sdl2-tile-engine: A Tile Engine for Haskell's SDL2 Library.
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Warnings:
- Exposed modules use unallocated top-level names: TileEngine
TileEngine is a multi-layered tile-map engine for the creation of games using Haskell's SDL2 library (https:/hackage.haskell.orgpackage/sdl2).
Properties
Versions | 0.1.0.0 |
---|---|
Change log | ChangeLog.md |
Dependencies | base (>=4.9 && <4.10), sdl2, sdl2-image, split [details] |
License | BSD-3-Clause |
Copyright | Copyright© 2017 Edwin Velasquez |
Author | Edwin Velasquez |
Maintainer | edwin.velasquez89@gmail.com |
Category | Graphics |
Source repo | head: git clone https://github.com/edwinv710/sdl2-tile-engine |
Uploaded | by recursiveEd at 2017-09-04T07:41:49Z |
Modules
- TileEngine
Downloads
- sdl2-tile-engine-0.1.0.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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