/* Copyright 2021, Ableton AG, Berlin. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* If you would like to incorporate Link into a proprietary software application,
* please contact .
*/
#pragma once
#include
#include
namespace ableton
{
namespace platforms
{
namespace linux_
{
struct ThreadFactory
{
template
static std::thread makeThread(std::string name, Callable&& f, Args&&... args)
{
auto thread = std::thread(std::forward(f), std::forward(args)...);
pthread_setname_np(thread.native_handle(), name.c_str());
return thread;
}
};
} // namespace linux_
} // namespace platforms
} // namespace ableton