module Matterhorn.Events.ReactionEmojiListWindow
( onEventReactionEmojiListWindow
, reactionEmojiListWindowKeybindings
, reactionEmojiListWindowKeyHandlers
)
where
import Prelude ()
import Matterhorn.Prelude
import Brick.Keybindings
import qualified Graphics.Vty as Vty
import Network.Mattermost.Types ( TeamId )
import Matterhorn.State.ReactionEmojiListWindow
import Matterhorn.State.ListWindow
import Matterhorn.Types
onEventReactionEmojiListWindow :: TeamId -> Vty.Event -> MH ()
onEventReactionEmojiListWindow :: TeamId -> Event -> MH ()
onEventReactionEmojiListWindow TeamId
tId =
MH Bool -> MH ()
forall (f :: * -> *) a. Functor f => f a -> f ()
void (MH Bool -> MH ()) -> (Event -> MH Bool) -> Event -> MH ()
forall b c a. (b -> c) -> (a -> b) -> a -> c
. Lens' ChatState (ListWindowState (Bool, Text) ())
-> (KeyConfig KeyEvent -> KeyDispatcher KeyEvent MH)
-> Event
-> MH Bool
forall a b.
Lens' ChatState (ListWindowState a b)
-> (KeyConfig KeyEvent -> KeyDispatcher KeyEvent MH)
-> Event
-> MH Bool
onEventListWindow (TeamId -> Lens' ChatState TeamState
csTeam(TeamId
tId)((TeamState -> f TeamState) -> ChatState -> f ChatState)
-> ((ListWindowState (Bool, Text) ()
-> f (ListWindowState (Bool, Text) ()))
-> TeamState -> f TeamState)
-> (ListWindowState (Bool, Text) ()
-> f (ListWindowState (Bool, Text) ()))
-> ChatState
-> f ChatState
forall b c a. (b -> c) -> (a -> b) -> a -> c
.(ListWindowState (Bool, Text) ()
-> f (ListWindowState (Bool, Text) ()))
-> TeamState -> f TeamState
Lens' TeamState (ListWindowState (Bool, Text) ())
tsReactionEmojiListWindow)
(TeamId -> KeyConfig KeyEvent -> KeyDispatcher KeyEvent MH
reactionEmojiListWindowKeybindings TeamId
tId)
reactionEmojiListWindowKeybindings :: TeamId -> KeyConfig KeyEvent -> KeyDispatcher KeyEvent MH
reactionEmojiListWindowKeybindings :: TeamId -> KeyConfig KeyEvent -> KeyDispatcher KeyEvent MH
reactionEmojiListWindowKeybindings TeamId
tId KeyConfig KeyEvent
kc = KeyConfig KeyEvent
-> [KeyEventHandler KeyEvent MH] -> KeyDispatcher KeyEvent MH
forall k (m :: * -> *).
Ord k =>
KeyConfig k -> [KeyEventHandler k m] -> KeyDispatcher k m
unsafeKeyDispatcher KeyConfig KeyEvent
kc (TeamId -> [KeyEventHandler KeyEvent MH]
reactionEmojiListWindowKeyHandlers TeamId
tId)
reactionEmojiListWindowKeyHandlers :: TeamId -> [MHKeyEventHandler]
reactionEmojiListWindowKeyHandlers :: TeamId -> [KeyEventHandler KeyEvent MH]
reactionEmojiListWindowKeyHandlers TeamId
tId =
[ KeyEvent -> Text -> MH () -> KeyEventHandler KeyEvent MH
forall k (m :: * -> *). k -> Text -> m () -> KeyEventHandler k m
onEvent KeyEvent
CancelEvent Text
"Close the emoji search window"
(TeamId
-> Lens' ChatState (ListWindowState (Bool, Text) ()) -> MH ()
forall a b.
