module Synthesizer.State.NoiseCustom where
import qualified Synthesizer.State.Signal as Sig
import qualified Synthesizer.RandomKnuth as Knuth
import qualified System.Random as Rnd
import System.Random (Random, RandomGen, )
import qualified Algebra.RealField as RealField
import qualified Algebra.Field as Field
import NumericPrelude.Numeric
import NumericPrelude.Base
white :: (Field.C y, Random y) =>
Sig.T y
white = whiteGen (Knuth.cons 12354)
whiteGen ::
(Field.C y, Random y, RandomGen g) =>
g -> Sig.T y
whiteGen = randomRs (1,1)
whiteQuadraticBSplineGen ::
(Field.C y, Random y, RandomGen g) =>
g -> Sig.T y
whiteQuadraticBSplineGen g =
let (g0,gr) = Rnd.split g
(g1,g2) = Rnd.split gr
in whiteGen g0 `Sig.mix`
whiteGen g1 `Sig.mix`
whiteGen g2
randomPeeks :: (RealField.C y, Random y) =>
Sig.T y
-> Sig.T Bool
randomPeeks =
randomPeeksGen (Knuth.cons 876)
randomPeeksGen :: (RealField.C y, Random y, RandomGen g) =>
g
-> Sig.T y
-> Sig.T Bool
randomPeeksGen =
Sig.zipWith (<) . randomRs (0,1)
randomRs ::
(Field.C y, Random y, RandomGen g) =>
(y,y) -> g -> Sig.T y
randomRs bnd = Sig.unfoldR (Just . randomR bnd)
randomR ::
(RandomGen g, Field.C y) =>
(y, y) -> g -> (y, g)
randomR (lower,upper) g0 =
let (n,g1) = Rnd.next g0
(l,u) = Rnd.genRange g0
nd = fromIntegral n
ld = fromIntegral l
ud = fromIntegral u
x01 = (ndld)/(udld)
in ((1x01)*lower + x01*upper, g1)