{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}
module Amazonka.GameLift.Types.PlayerSession where
import qualified Amazonka.Core as Core
import qualified Amazonka.Core.Lens.Internal as Lens
import qualified Amazonka.Data as Data
import Amazonka.GameLift.Types.PlayerSessionStatus
import qualified Amazonka.Prelude as Prelude
data PlayerSession = PlayerSession'
{
PlayerSession -> Maybe POSIX
creationTime :: Prelude.Maybe Data.POSIX,
PlayerSession -> Maybe Text
dnsName :: Prelude.Maybe Prelude.Text,
PlayerSession -> Maybe Text
fleetArn :: Prelude.Maybe Prelude.Text,
PlayerSession -> Maybe Text
fleetId :: Prelude.Maybe Prelude.Text,
PlayerSession -> Maybe Text
gameSessionId :: Prelude.Maybe Prelude.Text,
PlayerSession -> Maybe Text
ipAddress :: Prelude.Maybe Prelude.Text,
PlayerSession -> Maybe Text
playerData :: Prelude.Maybe Prelude.Text,
PlayerSession -> Maybe Text
playerId :: Prelude.Maybe Prelude.Text,
PlayerSession -> Maybe Text
playerSessionId :: Prelude.Maybe Prelude.Text,
PlayerSession -> Maybe Natural
port :: Prelude.Maybe Prelude.Natural,
PlayerSession -> Maybe PlayerSessionStatus
status :: Prelude.Maybe PlayerSessionStatus,
PlayerSession -> Maybe POSIX
terminationTime :: Prelude.Maybe Data.POSIX
}
deriving (PlayerSession -> PlayerSession -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: PlayerSession -> PlayerSession -> Bool
$c/= :: PlayerSession -> PlayerSession -> Bool
== :: PlayerSession -> PlayerSession -> Bool
$c== :: PlayerSession -> PlayerSession -> Bool
Prelude.Eq, ReadPrec [PlayerSession]
ReadPrec PlayerSession
Int -> ReadS PlayerSession
ReadS [PlayerSession]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [PlayerSession]
$creadListPrec :: ReadPrec [PlayerSession]
readPrec :: ReadPrec PlayerSession
$creadPrec :: ReadPrec PlayerSession
readList :: ReadS [PlayerSession]
$creadList :: ReadS [PlayerSession]
readsPrec :: Int -> ReadS PlayerSession
$creadsPrec :: Int -> ReadS PlayerSession
Prelude.Read, Int -> PlayerSession -> ShowS
[PlayerSession] -> ShowS
PlayerSession -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [PlayerSession] -> ShowS
$cshowList :: [PlayerSession] -> ShowS
show :: PlayerSession -> String
$cshow :: PlayerSession -> String
showsPrec :: Int -> PlayerSession -> ShowS
$cshowsPrec :: Int -> PlayerSession -> ShowS
Prelude.Show, forall x. Rep PlayerSession x -> PlayerSession
forall x. PlayerSession -> Rep PlayerSession x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x. Rep PlayerSession x -> PlayerSession
$cfrom :: forall x. PlayerSession -> Rep PlayerSession x
Prelude.Generic)
newPlayerSession ::
PlayerSession
newPlayerSession :: PlayerSession
newPlayerSession =
PlayerSession'
{ $sel:creationTime:PlayerSession' :: Maybe POSIX
creationTime = forall a. Maybe a
Prelude.Nothing,
$sel:dnsName:PlayerSession' :: Maybe Text
dnsName = forall a. Maybe a
Prelude.Nothing,
$sel:fleetArn:PlayerSession' :: Maybe Text
fleetArn = forall a. Maybe a
Prelude.Nothing,
$sel:fleetId:PlayerSession' :: Maybe Text
fleetId = forall a. Maybe a
Prelude.Nothing,
$sel:gameSessionId:PlayerSession' :: Maybe Text
gameSessionId = forall a. Maybe a
Prelude.Nothing,
$sel:ipAddress:PlayerSession' :: Maybe Text
ipAddress = forall a. Maybe a
Prelude.Nothing,
$sel:playerData:PlayerSession' :: Maybe Text
playerData = forall a. Maybe a
Prelude.Nothing,
$sel:playerId:PlayerSession' :: Maybe Text
playerId = forall a. Maybe a
Prelude.Nothing,
$sel:playerSessionId:PlayerSession' :: Maybe Text
playerSessionId = forall a. Maybe a
Prelude.Nothing,
$sel:port:PlayerSession' :: Maybe Natural
port = forall a. Maybe a
Prelude.Nothing,
$sel:status:PlayerSession' :: Maybe PlayerSessionStatus
status = forall a. Maybe a
Prelude.Nothing,
$sel:terminationTime:PlayerSession' :: Maybe POSIX
terminationTime = forall a. Maybe a
Prelude.Nothing
}
playerSession_creationTime :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.UTCTime)
playerSession_creationTime :: Lens' PlayerSession (Maybe UTCTime)
playerSession_creationTime = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe POSIX
creationTime :: Maybe POSIX
$sel:creationTime:PlayerSession' :: PlayerSession -> Maybe POSIX
creationTime} -> Maybe POSIX
creationTime) (\s :: PlayerSession
s@PlayerSession' {} Maybe POSIX
a -> PlayerSession
s {$sel:creationTime:PlayerSession' :: Maybe POSIX
creationTime = Maybe POSIX
a} :: PlayerSession) forall b c a. (b -> c) -> (a -> b) -> a -> c
Prelude.. forall (f :: * -> *) (g :: * -> *) s t a b.
