module Graphics.GL.Ext.NV.FragmentCoverageToColor (
gl_NV_fragment_coverage_to_color
, glFragmentCoverageColorNV
, pattern GL_FRAGMENT_COVERAGE_COLOR_NV
, pattern GL_FRAGMENT_COVERAGE_TO_COLOR_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_NV_fragment_coverage_to_color :: Bool
gl_NV_fragment_coverage_to_color = member "GL_NV_fragment_coverage_to_color" extensions
glFragmentCoverageColorNV :: MonadIO m => GLuint -> m ()
glFragmentCoverageColorNV = ffiuintIOV glFragmentCoverageColorNVFunPtr
glFragmentCoverageColorNVFunPtr :: FunPtr (GLuint -> IO ())
glFragmentCoverageColorNVFunPtr = unsafePerformIO (getProcAddress "glFragmentCoverageColorNV")
pattern GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
pattern GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD