&&& | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
&-& | FRP.Rhine.ResamplingBuffer.Util, FRP.Rhine |
*** | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
**** | FRP.Rhine.SN.Combinators, FRP.Rhine |
*-* | FRP.Rhine.ResamplingBuffer.Util, FRP.Rhine |
*^ | FRP.Rhine |
+++ | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
++++ | FRP.Rhine.SN.Combinators, FRP.Rhine |
++@ | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
--> | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
-@- | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
<+> | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
<-< | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
<<< | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
<<^ | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
>-- | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
>-> | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
>>-^ | FRP.Rhine.ResamplingBuffer.Util, FRP.Rhine |
>>> | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
>>>^ | FRP.Rhine.SN.Combinators, FRP.Rhine |
>>^ | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
@++ | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
@@ | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
@|| | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
absolute | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
absoluteS | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
accumulateWith | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
amGet | FRP.Rhine.ResamplingBuffer.Timeless, FRP.Rhine |
amPut | FRP.Rhine.ResamplingBuffer.Timeless, FRP.Rhine |
app | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
arr | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
arrM | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
arrMCl | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
Arrow | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
ArrowApply | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
ArrowChoice | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
ArrowLoop | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
ArrowMonad | |
1 (Data Constructor) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
2 (Type/Class) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
ArrowPlus | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
ArrowZero | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
arr_ | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
async | Control.Monad.Schedule |
AsyncMealy | |
1 (Type/Class) | FRP.Rhine.ResamplingBuffer.Timeless, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.ResamplingBuffer.Timeless, FRP.Rhine |
AudioClock | |
1 (Type/Class) | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
AudioRate | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
average | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
averageFrom | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
averageLin | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
averageLinFrom | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
bandPass | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
bandStop | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
Behavior | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
BehaviorF | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
BehaviorFExcept | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
Behaviour | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
BehaviourF | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
BehaviourFExcept | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
buffer1 | FRP.Rhine.Reactimation.Tick |
buffer2 | FRP.Rhine.Reactimation.Tick |
Busy | |
1 (Type/Class) | FRP.Rhine.Clock.Realtime.Busy, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock.Realtime.Busy, FRP.Rhine |
catchE | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
clId | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
Clock | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
clock | FRP.Rhine.Type, FRP.Rhine |
ClSF | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
ClSFExcept | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
ClSignal | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
collect | FRP.Rhine.ResamplingBuffer.Collect, FRP.Rhine |
collectSequence | FRP.Rhine.ResamplingBuffer.Collect, FRP.Rhine |
commuteReaders | FRP.Rhine.ClSF.Reader, FRP.Rhine.ClSF, FRP.Rhine |
concurrently | FRP.Rhine.Schedule.Concurrently, FRP.Rhine |
concurrentlyExcept | FRP.Rhine.Schedule.Concurrently, FRP.Rhine |
concurrentlyMaybe | FRP.Rhine.Schedule.Concurrently, FRP.Rhine |
concurrentlyWithEvents | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
concurrentlyWriter | FRP.Rhine.Schedule.Concurrently, FRP.Rhine |
constM | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
constMCl | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
Count | FRP.Rhine.Clock.FixedStep, FRP.Rhine |
count | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
createTickable | FRP.Rhine.Reactimation.Tick |
cubic | FRP.Rhine.ResamplingBuffer.Interpolation, FRP.Rhine |
currentInput | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
delayBy | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
derivative | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
derivativeFrom | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
Diff | FRP.Rhine.TimeDomain, FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
diffTime | FRP.Rhine.TimeDomain, FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
dot | FRP.Rhine |
downsampleFixedStep | FRP.Rhine.Clock.FixedStep, FRP.Rhine |
downsampleMillisecond | FRP.Rhine.Clock.Realtime.Millisecond, FRP.Rhine |
duplicateSubtick | FRP.Rhine |
embed | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
emit | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
emit' | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
emitS | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
emitS' | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
emitSMaybe | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
emitSMaybe' | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
Empty | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
evalRandIOS | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
evalRandIOS' | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
evalRandS | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
EventChanT | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
EventClock | |
1 (Type/Class) | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
eventClockOn | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
Except | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
except | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
exceptS | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
ExceptT | |
1 (Data Constructor) | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
2 (Type/Class) | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
execRandS | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
feedback | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
fifo | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
fifoBounded | FRP.Rhine.ResamplingBuffer.FIFO, FRP.Rhine |
fifoUnbounded | FRP.Rhine.ResamplingBuffer.FIFO, FRP.Rhine |
fifoWatch | FRP.Rhine.ResamplingBuffer.FIFO, FRP.Rhine |
filterS | FRP.Rhine.Clock.Select, FRP.Rhine |
first | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
FixedStep | |
1 (Type/Class) | FRP.Rhine.Clock.FixedStep, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock.FixedStep, FRP.Rhine |
flipSchedule | FRP.Rhine.Schedule, FRP.Rhine |
flow | FRP.Rhine.Reactimation, FRP.Rhine |
foldBuffer | FRP.Rhine.ResamplingBuffer.Collect, FRP.Rhine |
fromNumTimeDomain | FRP.Rhine.TimeDomain, FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
genTimeInfo | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
get | FRP.Rhine.ResamplingBuffer, FRP.Rhine |
getRandomRS | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
getRandomRS_ | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
getRandomS | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
getRandomsRS | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
getRandomsRS_ | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
getRandomsS | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
highPass | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
historySince | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
HoistClock | |
1 (Type/Class) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
hoistClSF | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
hoistClSFAndClock | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
hoistResamplingBuffer | FRP.Rhine.ResamplingBuffer, FRP.Rhine |
hoistSchedule | FRP.Rhine.Schedule, FRP.Rhine |
Hz44100 | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
Hz48000 | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
Hz96000 | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
In | FRP.Rhine.Schedule, FRP.Rhine |
initClock | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
initLastTime | FRP.Rhine.Reactimation.Tick |
initSchedule | FRP.Rhine.Schedule, FRP.Rhine |
initTime | FRP.Rhine.Reactimation.Tick |
integral | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
integralFrom | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
IOClock | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
ioClock | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
iPost | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
iPre | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
keepFirst | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
keepLast | FRP.Rhine.ResamplingBuffer.KeepLast, FRP.Rhine |
Kleisli | |
1 (Data Constructor) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
2 (Type/Class) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
lastS | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
LastTime | FRP.Rhine.Schedule, FRP.Rhine |
lastTime | FRP.Rhine.Reactimation.Tick |
LeafLastTime | FRP.Rhine.Schedule, FRP.Rhine |
left | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
leftApp | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
lifoBounded | FRP.Rhine.ResamplingBuffer.LIFO, FRP.Rhine |
lifoUnbounded | FRP.Rhine.ResamplingBuffer.LIFO, FRP.Rhine |
lifoWatch | FRP.Rhine.ResamplingBuffer.LIFO, FRP.Rhine |
liftBaseM | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
liftBaseS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
liftCallCC | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
LiftClock | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
liftClock | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
liftClSF | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
liftClSFAndClock | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
liftIO | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
liftListen | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
liftPass | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
liftTransS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
linear | FRP.Rhine.ResamplingBuffer.Interpolation, FRP.Rhine |
loop | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
lowPass | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
mainClock | FRP.Rhine.Clock.Select, FRP.Rhine |
mapExcept | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
mapExceptT | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
mapMaybe | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
mapMaybeS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
mappendFrom | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
mappendS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
mealy | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
Millisecond | |
1 (Type/Class) | FRP.Rhine.Clock.Realtime.Millisecond, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock.Realtime.Millisecond, FRP.Rhine |
MonadIO | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
monadMorphism | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
morphGS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
morphS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
MSF | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
msfBuffer | FRP.Rhine.ResamplingBuffer.MSF, FRP.Rhine |
MSink | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
MStream | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
negateVector | FRP.Rhine |
newChan | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
next | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
norm | FRP.Rhine |
normalize | FRP.Rhine |
NumTimeDomain | |
1 (Type/Class) | FRP.Rhine.TimeDomain, FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.TimeDomain, FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
once | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
once_ | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
Out | FRP.Rhine.Schedule, FRP.Rhine |
Parallel | FRP.Rhine.SN, FRP.Rhine |
parallelCl1 | FRP.Rhine.Schedule, FRP.Rhine |
parallelCl2 | FRP.Rhine.Schedule, FRP.Rhine |
ParallelClock | |
1 (Type/Class) | FRP.Rhine.Schedule, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Schedule, FRP.Rhine |
ParallelLastTime | FRP.Rhine.Schedule, FRP.Rhine |
parallelSchedule | FRP.Rhine.Schedule, FRP.Rhine |
ParClock | FRP.Rhine.Schedule, FRP.Rhine |
parClockIn | FRP.Rhine.Reactimation.Tick |
ParClockInclusion | FRP.Rhine.Schedule, FRP.Rhine |
ParClockInL | FRP.Rhine.Schedule, FRP.Rhine |
ParClockInR | FRP.Rhine.Schedule, FRP.Rhine |
parClockOut | FRP.Rhine.Reactimation.Tick |
ParClockRefl | FRP.Rhine.Schedule, FRP.Rhine |
parClockTagInclusion | FRP.Rhine.Schedule, FRP.Rhine |
pass | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
pauseOn | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
Periodic | |
1 (Type/Class) | FRP.Rhine.Clock.Periodic, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock.Periodic, FRP.Rhine |
PureAudioClock | |
1 (Type/Class) | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
PureAudioClockF | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
pureAudioClockF | FRP.Rhine.Clock.Realtime.Audio, FRP.Rhine |
pureBuffer | FRP.Rhine.ResamplingBuffer.Collect, FRP.Rhine |
put | FRP.Rhine.ResamplingBuffer, FRP.Rhine |
race | Control.Monad.Schedule |
reactimate | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
reactimateCl | FRP.Rhine.Reactimation, FRP.Rhine |
readerS | FRP.Rhine.ClSF.Reader, FRP.Rhine.ClSF, FRP.Rhine |
readerSchedule | FRP.Rhine.Schedule, FRP.Rhine |
repeatedly | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
ResamplingBuffer | |
1 (Type/Class) | FRP.Rhine.ResamplingBuffer, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.ResamplingBuffer, FRP.Rhine |
ResamplingPoint | |
1 (Type/Class) | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
ResBuf | FRP.Rhine.ResamplingBuffer, FRP.Rhine |
rescale | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
RescaledClock | |
1 (Type/Class) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
RescaledClockM | |
1 (Type/Class) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
rescaledClockMToS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
RescaledClockS | |
1 (Type/Class) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
rescaledClockToM | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
rescaledClockToS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
rescaledSchedule | FRP.Rhine.Schedule, FRP.Rhine |
rescaledScheduleS | FRP.Rhine.Schedule, FRP.Rhine |
rescaleM | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
rescaleMToSInit | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
rescaleS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
Rescaling | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
RescalingM | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
RescalingS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
RescalingSInit | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
retag | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
returnA | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
Rhine | |
1 (Type/Class) | FRP.Rhine.Type, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Type, FRP.Rhine |
RhineAndResamplingPoint | |
1 (Type/Class) | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
RhineParallelAndSchedule | |
1 (Type/Class) | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
right | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
runClSFExcept | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
runEventChanT | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
runExcept | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
runExceptT | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
runKleisli | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
runMSFExcept | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
RunningClock | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
RunningClockInit | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
runRandS | FRP.Rhine.ClSF.Random, FRP.Rhine.ClSF, FRP.Rhine |
runReaderS | FRP.Rhine.ClSF.Reader, FRP.Rhine.ClSF, FRP.Rhine |
runReaderS_ | FRP.Rhine.ClSF.Reader, FRP.Rhine.ClSF, FRP.Rhine |
runScheduleIO | Control.Monad.Schedule |
runScheduleT | Control.Monad.Schedule |
safe | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
safely | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
scaledTimer | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
schedPar1 | FRP.Rhine.Schedule, FRP.Rhine |
schedPar1' | FRP.Rhine.Schedule, FRP.Rhine |
schedPar2 | FRP.Rhine.Schedule, FRP.Rhine |
schedPar2' | FRP.Rhine.Schedule, FRP.Rhine |
schedSelectClockAndMain | FRP.Rhine.Clock.Select, FRP.Rhine |
schedSelectClocks | FRP.Rhine.Clock.Select, FRP.Rhine |
schedSeq1 | FRP.Rhine.Schedule, FRP.Rhine |
schedSeq2 | FRP.Rhine.Schedule, FRP.Rhine |
Schedule | |
1 (Type/Class) | FRP.Rhine.Schedule, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Schedule, FRP.Rhine |
schedule | FRP.Rhine.Schedule.Trans, FRP.Rhine |
scheduleFixedStep | FRP.Rhine.Clock.FixedStep, FRP.Rhine |
scheduleMillisecond | FRP.Rhine.Clock.Realtime.Millisecond, FRP.Rhine |
ScheduleT | Control.Monad.Schedule |
second | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
select | FRP.Rhine.Clock.Select, FRP.Rhine |
SelectClock | |
1 (Type/Class) | FRP.Rhine.Clock.Select, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock.Select, FRP.Rhine |
SeqClock | FRP.Rhine.Schedule, FRP.Rhine |
Sequential | FRP.Rhine.SN, FRP.Rhine |
sequentialCl1 | FRP.Rhine.Schedule, FRP.Rhine |
sequentialCl2 | FRP.Rhine.Schedule, FRP.Rhine |
SequentialClock | |
1 (Type/Class) | FRP.Rhine.Schedule, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Schedule, FRP.Rhine |
SequentialLastTime | FRP.Rhine.Schedule, FRP.Rhine |
sequentialSchedule | FRP.Rhine.Schedule, FRP.Rhine |
sinc | FRP.Rhine.ResamplingBuffer.Interpolation, FRP.Rhine |
sinceInit | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
sinceInitS | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
sinceLast | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
sinceLastS | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
sinceStart | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
SN | FRP.Rhine.SN, FRP.Rhine |
sn | FRP.Rhine.Type, FRP.Rhine |
StdinClock | |
1 (Type/Class) | FRP.Rhine.Clock.Realtime.Stdin, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock.Realtime.Stdin, FRP.Rhine |
step | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
stepsize | FRP.Rhine.Clock.FixedStep, FRP.Rhine |
sumFrom | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
sumS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
swapEither | FRP.Rhine |
Synchronous | FRP.Rhine.SN, FRP.Rhine |
Tag | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
tag | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
tagS | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
threePointDerivative | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
threePointDerivativeFrom | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
throw | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
throwE | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
throwMaybe | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
throwOn | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
throwOn' | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
throwOnCond | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
throwOnCondM | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
throwS | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
tick | FRP.Rhine.Reactimation.Tick |
Tickable | |
1 (Type/Class) | FRP.Rhine.Reactimation.Tick |
2 (Data Constructor) | FRP.Rhine.Reactimation.Tick |
ticksn | FRP.Rhine.Reactimation.Tick |
Time | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
TimeDomain | FRP.Rhine.TimeDomain, FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
TimeInfo | |
1 (Type/Class) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
2 (Data Constructor) | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
timeInfo | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
timeInfoOf | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
timeless | FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
timelessResamplingBuffer | FRP.Rhine.ResamplingBuffer.Timeless, FRP.Rhine |
timer | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
timer_ | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
timestamped | FRP.Rhine.ResamplingBuffer.Util, FRP.Rhine |
trace | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
traceWhen | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
traceWith | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
trivialResamplingBuffer | |
1 (Function) | FRP.Rhine.ResamplingBuffer.Timeless, FRP.Rhine |
2 (Function) | FRP.Rhine.Reactimation.Tick |
try | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
unfold | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
unhoistedClock | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
unscaledClock | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
unscaledClockM | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
unscaledClockS | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
upsampleL | FRP.Rhine.ClSF.Upsample |
upsampleMSF | FRP.Rhine.ClSF.Upsample |
upsampleR | FRP.Rhine.ClSF.Upsample |
UTCTime | FRP.Rhine.TimeDomain, FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
VectorSpace | FRP.Rhine |
Wait | |
1 (Type/Class) | Control.Monad.Schedule |
2 (Data Constructor) | Control.Monad.Schedule |
wait | Control.Monad.Schedule |
waitClock | FRP.Rhine.Clock.Realtime.Millisecond, FRP.Rhine |
weightedAverageFrom | FRP.Rhine.ClSF.Util, FRP.Rhine.ClSF, FRP.Rhine |
withChan | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
withChanS | FRP.Rhine.Clock.Realtime.Event, FRP.Rhine |
withExcept | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
withExceptT | FRP.Rhine.ClSF.Except, FRP.Rhine.ClSF, FRP.Rhine |
withSideEffect | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
withSideEffect_ | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
zeroArrow | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
zeroVector | FRP.Rhine |
^+^ | FRP.Rhine |
^->> | FRP.Rhine.ResamplingBuffer.Util, FRP.Rhine |
^-^ | FRP.Rhine |
^/ | FRP.Rhine |
^<< | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
^>> | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
^>>> | FRP.Rhine.SN.Combinators, FRP.Rhine |
||@ | FRP.Rhine.Reactimation.Combinators, FRP.Rhine |
||| | FRP.Rhine.Clock, FRP.Rhine.ResamplingBuffer, FRP.Rhine.ClSF.Core, FRP.Rhine.ClSF, FRP.Rhine |
|||| | FRP.Rhine.SN.Combinators, FRP.Rhine |