jsaddle-dom-0.9.3.1: DOM library that uses jsaddle to support both GHCJS and GHC

Safe HaskellNone
LanguageHaskell2010

JSDOM.Generated.WebGLRenderingContextBase

Synopsis

Documentation

pattern DEPTH_BUFFER_BIT :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_BUFFER_BIT :: forall a. (Eq a, Num a) => a Source #

pattern COLOR_BUFFER_BIT :: forall a. (Eq a, Num a) => a Source #

pattern POINTS :: forall a. (Eq a, Num a) => a Source #

pattern LINES :: forall a. (Eq a, Num a) => a Source #

pattern LINE_LOOP :: forall a. (Eq a, Num a) => a Source #

pattern LINE_STRIP :: forall a. (Eq a, Num a) => a Source #

pattern TRIANGLES :: forall a. (Eq a, Num a) => a Source #

pattern TRIANGLE_STRIP :: forall a. (Eq a, Num a) => a Source #

pattern TRIANGLE_FAN :: forall a. (Eq a, Num a) => a Source #

pattern ZERO :: forall a. (Eq a, Num a) => a Source #

pattern ONE :: forall a. (Eq a, Num a) => a Source #

pattern SRC_COLOR :: forall a. (Eq a, Num a) => a Source #

pattern ONE_MINUS_SRC_COLOR :: forall a. (Eq a, Num a) => a Source #

pattern SRC_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern ONE_MINUS_SRC_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern DST_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern ONE_MINUS_DST_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern DST_COLOR :: forall a. (Eq a, Num a) => a Source #

pattern ONE_MINUS_DST_COLOR :: forall a. (Eq a, Num a) => a Source #

pattern SRC_ALPHA_SATURATE :: forall a. (Eq a, Num a) => a Source #

pattern FUNC_ADD :: forall a. (Eq a, Num a) => a Source #

pattern BLEND_EQUATION :: forall a. (Eq a, Num a) => a Source #

pattern BLEND_EQUATION_RGB :: forall a. (Eq a, Num a) => a Source #

pattern BLEND_EQUATION_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern FUNC_SUBTRACT :: forall a. (Eq a, Num a) => a Source #

pattern FUNC_REVERSE_SUBTRACT :: forall a. (Eq a, Num a) => a Source #

pattern BLEND_DST_RGB :: forall a. (Eq a, Num a) => a Source #

pattern BLEND_SRC_RGB :: forall a. (Eq a, Num a) => a Source #

pattern BLEND_DST_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern BLEND_SRC_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern CONSTANT_COLOR :: forall a. (Eq a, Num a) => a Source #

pattern ONE_MINUS_CONSTANT_COLOR :: forall a. (Eq a, Num a) => a Source #

pattern CONSTANT_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern ONE_MINUS_CONSTANT_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern BLEND_COLOR :: forall a. (Eq a, Num a) => a Source #

pattern ARRAY_BUFFER :: forall a. (Eq a, Num a) => a Source #

pattern ELEMENT_ARRAY_BUFFER :: forall a. (Eq a, Num a) => a Source #

pattern ARRAY_BUFFER_BINDING :: forall a. (Eq a, Num a) => a Source #

pattern ELEMENT_ARRAY_BUFFER_BINDING :: forall a. (Eq a, Num a) => a Source #

pattern STREAM_DRAW :: forall a. (Eq a, Num a) => a Source #

pattern STATIC_DRAW :: forall a. (Eq a, Num a) => a Source #

pattern DYNAMIC_DRAW :: forall a. (Eq a, Num a) => a Source #

pattern BUFFER_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern BUFFER_USAGE :: forall a. (Eq a, Num a) => a Source #

pattern CURRENT_VERTEX_ATTRIB :: forall a. (Eq a, Num a) => a Source #

pattern FRONT :: forall a. (Eq a, Num a) => a Source #

pattern BACK :: forall a. (Eq a, Num a) => a Source #

pattern FRONT_AND_BACK :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_2D :: forall a. (Eq a, Num a) => a Source #

