{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DerivingStrategies #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}

-- Derived from AWS service descriptions, licensed under Apache 2.0.

-- |
-- Module      : Amazonka.GameLift.Types.GameServerGroupDeleteOption
-- Copyright   : (c) 2013-2023 Brendan Hay
-- License     : Mozilla Public License, v. 2.0.
-- Maintainer  : Brendan Hay
-- Stability   : auto-generated
-- Portability : non-portable (GHC extensions)
module Amazonka.GameLift.Types.GameServerGroupDeleteOption
  ( GameServerGroupDeleteOption
      ( ..,
        GameServerGroupDeleteOption_FORCE_DELETE,
        GameServerGroupDeleteOption_RETAIN,
        GameServerGroupDeleteOption_SAFE_DELETE
      ),
  )
where

import qualified Amazonka.Core as Core
import qualified Amazonka.Data as Data
import qualified Amazonka.Prelude as Prelude

newtype GameServerGroupDeleteOption = GameServerGroupDeleteOption'
  { GameServerGroupDeleteOption -> Text
fromGameServerGroupDeleteOption ::
      Data.Text
  }
  deriving stock
    ( Int -> GameServerGroupDeleteOption -> ShowS
[GameServerGroupDeleteOption] -> ShowS
GameServerGroupDeleteOption -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [GameServerGroupDeleteOption] -> ShowS
$cshowList :: [GameServerGroupDeleteOption] -> ShowS
show :: GameServerGroupDeleteOption -> String
$cshow :: GameServerGroupDeleteOption -> String
showsPrec :: Int -> GameServerGroupDeleteOption -> ShowS
$cshowsPrec :: Int -> GameServerGroupDeleteOption -> ShowS
Prelude.Show,
      ReadPrec [GameServerGroupDeleteOption]
ReadPrec GameServerGroupDeleteOption
Int -> ReadS GameServerGroupDeleteOption
ReadS [GameServerGroupDeleteOption]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [GameServerGroupDeleteOption]
$creadListPrec :: ReadPrec [GameServerGroupDeleteOption]
readPrec :: ReadPrec GameServerGroupDeleteOption
$creadPrec :: ReadPrec GameServerGroupDeleteOption
readList :: ReadS [GameServerGroupDeleteOption]
$creadList :: ReadS [GameServerGroupDeleteOption]
readsPrec :: Int -> ReadS GameServerGroupDeleteOption
$creadsPrec :: Int -> ReadS GameServerGroupDeleteOption
Prelude.Read,
      GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
$c/= :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
== :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
$c== :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
Prelude.Eq,
      Eq GameServerGroupDeleteOption
GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
GameServerGroupDeleteOption
-> GameServerGroupDeleteOption -> Ordering
GameServerGroupDeleteOption
-> GameServerGroupDeleteOption -> GameServerGroupDeleteOption
forall a.
Eq a
-> (a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
min :: GameServerGroupDeleteOption
-> GameServerGroupDeleteOption -> GameServerGroupDeleteOption
$cmin :: GameServerGroupDeleteOption
-> GameServerGroupDeleteOption -> GameServerGroupDeleteOption
max :: GameServerGroupDeleteOption
-> GameServerGroupDeleteOption -> GameServerGroupDeleteOption
$cmax :: GameServerGroupDeleteOption
-> GameServerGroupDeleteOption -> GameServerGroupDeleteOption
>= :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
$c>= :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
> :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
$c> :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
<= :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
$c<= :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
< :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
$c< :: GameServerGroupDeleteOption -> GameServerGroupDeleteOption -> Bool
compare :: GameServerGroupDeleteOption
-> GameServerGroupDeleteOption -> Ordering
$ccompare :: GameServerGroupDeleteOption
-> GameServerGroupDeleteOption -> Ordering
Prelude.Ord,
      forall x.
Rep GameServerGroupDeleteOption x -> GameServerGroupDeleteOption
forall x.
GameServerGroupDeleteOption -> Rep GameServerGroupDeleteOption x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x.
Rep GameServerGroupDeleteOption x -> GameServerGroupDeleteOption
$cfrom :: forall x.
GameServerGroupDeleteOption -> Rep GameServerGroupDeleteOption x
Prelude.Generic
    )
  deriving newtype
    ( Eq GameServerGroupDeleteOption
Int -> GameServerGroupDeleteOption -> Int
GameServerGroupDeleteOption -> Int
