ohhecs: An Entity-Component-Systems engine core.

[ agpl, game, game-engine, library ] [ Propose Tags ]
Versions [RSS] 0.0.1, 0.0.2
Change log ChangeLog.md
Dependencies assert-failure (>=0.1.3 && <0.2), base (>=4.18 && <5), byte-order (>=0.1.3 && <0.2), containers (>=0.6.8 && <0.7), ghc-prim (>=0.11.0 && <0.12), hashable (>=1.4.4 && <1.5), intern (>=0.9.5 && <0.10), lens (>=5.2.3 && <5.3), ordered-containers (>=0.2.3 && <0.3), template-haskell (>=2.21.0 && <2.22), text (>=2.1.1 && <2.2), th-abstraction (>=0.7.0 && <0.8), unordered-containers (>=0.2.20 && <0.3), vector-th-unbox (>=0.2.2 && <0.3), witherable (>=0.4.2 && <0.5), xml-conduit (>=1.9.1 && <=1.10), xml-picklers (>=0.3.6 && <0.4), xml-types (>=0.3.8 && <0.4) [details]
License AGPL-3.0-or-later
Copyright 2020-2024 Sophie Taylor
Author Sophie Taylor
Maintainer sophie@spacekitteh.moe
Category Game Engine, Game
Source repo head: git clone https://gitlab.com/spacekitteh/spaceRL
Uploaded by spacekitteh at 2024-07-11T03:12:01Z
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Downloads 41 total (6 in the last 30 days)
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Status Docs uploaded by user [build log]
All reported builds failed as of 2024-07-11 [all 1 reports]

Readme for ohhecs-0.0.2

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OhhECS is an Entity-Component-Systems game engine core, with some additional features such as a message queue.