pattern CULL_FACE :: forall a. (Eq a, Num a) => a Source #

pattern BLEND :: forall a. (Eq a, Num a) => a Source #

pattern DITHER :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_TEST :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_TEST :: forall a. (Eq a, Num a) => a Source #

pattern SCISSOR_TEST :: forall a. (Eq a, Num a) => a Source #

pattern POLYGON_OFFSET_FILL :: forall a. (Eq a, Num a) => a Source #

pattern SAMPLE_ALPHA_TO_COVERAGE :: forall a. (Eq a, Num a) => a Source #

pattern SAMPLE_COVERAGE :: forall a. (Eq a, Num a) => a Source #

pattern NO_ERROR :: forall a. (Eq a, Num a) => a Source #

pattern INVALID_ENUM :: forall a. (Eq a, Num a) => a Source #

pattern INVALID_VALUE :: forall a. (Eq a, Num a) => a Source #

pattern INVALID_OPERATION :: forall a. (Eq a, Num a) => a Source #

pattern OUT_OF_MEMORY :: forall a. (Eq a, Num a) => a Source #

pattern CW :: forall a. (Eq a, Num a) => a Source #

pattern CCW :: forall a. (Eq a, Num a) => a Source #

pattern LINE_WIDTH :: forall a. (Eq a, Num a) => a Source #

pattern ALIASED_POINT_SIZE_RANGE :: forall a. (Eq a, Num a) => a Source #

pattern ALIASED_LINE_WIDTH_RANGE :: forall a. (Eq a, Num a) => a Source #

pattern CULL_FACE_MODE :: forall a. (Eq a, Num a) => a Source #

pattern FRONT_FACE :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_RANGE :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_WRITEMASK :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_CLEAR_VALUE :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_FUNC :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_CLEAR_VALUE :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_FUNC :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_FAIL :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_PASS_DEPTH_FAIL :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_PASS_DEPTH_PASS :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_REF :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_VALUE_MASK :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_WRITEMASK :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_BACK_FUNC :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_BACK_FAIL :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_BACK_PASS_DEPTH_FAIL :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_BACK_PASS_DEPTH_PASS :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_BACK_REF :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_BACK_VALUE_MASK :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_BACK_WRITEMASK :: forall a. (Eq a, Num a) => a Source #

pattern VIEWPORT :: forall a. (Eq a, Num a) => a Source #

pattern SCISSOR_BOX :: forall a. (Eq a, Num a) => a Source #

pattern COLOR_CLEAR_VALUE :: forall a. (Eq a, Num a) => a Source #

pattern COLOR_WRITEMASK :: forall a. (Eq a, Num a) => a Source #

pattern UNPACK_ALIGNMENT :: forall a. (Eq a, Num a) => a Source #

pattern PACK_ALIGNMENT :: forall a. (Eq a, Num a) => a Source #

pattern MAX_TEXTURE_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern MAX_VIEWPORT_DIMS :: forall a. (Eq a, Num a) => a Source #

pattern SUBPIXEL_BITS :: forall a. (Eq a, Num a) => a Source #

pattern RED_BITS :: forall a. (Eq a, Num a) => a Source #

pattern GREEN_BITS :: forall a. (Eq a, Num a) => a Source #

pattern BLUE_BITS :: forall a. (Eq a, Num a) => a Source #

pattern ALPHA_BITS :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_BITS :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_BITS :: forall a. (Eq a, Num a) => a Source #

pattern POLYGON_OFFSET_UNITS :: forall a. (Eq a, Num a) => a Source #

pattern POLYGON_OFFSET_FACTOR :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_BINDING_2D :: forall a. (Eq a, Num a) => a Source #