(Functor f, Functor g) =>
AnIso s t a b -> Iso (f s) (g t) (f a) (g b)
Lens.mapping forall (a :: Format). Iso' (Time a) UTCTime
Data._Time
playerSession_dnsName :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.Text)
playerSession_dnsName :: Lens' PlayerSession (Maybe Text)
playerSession_dnsName = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe Text
dnsName :: Maybe Text
$sel:dnsName:PlayerSession' :: PlayerSession -> Maybe Text
dnsName} -> Maybe Text
dnsName) (\s :: PlayerSession
s@PlayerSession' {} Maybe Text
a -> PlayerSession
s {$sel:dnsName:PlayerSession' :: Maybe Text
dnsName = Maybe Text
a} :: PlayerSession)
playerSession_fleetArn :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.Text)
playerSession_fleetArn :: Lens' PlayerSession (Maybe Text)
playerSession_fleetArn = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe Text
fleetArn :: Maybe Text
$sel:fleetArn:PlayerSession' :: PlayerSession -> Maybe Text
fleetArn} -> Maybe Text
fleetArn) (\s :: PlayerSession
s@PlayerSession' {} Maybe Text
a -> PlayerSession
s {$sel:fleetArn:PlayerSession' :: Maybe Text
fleetArn = Maybe Text
a} :: PlayerSession)
playerSession_fleetId :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.Text)
playerSession_fleetId :: Lens' PlayerSession (Maybe Text)
playerSession_fleetId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe Text
fleetId :: Maybe Text
$sel:fleetId:PlayerSession' :: PlayerSession -> Maybe Text
fleetId} -> Maybe Text
fleetId) (\s :: PlayerSession
s@PlayerSession' {} Maybe Text
a -> PlayerSession
s {$sel:fleetId:PlayerSession' :: Maybe Text
fleetId = Maybe Text
a} :: PlayerSession)
playerSession_gameSessionId :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.Text)
playerSession_gameSessionId :: Lens' PlayerSession (Maybe Text)
playerSession_gameSessionId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe Text
gameSessionId :: Maybe Text
$sel:gameSessionId:PlayerSession' :: PlayerSession -> Maybe Text
gameSessionId} -> Maybe Text
gameSessionId) (\s :: PlayerSession
s@PlayerSession' {} Maybe Text
a -> PlayerSession
s {$sel:gameSessionId:PlayerSession' :: Maybe Text
gameSessionId = Maybe Text
a} :: PlayerSession)
playerSession_ipAddress :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.Text)
playerSession_ipAddress :: Lens' PlayerSession (Maybe Text)
playerSession_ipAddress = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe Text
ipAddress :: Maybe Text
$sel:ipAddress:PlayerSession' :: PlayerSession -> Maybe Text
ipAddress} -> Maybe Text
ipAddress) (\s :: PlayerSession
s@PlayerSession' {} Maybe Text
a -> PlayerSession
s {$sel:ipAddress:PlayerSession' :: Maybe Text
ipAddress = Maybe Text
a} :: PlayerSession)
playerSession_playerData :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.Text)
playerSession_playerData :: Lens' PlayerSession (Maybe Text)
playerSession_playerData = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe Text
playerData :: Maybe Text
$sel:playerData:PlayerSession' :: PlayerSession -> Maybe Text
playerData} -> Maybe Text
