module Godot.Core.GodotPopupMenu where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto index_pressed :: Signal GodotPopupMenu index_pressed = Signal "index_pressed" id_focused :: Signal GodotPopupMenu id_focused = Signal "id_focused" id_pressed :: Signal GodotPopupMenu id_pressed = Signal "id_pressed"