pattern SAMPLE_BUFFERS :: forall a. (Eq a, Num a) => a Source #

pattern SAMPLES :: forall a. (Eq a, Num a) => a Source #

pattern SAMPLE_COVERAGE_VALUE :: forall a. (Eq a, Num a) => a Source #

pattern SAMPLE_COVERAGE_INVERT :: forall a. (Eq a, Num a) => a Source #

pattern COMPRESSED_TEXTURE_FORMATS :: forall a. (Eq a, Num a) => a Source #

pattern DONT_CARE :: forall a. (Eq a, Num a) => a Source #

pattern FASTEST :: forall a. (Eq a, Num a) => a Source #

pattern NICEST :: forall a. (Eq a, Num a) => a Source #

pattern GENERATE_MIPMAP_HINT :: forall a. (Eq a, Num a) => a Source #

pattern BYTE :: forall a. (Eq a, Num a) => a Source #

pattern UNSIGNED_BYTE :: forall a. (Eq a, Num a) => a Source #

pattern SHORT :: forall a. (Eq a, Num a) => a Source #

pattern UNSIGNED_SHORT :: forall a. (Eq a, Num a) => a Source #

pattern INT :: forall a. (Eq a, Num a) => a Source #

pattern UNSIGNED_INT :: forall a. (Eq a, Num a) => a Source #

pattern FLOAT :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_COMPONENT :: forall a. (Eq a, Num a) => a Source #

pattern ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern RGB :: forall a. (Eq a, Num a) => a Source #

pattern RGBA :: forall a. (Eq a, Num a) => a Source #

pattern LUMINANCE :: forall a. (Eq a, Num a) => a Source #

pattern LUMINANCE_ALPHA :: forall a. (Eq a, Num a) => a Source #

pattern UNSIGNED_SHORT_4_4_4_4 :: forall a. (Eq a, Num a) => a Source #

pattern UNSIGNED_SHORT_5_5_5_1 :: forall a. (Eq a, Num a) => a Source #

pattern UNSIGNED_SHORT_5_6_5 :: forall a. (Eq a, Num a) => a Source #

pattern FRAGMENT_SHADER :: forall a. (Eq a, Num a) => a Source #

pattern VERTEX_SHADER :: forall a. (Eq a, Num a) => a Source #

pattern MAX_VERTEX_ATTRIBS :: forall a. (Eq a, Num a) => a Source #

pattern MAX_VERTEX_UNIFORM_VECTORS :: forall a. (Eq a, Num a) => a Source #

pattern MAX_VARYING_VECTORS :: forall a. (Eq a, Num a) => a Source #

pattern MAX_COMBINED_TEXTURE_IMAGE_UNITS :: forall a. (Eq a, Num a) => a Source #