forall a. Eq a -> (Int -> a -> Int) -> (a -> Int) -> Hashable a
hash :: GameServerGroupDeleteOption -> Int
$chash :: GameServerGroupDeleteOption -> Int
hashWithSalt :: Int -> GameServerGroupDeleteOption -> Int
$chashWithSalt :: Int -> GameServerGroupDeleteOption -> Int
Prelude.Hashable,
      GameServerGroupDeleteOption -> ()
forall a. (a -> ()) -> NFData a
rnf :: GameServerGroupDeleteOption -> ()
$crnf :: GameServerGroupDeleteOption -> ()
Prelude.NFData,
      Text -> Either String GameServerGroupDeleteOption
forall a. (Text -> Either String a) -> FromText a
fromText :: Text -> Either String GameServerGroupDeleteOption
$cfromText :: Text -> Either String GameServerGroupDeleteOption
Data.FromText,
      GameServerGroupDeleteOption -> Text
forall a. (a -> Text) -> ToText a
toText :: GameServerGroupDeleteOption -> Text
$ctoText :: GameServerGroupDeleteOption -> Text
Data.ToText,
      GameServerGroupDeleteOption -> ByteString
forall a. (a -> ByteString) -> ToByteString a
toBS :: GameServerGroupDeleteOption -> ByteString
$ctoBS :: GameServerGroupDeleteOption -> ByteString
Data.ToByteString,
      GameServerGroupDeleteOption -> ByteStringBuilder
forall a. (a -> ByteStringBuilder) -> ToLog a
build :: GameServerGroupDeleteOption -> ByteStringBuilder
$cbuild :: GameServerGroupDeleteOption -> ByteStringBuilder
Data.ToLog,
      HeaderName -> GameServerGroupDeleteOption -> [Header]
forall a. (HeaderName -> a -> [Header]) -> ToHeader a
toHeader :: HeaderName -> GameServerGroupDeleteOption -> [Header]
$ctoHeader :: HeaderName -> GameServerGroupDeleteOption -> [Header]
Data.ToHeader,
      GameServerGroupDeleteOption -> QueryString
forall a. (a -> QueryString) -> ToQuery a
toQuery :: GameServerGroupDeleteOption -> QueryString
$ctoQuery :: GameServerGroupDeleteOption -> QueryString
Data.ToQuery,
      Value -> Parser [GameServerGroupDeleteOption]
Value -> Parser GameServerGroupDeleteOption
forall a.
(Value -> Parser a) -> (Value -> Parser [a]) -> FromJSON a
parseJSONList :: Value -> Parser [GameServerGroupDeleteOption]
$cparseJSONList :: Value -> Parser [GameServerGroupDeleteOption]
parseJSON :: Value -> Parser GameServerGroupDeleteOption
$cparseJSON :: Value -> Parser GameServerGroupDeleteOption
Data.FromJSON,
      FromJSONKeyFunction [GameServerGroupDeleteOption]
FromJSONKeyFunction GameServerGroupDeleteOption
forall a.
FromJSONKeyFunction a -> FromJSONKeyFunction [a] -> FromJSONKey a
fromJSONKeyList :: FromJSONKeyFunction [GameServerGroupDeleteOption]
$cfromJSONKeyList :: FromJSONKeyFunction [GameServerGroupDeleteOption]
fromJSONKey :: FromJSONKeyFunction GameServerGroupDeleteOption
$cfromJSONKey :: FromJSONKeyFunction GameServerGroupDeleteOption
Data.FromJSONKey,
      [GameServerGroupDeleteOption] -> Encoding
[GameServerGroupDeleteOption] -> Value
GameServerGroupDeleteOption -> Encoding
GameServerGroupDeleteOption -> Value
forall a.
(a -> Value)
-> (a -> Encoding)
-> ([a] -> Value)
-> ([a] -> Encoding)
-> ToJSON a
toEncodingList :: [GameServerGroupDeleteOption] -> Encoding
$ctoEncodingList :: [GameServerGroupDeleteOption] -> Encoding
toJSONList :: [GameServerGroupDeleteOption] -> Value
$ctoJSONList :: [GameServerGroupDeleteOption] -> Value
toEncoding :: GameServerGroupDeleteOption -> Encoding
$ctoEncoding :: GameServerGroupDeleteOption -> Encoding
toJSON :: GameServerGroupDeleteOption -> Value
$ctoJSON :: GameServerGroupDeleteOption -> Value
Data.ToJSON,
      ToJSONKeyFunction [GameServerGroupDeleteOption]
ToJSONKeyFunction GameServerGroupDeleteOption
forall a.
ToJSONKeyFunction a -> ToJSONKeyFunction [a] -> ToJSONKey a
toJSONKeyList :: ToJSONKeyFunction [GameServerGroupDeleteOption]
$ctoJSONKeyList :: ToJSONKeyFunction [GameServerGroupDeleteOption]
toJSONKey :: ToJSONKeyFunction GameServerGroupDeleteOption
$ctoJSONKey :: ToJSONKeyFunction GameServerGroupDeleteOption
Data.ToJSONKey,
      [Node] -> Either String GameServerGroupDeleteOption
forall a. ([Node] -> Either String a) -> FromXML a
parseXML :: [Node] -> Either String GameServerGroupDeleteOption
$cparseXML :: [Node] -> Either String GameServerGroupDeleteOption
Data.FromXML,
      GameServerGroupDeleteOption -> XML
forall a. (a -> XML) -> ToXML a
toXML :: GameServerGroupDeleteOption -> XML
$ctoXML :: GameServerGroupDeleteOption -> XML
Data.ToXML
    )

