real-dice: Random number generation based on physical media touched by humans
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This package provides random data gathered via human interaction with the physical world as well as utilities to leverage this data for random number generation and other RNG-based tasks
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Properties
Versions | 0.1.0.0, 0.1.0.1, 0.1.0.2, 0.1.0.3, 0.1.0.4, 0.1.0.5 |
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Change log | CHANGELOG.md |
Dependencies | base (>=4.12.0.0 && <4.22), mtl (>=2.2.2 && <2.4), primes (>=0.2.1 && <0.3), random (>=1.2.1 && <1.4), real-dice [details] |
License | MIT |
Copyright | 2024 Kyle Beechly |
Author | Kyle Beechly |
Maintainer | contact@kaBeech.com |
Category | Math, Data |
Home page | https://github.com/kaBeech/real-dice |
Source repo | head: git clone https://github.com/kaBeech/real-dice |
Uploaded | by kaBeech at 2025-01-07T22:44:14Z |
Modules
- RealDice
- RealDice.Coin
- RealDice.Convert
- RealDice.Convert.BinaryString
- RealDice.Convert.CSV
- RealDice.Die
- RealDice.Generate
- RealDice.Generate.BalancedTables
- RealDice.Generate.PseudoRandomizedInts
- RealDice.Generate.RawData
- RealDice.Manipulate
- RealDice.Manipulate.GetValueFromRNGTable
- RealDice.Manipulate.RandomizeList
- RealDice.RNG
- RealDice.Util
- RealDice.Util.Prime
Downloads
- real-dice-0.1.0.5.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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