playerData) (\s :: PlayerSession
s@PlayerSession' {} Maybe Text
a -> PlayerSession
s {$sel:playerData:PlayerSession' :: Maybe Text
playerData = Maybe Text
a} :: PlayerSession)
playerSession_playerId :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.Text)
playerSession_playerId :: Lens' PlayerSession (Maybe Text)
playerSession_playerId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe Text
playerId :: Maybe Text
$sel:playerId:PlayerSession' :: PlayerSession -> Maybe Text
playerId} -> Maybe Text
playerId) (\s :: PlayerSession
s@PlayerSession' {} Maybe Text
a -> PlayerSession
s {$sel:playerId:PlayerSession' :: Maybe Text
playerId = Maybe Text
a} :: PlayerSession)
playerSession_playerSessionId :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.Text)
playerSession_playerSessionId :: Lens' PlayerSession (Maybe Text)
playerSession_playerSessionId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe Text
playerSessionId :: Maybe Text
$sel:playerSessionId:PlayerSession' :: PlayerSession -> Maybe Text
playerSessionId} -> Maybe Text
playerSessionId) (\s :: PlayerSession
s@PlayerSession' {} Maybe Text
a -> PlayerSession
s {$sel:playerSessionId:PlayerSession' :: Maybe Text
playerSessionId = Maybe Text
a} :: PlayerSession)
playerSession_port :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.Natural)
playerSession_port :: Lens' PlayerSession (Maybe Natural)
playerSession_port = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe Natural
port :: Maybe Natural
$sel:port:PlayerSession' :: PlayerSession -> Maybe Natural
port} -> Maybe Natural
port) (\s :: PlayerSession
s@PlayerSession' {} Maybe Natural
a -> PlayerSession
s {$sel:port:PlayerSession' :: Maybe Natural
port = Maybe Natural
a} :: PlayerSession)
playerSession_status :: Lens.Lens' PlayerSession (Prelude.Maybe PlayerSessionStatus)
playerSession_status :: Lens' PlayerSession (Maybe PlayerSessionStatus)
playerSession_status = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe PlayerSessionStatus
status :: Maybe PlayerSessionStatus
$sel:status:PlayerSession' :: PlayerSession -> Maybe PlayerSessionStatus
status} -> Maybe PlayerSessionStatus
status) (\s :: PlayerSession
s@PlayerSession' {} Maybe PlayerSessionStatus
a -> PlayerSession
s {$sel:status:PlayerSession' :: Maybe PlayerSessionStatus
status = Maybe PlayerSessionStatus
a} :: PlayerSession)
playerSession_terminationTime :: Lens.Lens' PlayerSession (Prelude.Maybe Prelude.UTCTime)
playerSession_terminationTime :: Lens' PlayerSession (Maybe UTCTime)
playerSession_terminationTime = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\PlayerSession' {Maybe POSIX
terminationTime :: Maybe POSIX
$sel:terminationTime:PlayerSession' :: PlayerSession -> Maybe POSIX
terminationTime} -> Maybe POSIX
terminationTime) (\s :: PlayerSession
s@PlayerSession' {} Maybe POSIX
a -> PlayerSession
s {$sel:terminationTime:PlayerSession' :: Maybe POSIX
terminationTime = Maybe POSIX
a} :: PlayerSession) forall b c a. (b -> c) -> (a -> b) -> a -> c
Prelude.. forall (f :: * -> *) (g :: * -> *) s t a b.
