Safe Haskell | None |
---|---|
Language | Haskell2010 |
- createVertexArrayOES :: MonadDOM m => OESVertexArrayObject -> m (Maybe WebGLVertexArrayObjectOES)
- createVertexArrayOES_ :: MonadDOM m => OESVertexArrayObject -> m ()
- createVertexArrayOESUnchecked :: MonadDOM m => OESVertexArrayObject -> m WebGLVertexArrayObjectOES
- deleteVertexArrayOES :: MonadDOM m => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m ()
- isVertexArrayOES :: MonadDOM m => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m Bool
- isVertexArrayOES_ :: MonadDOM m => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m ()
- bindVertexArrayOES :: MonadDOM m => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m ()
- pattern VERTEX_ARRAY_BINDING_OES :: forall a. (Num a, Eq a) => a
- data OESVertexArrayObject
- castToOESVertexArrayObject :: IsGObject obj => obj -> JSM OESVertexArrayObject
- gTypeOESVertexArrayObject :: JSM GType
Documentation
createVertexArrayOES :: MonadDOM m => OESVertexArrayObject -> m (Maybe WebGLVertexArrayObjectOES) Source #
createVertexArrayOES_ :: MonadDOM m => OESVertexArrayObject -> m () Source #
createVertexArrayOESUnchecked :: MonadDOM m => OESVertexArrayObject -> m WebGLVertexArrayObjectOES Source #
deleteVertexArrayOES :: MonadDOM m => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m () Source #
isVertexArrayOES :: MonadDOM m => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m Bool Source #
isVertexArrayOES_ :: MonadDOM m => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m () Source #
bindVertexArrayOES :: MonadDOM m => OESVertexArrayObject -> Maybe WebGLVertexArrayObjectOES -> m () Source #
pattern VERTEX_ARRAY_BINDING_OES :: forall a. (Num a, Eq a) => a Source #
data OESVertexArrayObject Source #
Functions for this inteface are in JSDOM.OESVertexArrayObject.
castToOESVertexArrayObject :: IsGObject obj => obj -> JSM OESVertexArrayObject Source #