hexmino: A small game based on domino-like hexagonal tiles
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Warnings:
- 'ghc-options: -O2' is rarely needed. Check that it is giving a real benefit and not just imposing longer compile times on your users.
Hexmino is a small game where you have to put domino-like hexagonal tiles into a grid in as little time as possible
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Properties
Versions | 0.1.0.0, 0.1.1.0, 0.1.1.0 |
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Change log | None available |
Dependencies | base (>=4.11 && <4.12), containers (>=0.5.10 && <0.5.12), directory (>=1.3 && <1.4), filepath (>=1.3 && <1.5), gloss (>=1.12 && <1.13), grid (==7.8.9), optparse-applicative (>=0.14 && <0.15), random (>=1.1 && <1.2) [details] |
License | BSD-3-Clause |
Author | pasqu4le |
Maintainer | pasqu4le@gmail.com |
Category | Game |
Home page | https://github.com/pasqu4le/hexmino |
Source repo | head: git clone git://github.com/pasqu4le/hexmino.git |
Uploaded | by pasqu4le at 2018-05-22T13:52:57Z |
Downloads
- hexmino-0.1.1.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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