(Functor f, Functor g) =>
AnIso s t a b -> Iso (f s) (g t) (f a) (g b)
Lens.mapping forall (a :: Format). Iso' (Time a) UTCTime
Data._Time
instance Data.FromJSON PlayerSession where
parseJSON :: Value -> Parser PlayerSession
parseJSON =
forall a. String -> (Object -> Parser a) -> Value -> Parser a
Data.withObject
String
"PlayerSession"
( \Object
x ->
Maybe POSIX
-> Maybe Text
-> Maybe Text
-> Maybe Text
-> Maybe Text
-> Maybe Text
-> Maybe Text
-> Maybe Text
-> Maybe Text
-> Maybe Natural
-> Maybe PlayerSessionStatus
-> Maybe POSIX
-> PlayerSession
PlayerSession'
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"CreationTime")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"DnsName")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"FleetArn")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"FleetId")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"GameSessionId")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"IpAddress")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"PlayerData")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"PlayerId")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"PlayerSessionId")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"Port")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"Status")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser (Maybe a)
Data..:? Key
"TerminationTime")
)
instance Prelude.Hashable PlayerSession where
hashWithSalt :: Int -> PlayerSession -> Int
hashWithSalt Int
_salt PlayerSession' {Maybe Natural
Maybe Text
Maybe POSIX
Maybe PlayerSessionStatus
terminationTime :: Maybe POSIX
status :: Maybe PlayerSessionStatus
port :: Maybe Natural
playerSessionId :: Maybe Text
playerId :: Maybe Text
playerData :: Maybe Text
ipAddress :: Maybe Text
gameSessionId :: Maybe Text
fleetId :: Maybe Text
fleetArn :: Maybe Text
dnsName :: Maybe Text
creationTime :: Maybe POSIX
$sel:terminationTime:PlayerSession' :: PlayerSession -> Maybe POSIX
$sel:status:PlayerSession' :: PlayerSession -> Maybe PlayerSessionStatus
$sel:port:PlayerSession' :: PlayerSession -> Maybe Natural
$sel:playerSessionId:PlayerSession' :: PlayerSession -> Maybe Text
$sel:playerId:PlayerSession' :: PlayerSession -> Maybe Text
$sel:playerData:PlayerSession' :: PlayerSession -> Maybe Text
$sel:ipAddress:PlayerSession' :: PlayerSession -> Maybe Text
$sel:gameSessionId:PlayerSession' :: PlayerSession -> Maybe Text
$sel:fleetId:PlayerSession' :: PlayerSession -> Maybe Text
$sel:fleetArn:PlayerSession' :: PlayerSession -> Maybe Text
$sel:dnsName:PlayerSession' :: PlayerSession -> Maybe Text
$sel:creationTime:PlayerSession' :: PlayerSession -> Maybe POSIX
..} =
Int
_salt
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe POSIX
creationTime
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
dnsName
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
fleetArn
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
fleetId
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
gameSessionId
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
ipAddress
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
playerData
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
playerId
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
playerSessionId
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Natural
port
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe PlayerSessionStatus
status
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe POSIX
terminationTime
instance Prelude.NFData PlayerSession where
rnf :: PlayerSession -> ()
rnf PlayerSession' {Maybe Natural
Maybe Text
Maybe POSIX
Maybe PlayerSessionStatus
terminationTime :: Maybe POSIX
status :: Maybe PlayerSessionStatus
port :: Maybe Natural
playerSessionId :: Maybe Text
playerId :: Maybe Text
playerData :: Maybe Text
ipAddress :: Maybe Text
gameSessionId :: Maybe Text
fleetId :: Maybe Text
fleetArn :: Maybe Text
dnsName :: Maybe Text
creationTime :: Maybe POSIX
$sel:terminationTime:PlayerSession' :: PlayerSession -> Maybe POSIX
$sel:status:PlayerSession' :: PlayerSession -> Maybe PlayerSessionStatus
$sel:port:PlayerSession' :: PlayerSession -> Maybe Natural
$sel:playerSessionId:PlayerSession' :: PlayerSession -> Maybe Text
$sel:playerId:PlayerSession' :: PlayerSession -> Maybe Text
$sel:playerData:PlayerSession' :: PlayerSession -> Maybe Text
$sel:ipAddress:PlayerSession' :: PlayerSession -> Maybe Text
$sel:gameSessionId:PlayerSession' :: PlayerSession -> Maybe Text
$sel:fleetId:PlayerSession' :: PlayerSession -> Maybe Text
$sel:fleetArn:PlayerSession' :: PlayerSession -> Maybe Text
$sel:dnsName:PlayerSession' :: PlayerSession -> Maybe Text
$sel:creationTime:PlayerSession' :: PlayerSession -> Maybe POSIX
..} =
forall a. NFData a => a -> ()
Prelude.rnf Maybe POSIX
creationTime
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
dnsName
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
fleetArn
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
fleetId
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
gameSessionId
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
ipAddress
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
playerData
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
playerId
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
playerSessionId
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Natural
port
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe PlayerSessionStatus
status
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe POSIX
terminationTime