-- squiz ; of sin oscillator let zmax = 10 x = mouseX kr 1 10 Exponential 0.2 y = mouseY kr 1 zmax Linear 0.2 in X.squiz (sinOsc ar 440 0) x y 0.1 * 0.1 -- squiz ; of soundin let zmax = 100 s = sinOsc ar 440 0 x = mouseX kr 1 10 Exponential 0.2 y = mouseY kr 1 zmax Linear 0.2 in X.squiz (soundIn 0) x y 0.1 * 0.1 -- squiz ; of buffer ; requires=buf let (b, nc) = (control kr "buf" 100, 2) zmax = 100 s = sinOsc ar 440 0 x = mouseX kr 1 10 Exponential 0.2 y = mouseY kr 1 zmax Linear 0.2 r = bufRateScale kr b p = playBuf nc ar b (r * 0.5) 1 0 Loop DoNothing in X.squiz p x y 0.1 * 0.1 ---- ; setup ; nc=2 withSc3 (async (b_allocRead 0 (sfResolve "pf-c5.aif") 0 0))