pattern MAX_VERTEX_TEXTURE_IMAGE_UNITS :: forall a. (Eq a, Num a) => a Source #

pattern MAX_TEXTURE_IMAGE_UNITS :: forall a. (Eq a, Num a) => a Source #

pattern MAX_FRAGMENT_UNIFORM_VECTORS :: forall a. (Eq a, Num a) => a Source #

pattern SHADER_TYPE :: forall a. (Eq a, Num a) => a Source #

pattern DELETE_STATUS :: forall a. (Eq a, Num a) => a Source #

pattern LINK_STATUS :: forall a. (Eq a, Num a) => a Source #

pattern VALIDATE_STATUS :: forall a. (Eq a, Num a) => a Source #

pattern ATTACHED_SHADERS :: forall a. (Eq a, Num a) => a Source #

pattern ACTIVE_UNIFORMS :: forall a. (Eq a, Num a) => a Source #

pattern ACTIVE_ATTRIBUTES :: forall a. (Eq a, Num a) => a Source #

pattern SHADING_LANGUAGE_VERSION :: forall a. (Eq a, Num a) => a Source #

pattern CURRENT_PROGRAM :: forall a. (Eq a, Num a) => a Source #

pattern NEVER :: forall a. (Eq a, Num a) => a Source #

pattern LESS :: forall a. (Eq a, Num a) => a Source #

pattern EQUAL :: forall a. (Eq a, Num a) => a Source #

pattern LEQUAL :: forall a. (Eq a, Num a) => a Source #

pattern GREATER :: forall a. (Eq a, Num a) => a Source #

pattern NOTEQUAL :: forall a. (Eq a, Num a) => a Source #

pattern GEQUAL :: forall a. (Eq a, Num a) => a Source #

pattern ALWAYS :: forall a. (Eq a, Num a) => a Source #

pattern KEEP :: forall a. (Eq a, Num a) => a Source #

pattern REPLACE :: forall a. (Eq a, Num a) => a Source #

pattern INCR :: forall a. (Eq a, Num a) => a Source #

pattern DECR :: forall a. (Eq a, Num a) => a Source #

pattern INVERT :: forall a. (Eq a, Num a) => a Source #

pattern INCR_WRAP :: forall a. (Eq a, Num a) => a Source #

pattern DECR_WRAP :: forall a. (Eq a, Num a) => a Source #

pattern VENDOR :: forall a. (Eq a, Num a) => a Source #

pattern RENDERER :: forall a. (Eq a, Num a) => a Source #

pattern VERSION :: forall a. (Eq a, Num a) => a Source #

pattern NEAREST :: forall a. (Eq a, Num a) => a Source #

pattern LINEAR :: forall a. (Eq a, Num a) => a Source #

pattern NEAREST_MIPMAP_NEAREST :: forall a. (Eq a, Num a) => a Source #

pattern LINEAR_MIPMAP_NEAREST :: forall a. (Eq a, Num a) => a Source #

pattern NEAREST_MIPMAP_LINEAR :: forall a. (Eq a, Num a) => a Source #

pattern LINEAR_MIPMAP_LINEAR :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_MAG_FILTER :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_MIN_FILTER :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_WRAP_S :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_WRAP_T :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_CUBE_MAP :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_BINDING_CUBE_MAP :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_CUBE_MAP_POSITIVE_X :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_CUBE_MAP_NEGATIVE_X :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_CUBE_MAP_POSITIVE_Y :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_CUBE_MAP_NEGATIVE_Y :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_CUBE_MAP_POSITIVE_Z :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE_CUBE_MAP_NEGATIVE_Z :: forall a. (Eq a, Num a) => a Source #

pattern MAX_CUBE_MAP_TEXTURE_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE0 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE1 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE2 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE3 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE4 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE5 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE6 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE7 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE8 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE9 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE10 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE11 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE12 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE13 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE14 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE15 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE16 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE17 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE18 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE19 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE20 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE21 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE22 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE23 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE24 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE25 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE26 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE27 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE28 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE29 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE30 :: forall a. (Eq a, Num a) => a Source #

pattern TEXTURE31 :: forall a. (Eq a, Num a) => a Source #

pattern ACTIVE_TEXTURE :: forall a. (Eq a, Num a) => a Source #

pattern REPEAT :: forall a. (Eq a, Num a) => a Source #

pattern CLAMP_TO_EDGE :: forall a. (Eq a, Num a) => a Source #

pattern MIRRORED_REPEAT :: forall a. (Eq a, Num a) => a Source #

pattern FLOAT_VEC2 :: forall a. (Eq a, Num a) => a Source #

pattern FLOAT_VEC3 :: forall a. (Eq a, Num a) => a Source #

pattern FLOAT_VEC4 :: forall a. (Eq a, Num a) => a Source #

pattern INT_VEC2 :: forall a. (Eq a, Num a) => a Source #

pattern INT_VEC3 :: forall a. (Eq a, Num a) => a Source #

pattern INT_VEC4 :: forall a. (Eq a, Num a) => a Source #

pattern BOOL :: forall a. (Eq a, Num a) => a Source #

pattern BOOL_VEC2 :: forall a. (Eq a, Num a) => a Source #

pattern BOOL_VEC3 :: forall a. (Eq a, Num a) => a Source #

pattern BOOL_VEC4 :: forall a. (Eq a, Num a) => a Source #

pattern FLOAT_MAT2 :: forall a. (Eq a, Num a) => a Source #

pattern FLOAT_MAT3 :: forall a. (Eq a, Num a) => a Source #

pattern FLOAT_MAT4 :: forall a. (Eq a, Num a) => a Source #

pattern SAMPLER_2D :: forall a. (Eq a, Num a) => a Source #

pattern SAMPLER_CUBE :: forall a. (Eq a, Num a) => a Source #

pattern VERTEX_ATTRIB_ARRAY_ENABLED :: forall a. (Eq a, Num a) => a Source #

pattern VERTEX_ATTRIB_ARRAY_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern VERTEX_ATTRIB_ARRAY_STRIDE :: forall a. (Eq a, Num a) => a Source #