TeamId -> Lens' ChatState (ListWindowState a b) -> MH ()
exitListWindow TeamId
tId (TeamId -> Lens' ChatState TeamState
csTeam(TeamId
tId)((TeamState -> f TeamState) -> ChatState -> f ChatState)
-> ((ListWindowState (Bool, Text) ()
-> f (ListWindowState (Bool, Text) ()))
-> TeamState -> f TeamState)
-> (ListWindowState (Bool, Text) ()
-> f (ListWindowState (Bool, Text) ()))
-> ChatState
-> f ChatState
forall b c a. (b -> c) -> (a -> b) -> a -> c
.(ListWindowState (Bool, Text) ()
-> f (ListWindowState (Bool, Text) ()))
-> TeamState -> f TeamState
Lens' TeamState (ListWindowState (Bool, Text) ())
tsReactionEmojiListWindow))
, KeyEvent -> Text -> MH () -> KeyEventHandler KeyEvent MH
forall k (m :: * -> *). k -> Text -> m () -> KeyEventHandler k m
onEvent KeyEvent
SearchSelectUpEvent Text
"Select the previous emoji" (MH () -> KeyEventHandler KeyEvent MH)
-> MH () -> KeyEventHandler KeyEvent MH
forall a b. (a -> b) -> a -> b
$
TeamId -> MH ()
reactionEmojiListSelectUp TeamId
tId
, KeyEvent -> Text -> MH () -> KeyEventHandler KeyEvent MH
forall k (m :: * -> *). k -> Text -> m () -> KeyEventHandler k m
onEvent KeyEvent
SearchSelectDownEvent Text
"Select the next emoji" (MH () -> KeyEventHandler KeyEvent MH)
-> MH () -> KeyEventHandler KeyEvent MH
forall a b. (a -> b) -> a -> b
$
TeamId -> MH ()
reactionEmojiListSelectDown TeamId
tId
, KeyEvent -> Text -> MH () -> KeyEventHandler KeyEvent MH
forall k (m :: * -> *). k -> Text -> m () -> KeyEventHandler k m
onEvent KeyEvent
PageDownEvent Text
"Page down in the emoji list" (MH () -> KeyEventHandler KeyEvent MH)
-> MH () -> KeyEventHandler KeyEvent MH
forall a b. (a -> b) -> a -> b
$
TeamId -> MH ()
reactionEmojiListPageDown TeamId
tId
, KeyEvent -> Text -> MH () -> KeyEventHandler KeyEvent MH
forall k (m :: * -> *). k -> Text -> m () -> KeyEventHandler k m
onEvent KeyEvent
PageUpEvent Text
"Page up in the emoji list" (MH () -> KeyEventHandler KeyEvent MH)
-> MH () -> KeyEventHandler KeyEvent MH
forall a b. (a -> b) -> a -> b
$
TeamId -> MH ()
reactionEmojiListPageUp TeamId
tId
, KeyEvent -> Text -> MH () -> KeyEventHandler KeyEvent MH
forall k (m :: * -> *). k -> Text -> m () -> KeyEventHandler k m
onEvent KeyEvent
ActivateListItemEvent Text
"Post the selected emoji reaction"
(TeamId
-> Lens' ChatState (ListWindowState (Bool, Text) ()) -> MH ()
forall a b.
TeamId -> Lens' ChatState (ListWindowState a b) -> MH ()
listWindowActivateCurrent TeamId
tId (TeamId -> Lens' ChatState TeamState
csTeam(TeamId
tId)((TeamState -> f TeamState) -> ChatState -> f ChatState)
-> ((ListWindowState (Bool, Text) ()
-> f (ListWindowState (Bool, Text) ()))
-> TeamState -> f TeamState)
-> (ListWindowState (Bool, Text) ()
-> f (ListWindowState (Bool, Text) ()))
-> ChatState
-> f ChatState
forall b c a. (b -> c) -> (a -> b) -> a -> c
.(ListWindowState (Bool, Text) ()
-> f (ListWindowState (Bool, Text) ()))
-> TeamState -> f TeamState
Lens' TeamState (ListWindowState (Bool, Text) ())
tsReactionEmojiListWindow))
]