pattern GameServerGroupDeleteOption_FORCE_DELETE :: GameServerGroupDeleteOption
pattern $bGameServerGroupDeleteOption_FORCE_DELETE :: GameServerGroupDeleteOption
$mGameServerGroupDeleteOption_FORCE_DELETE :: forall {r}.
GameServerGroupDeleteOption -> ((# #) -> r) -> ((# #) -> r) -> r
GameServerGroupDeleteOption_FORCE_DELETE = GameServerGroupDeleteOption' "FORCE_DELETE"

pattern GameServerGroupDeleteOption_RETAIN :: GameServerGroupDeleteOption
pattern $bGameServerGroupDeleteOption_RETAIN :: GameServerGroupDeleteOption
$mGameServerGroupDeleteOption_RETAIN :: forall {r}.
GameServerGroupDeleteOption -> ((# #) -> r) -> ((# #) -> r) -> r
GameServerGroupDeleteOption_RETAIN = GameServerGroupDeleteOption' "RETAIN"

pattern GameServerGroupDeleteOption_SAFE_DELETE :: GameServerGroupDeleteOption
pattern $bGameServerGroupDeleteOption_SAFE_DELETE :: GameServerGroupDeleteOption
$mGameServerGroupDeleteOption_SAFE_DELETE :: forall {r}.
GameServerGroupDeleteOption -> ((# #) -> r) -> ((# #) -> r) -> r
GameServerGroupDeleteOption_SAFE_DELETE = GameServerGroupDeleteOption' "SAFE_DELETE"

{-# COMPLETE
  GameServerGroupDeleteOption_FORCE_DELETE,
  GameServerGroupDeleteOption_RETAIN,
  GameServerGroupDeleteOption_SAFE_DELETE,
  GameServerGroupDeleteOption'
  #-}