ixshader-0.0.1.0: A shallow embedding of the OpenGL Shading Language in Haskell.

Safe HaskellNone
LanguageHaskell2010

Graphics.IxShader.Types.Xbool

Documentation

ifThenElse :: Xbool -> IxShader ctx i i () -> IxShader ctx i i () -> IxShader ctx i i () Source #

when :: Xbool -> IxShader ctx i i () -> IxShader ctx i i () Source #

unless :: Xbool -> IxShader ctx i i () -> IxShader ctx i i () Source #