pattern VERTEX_ATTRIB_ARRAY_TYPE :: forall a. (Eq a, Num a) => a Source #

pattern VERTEX_ATTRIB_ARRAY_NORMALIZED :: forall a. (Eq a, Num a) => a Source #

pattern VERTEX_ATTRIB_ARRAY_POINTER :: forall a. (Eq a, Num a) => a Source #

pattern VERTEX_ATTRIB_ARRAY_BUFFER_BINDING :: forall a. (Eq a, Num a) => a Source #

pattern IMPLEMENTATION_COLOR_READ_TYPE :: forall a. (Eq a, Num a) => a Source #

pattern IMPLEMENTATION_COLOR_READ_FORMAT :: forall a. (Eq a, Num a) => a Source #

pattern COMPILE_STATUS :: forall a. (Eq a, Num a) => a Source #

pattern LOW_FLOAT :: forall a. (Eq a, Num a) => a Source #

pattern MEDIUM_FLOAT :: forall a. (Eq a, Num a) => a Source #

pattern HIGH_FLOAT :: forall a. (Eq a, Num a) => a Source #

pattern LOW_INT :: forall a. (Eq a, Num a) => a Source #

pattern MEDIUM_INT :: forall a. (Eq a, Num a) => a Source #

pattern HIGH_INT :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER :: forall a. (Eq a, Num a) => a Source #

pattern RGBA4 :: forall a. (Eq a, Num a) => a Source #

pattern RGB5_A1 :: forall a. (Eq a, Num a) => a Source #

pattern RGB565 :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_COMPONENT16 :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_INDEX :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_INDEX8 :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_STENCIL :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_WIDTH :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_HEIGHT :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_INTERNAL_FORMAT :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_RED_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_GREEN_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_BLUE_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_ALPHA_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_DEPTH_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_STENCIL_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: forall a. (Eq a, Num a) => a Source #

pattern COLOR_ATTACHMENT0 :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_ATTACHMENT :: forall a. (Eq a, Num a) => a Source #

pattern STENCIL_ATTACHMENT :: forall a. (Eq a, Num a) => a Source #

pattern DEPTH_STENCIL_ATTACHMENT :: forall a. (Eq a, Num a) => a Source #

pattern NONE :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER_COMPLETE :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER_INCOMPLETE_DIMENSIONS :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER_UNSUPPORTED :: forall a. (Eq a, Num a) => a Source #

pattern FRAMEBUFFER_BINDING :: forall a. (Eq a, Num a) => a Source #

pattern RENDERBUFFER_BINDING :: forall a. (Eq a, Num a) => a Source #

pattern MAX_RENDERBUFFER_SIZE :: forall a. (Eq a, Num a) => a Source #

pattern INVALID_FRAMEBUFFER_OPERATION :: forall a. (Eq a, Num a) => a Source #

pattern UNPACK_FLIP_Y_WEBGL :: forall a. (Eq a, Num a) => a Source #

pattern UNPACK_PREMULTIPLY_ALPHA_WEBGL :: forall a. (Eq a, Num a) => a Source #

pattern CONTEXT_LOST_WEBGL :: forall a. (Eq a, Num a) => a Source #

pattern UNPACK_COLORSPACE_CONVERSION_WEBGL :: forall a. (Eq a, Num a) => a Source #

pattern BROWSER_DEFAULT_WEBGL :: forall a. (Eq a, Num a) => a Source #

newtype WebGLRenderingContextBase Source #