Changelog for reanimate-1.0.0.0
Revision history for reanimate
Notable changes to the project will be documented in this file.
The format is based on Keep a Changelog and the project adheres to the Haskell Package Versioning Policy (PVP)
1.0.0.0 -- 2020-09-20
Changed
- Objects: Use Linear.V2 instead of tuples.
- Reanimate.Scene.sceneAnimation -> Reanimate.Scene.scene
Other/Non-visible
- Improved object documentation.
- CI stability improvements.
- Add interactive tutorial.
- Minor playground improvements.
0.5.0.0 -- 2020-09-09
Added
- Hashable instance for SVG.
Changed
- Improve efficiency of time variables (thanks to Shaurya Gupta).
- Major refactoring of SVG interface.
- Haddock improvements.
- Improve consistency of object bounding-box calculations.
- Rewrite object transitions in terms of Animations.
Removed
- Reanimate.Scene.tweenVarUnclamped
- Reanimate.Math.SSSP.pdual
Contributors
- Shaurya Gupta (@sureyeaah)
- Jan HrĨek (@jhrcek)
0.4.3.0 -- 2020-08-29
- Improve documentation.
0.4.2.0 -- 2020-08-27
- Web-viewer: Use GHCi to reload code, reducing latency by ~100x.
- Improve caching for blender and povray.
- Hide many internal modules.
- Move hmatrix dependency to a separate package.
- Use hgeometry instead of broken C++ code.
- Introduce the basics for a new graphical object system.
- Introduce online playground.
- Introduce interactive embedded player.
- Hide internal modules and bring documentation coverage up to 100%.
0.4.1.0 -- 2020-07-30
- Slightly improved error messages.
0.4.0.0 -- 2020-07-28
- Show progress when running ffmpeg.
- Small improvements to the scene API.
- Bug fixes to the voice API.
- Support ImageMagick version 7.
- Improved Windows build support.
- Improved error reporting in web-viewer.
- Improved error messages when ffmpeg doesn't support SVGs.
- Improved filter-effect support.
- Generalized LaTeX support.
- New experimental object system.
- Discord bot capable of rendering animations in chat.
- Lots of assorted bug fixes and minor improvements.
0.3.3.0 -- 2020-05-22
- Voice control via the Gentle forced-aligner.
- Rename Reanimate.Interpolate to Reanimate.ColorComponents
- Rename Reanimate.Signals to Reanimate.Ease
- Fix positioning of latex output such that the baseline starts at (0,0)
0.3.2.0 -- 2020-05-16
- Fix bug that forced GIF width to 320 pixels.
- Add helper for creating custom viewboxes, withViewBox.
- Add newSprite_, newSpriteSVG_.
- Drop support for lts-11 and lts-12. Lts-15, lts-14 and lts-13 are supported.
- Add common interface for polygon morphing.
0.3.1.0 -- 2020-05-12
- Expose 'mkImage'
0.3.0.0 -- 2020-05-11
- Improve README.md with better examples at a higher framerate.
- Improve canvas documentation, courtesy of William Yao.
- Fix 'renameFile' bug when moving files between different file-systems.
- Improve GeoJSON performance.
- Improve SVG rendering performance.
- CLI: Show time spent and time remaining when rendering.
- Better support for external images.
- Support external raster engines (inkscape, image magick, rsvg).
- Fix framerate bug affecting GIFs.
- Improve boundingbox performance.
- Add generalized cubic bezier signal.
0.2.0.2 -- 2020-02-25
- Rewrite viewer from javascript to elm.
- Improve API documentation.
- Support for GeoJSON files (rendering borders, etc).
- Fix bug affecting GIF frame rates.
- Improve SVG serialization performance.
- Add support for transitions (ie. functions that merge animations).
- Properly handle ctrl-c when rendering.
- Improve accuracy of bounding-box approximation.
- Rewrite the API for building animations sequentially.
- Expand 'pathify' to work on a larger subset of SVG.
- Respect aspect ratio when 'height' or 'width' is specified but not both.
0.1.6.0 -- 2019-09-14
- Test suite.
- Improved Windows support.
- Automated builds on Linux, Mac, and Windows.
- Automated builds with lts-13, lts-12, and lts-11.
- Monadic language for composing animations (Reanimate.Scene).
- Support for Povray.
- Viewer: Incrementally generate videos with increasing fps.
- 'check' command to verify external dependencies.
- Built-in data for color theory (cone sensitivity etc).
- Built-in colormaps.
- Raster image support.
- Reorganized signals.
- Color interpolation (rgb, hsv, lab, xyz).
- Improved performance of multi-threaded renderer.
0.1.5.0 -- 2019-07-07
- Basic driver for live previewing and rendering.
- Basic tools for manipulating SVGs (pathification, simplification, lowering transformations, etc).
- Automated CI builds (azure).
0.1.0.0 -- 2019-03-08
- First version. Released on an unsuspecting world.