ixshader-0.0.1.0: A shallow embedding of the OpenGL Shading Language in Haskell.
Graphics.IxShader.Types.Xbool
newtype Xbool Source #
Constructors
Fields
Instances
Methods
unSocket :: Xbool -> String Source #
socket :: String -> Xbool Source #
toParams :: Xbool -> [String] Source #
typeSymbolVal :: Proxy Xbool a -> String Source #
ifThenElse :: Xbool -> IxShader ctx i i () -> IxShader ctx i i () -> IxShader ctx i i () Source #
when :: Xbool -> IxShader ctx i i () -> IxShader ctx i i () Source #
unless :: Xbool -> IxShader ctx i i () -> IxShader ctx i i () Source #