vinyl-gl: Utilities for working with OpenGL's GLSL shading language and vinyl records.

[ bsd3, graphics, library ] [ Propose Tags ] [ Report a vulnerability ]

Using Data.Vinyl records (similar in spirit to HList) to carry GLSL uniform parameters and vertex data enables library code to reflect over the types of the data to facilitate interaction between Haskell and GLSL. See the examples directory in the repository for more information.

Modules

[Last Documentation]

  • Data
    • Vinyl
      • Data.Vinyl.Reflect
  • Graphics
    • Graphics.VinylGL
      • Graphics.VinylGL.Uniforms
      • Graphics.VinylGL.Vertex

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Versions [RSS] 0.1.0.0, 0.1.0.1, 0.1.2, 0.1.3, 0.1.3.1, 0.1.3.2, 0.2, 0.2.0.1, 0.2.0.2, 0.2.1, 0.3, 0.3.0.1, 0.3.1, 0.3.2, 0.3.3, 0.3.4 (info)
Change log CHANGELOG.md
Dependencies base (>=4.6 && <5), containers (>=0.5), GLUtil (>=0.6.4), linear (>=1.1.3), OpenGL (>=2.8), tagged (>=0.4), transformers (>=0.3), vector (>=0.10), vinyl (>=0.9.3) [details]
Tested with ghc ==8.0.2, ghc ==8.2.2, ghc ==8.4.3
License BSD-3-Clause
Copyright Copyright (C) 2013 Anthony Cowley
Author Anthony Cowley
Maintainer acowley@gmail.com
Category Graphics
Source repo head: git clone http://github.com/acowley/vinyl-gl.git
Uploaded by AnthonyCowley at 2018-09-11T04:34:25Z
Distributions NixOS:0.3.4
Reverse Dependencies 2 direct, 0 indirect [details]
Downloads 10804 total (22 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2018-09-11 [all 3 reports]