module Synthesizer.Storable.Play where
import qualified Synthesizer.Basic.Binary as BinSmp
import qualified Sound.Sox.Option.Format as SoxOpt
import qualified Sound.Sox.Play as Play
import Foreign.Storable (Storable, )
import qualified Synthesizer.Storable.Signal as SigSt
import qualified Synthesizer.Frame.Stereo as Stereo
import System.Exit (ExitCode, )
import qualified Algebra.RealRing as RealRing
import NumericPrelude.Numeric
import NumericPrelude.Base
monoToInt16 ::
(Storable a, RealRing.C a) =>
a -> SigSt.T a -> IO ExitCode
monoToInt16 rate =
Play.simple SigSt.hPut SoxOpt.none (round rate) .
SigSt.map BinSmp.int16FromCanonical
stereoToInt16 ::
(Storable a, RealRing.C a) =>
a -> SigSt.T (Stereo.T a) -> IO ExitCode
stereoToInt16 rate =
Play.simple SigSt.hPut SoxOpt.none (round rate) .
SigSt.map (\y -> Stereo.cons
(BinSmp.int16FromCanonical $ Stereo.left y)
(BinSmp.int16FromCanonical $ Stereo.right y))