Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_AMD_gpu_shader_half_float :: Bool
- pattern GL_FLOAT16_MAT2_AMD :: (Eq a, Num a) => a
- pattern GL_FLOAT16_MAT2x3_AMD :: (Eq a, Num a) => a
- pattern GL_FLOAT16_MAT2x4_AMD :: (Eq a, Num a) => a
- pattern GL_FLOAT16_MAT3_AMD :: (Eq a, Num a) => a
- pattern GL_FLOAT16_MAT3x2_AMD :: (Eq a, Num a) => a
- pattern GL_FLOAT16_MAT3x4_AMD :: (Eq a, Num a) => a
- pattern GL_FLOAT16_MAT4_AMD :: (Eq a, Num a) => a
- pattern GL_FLOAT16_MAT4x2_AMD :: (Eq a, Num a) => a
- pattern GL_FLOAT16_MAT4x3_AMD :: (Eq a, Num a) => a
- pattern GL_FLOAT16_NV :: (Eq a, Num a) => a
- pattern GL_FLOAT16_VEC2_NV :: (Eq a, Num a) => a
- pattern GL_FLOAT16_VEC3_NV :: (Eq a, Num a) => a
- pattern GL_FLOAT16_VEC4_NV :: (Eq a, Num a) => a
Extension Support
gl_AMD_gpu_shader_half_float :: Bool Source #
Checks that the GL_AMD_gpu_shader_half_float extension is available.
GL_AMD_gpu_shader_half_float
pattern GL_FLOAT16_MAT2_AMD :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_MAT2x3_AMD :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_MAT2x4_AMD :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_MAT3_AMD :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_MAT3x2_AMD :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_MAT3x4_AMD :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_MAT4_AMD :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_MAT4x2_AMD :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_MAT4x3_AMD :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_NV :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_VEC2_NV :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_VEC3_NV :: (Eq a, Num a) => a Source #
pattern GL_FLOAT16_VEC4_NV :: (Eq a, Num a) => a Source #