! | Data.Array.Repa |
!? | Data.Array.Repa |
*^ | Data.Array.Repa |
++ | Data.Array.Repa |
+^ | Data.Array.Repa |
-^ | Data.Array.Repa |
// | Data.Array.Repa |
/^ | Data.Array.Repa |
:. | |
1 (Type/Class) | Data.Array.Repa.Index, Data.Array.Repa |
2 (Data Constructor) | Data.Array.Repa.Index, Data.Array.Repa |
addDim | Data.Array.Repa.Shape, Data.Array.Repa |
All | |
1 (Type/Class) | Data.Array.Repa.Slice, Data.Array.Repa |
2 (Data Constructor) | Data.Array.Repa.Slice, Data.Array.Repa |
Any | |
1 (Type/Class) | Data.Array.Repa.Slice, Data.Array.Repa |
2 (Data Constructor) | Data.Array.Repa.Slice, Data.Array.Repa |
append | Data.Array.Repa |
arbitraryListOfLength | Data.Array.Repa.Arbitrary |
arbitraryShape | Data.Array.Repa.Arbitrary |
arbitrarySmallArray | Data.Array.Repa.Arbitrary |
arbitrarySmallShape | Data.Array.Repa.Arbitrary |
Array | |
1 (Type/Class) | Data.Array.Repa |
2 (Data Constructor) | Data.Array.Repa |
arrayExtent | Data.Array.Repa |
arrayRegions | Data.Array.Repa |
backpermute | Data.Array.Repa |
backpermuteDft | Data.Array.Repa |
Boundary | Data.Array.Repa.Stencil |
BoundClamp | Data.Array.Repa.Stencil |
BoundConst | Data.Array.Repa.Stencil |
clampToBorder2 | Data.Array.Repa.Specialised.Dim2 |
deepSeq | Data.Array.Repa.Shape, Data.Array.Repa |
deepSeqArray | Data.Array.Repa |
deepSeqArrays | Data.Array.Repa |
delay | Data.Array.Repa |
DIM0 | Data.Array.Repa.Index, Data.Array.Repa |
DIM1 | Data.Array.Repa.Index, Data.Array.Repa |
DIM2 | Data.Array.Repa.Index, Data.Array.Repa |
DIM3 | Data.Array.Repa.Index, Data.Array.Repa |
DIM4 | Data.Array.Repa.Index, Data.Array.Repa |
DIM5 | Data.Array.Repa.Index, Data.Array.Repa |
Elt | Data.Array.Repa |
extend | Data.Array.Repa |
extent | Data.Array.Repa |
fold | Data.Array.Repa |
foldAll | Data.Array.Repa |
force | Data.Array.Repa |
force2 | Data.Array.Repa |
forStencil2 | Data.Array.Repa.Stencil |
forStencilFrom2 | Data.Array.Repa.Stencil |
fromFunction | Data.Array.Repa |
fromIndex | Data.Array.Repa.Shape, Data.Array.Repa |
fromList | Data.Array.Repa |
fromVector | Data.Array.Repa |
fullOfSlice | Data.Array.Repa.Slice, Data.Array.Repa |
FullShape | Data.Array.Repa.Slice, Data.Array.Repa |
GenCursor | Data.Array.Repa |
Generator | Data.Array.Repa |
genLoadElem | Data.Array.Repa |
genMakeCursor | Data.Array.Repa |
GenManifest | Data.Array.Repa |
genShiftCursor | Data.Array.Repa |
index | Data.Array.Repa |
inShape | Data.Array.Repa.Shape, Data.Array.Repa |
inShapeRange | Data.Array.Repa.Shape, Data.Array.Repa |
interleave2 | Data.Array.Repa |
interleave3 | Data.Array.Repa |
interleave4 | Data.Array.Repa |
intersectDim | Data.Array.Repa.Shape, Data.Array.Repa |
isInside2 | Data.Array.Repa.Specialised.Dim2 |
isOutside2 | Data.Array.Repa.Specialised.Dim2 |
listOfShape | Data.Array.Repa.Shape, Data.Array.Repa |
makeBordered2 | Data.Array.Repa.Specialised.Dim2 |
makeStencil | Data.Array.Repa.Stencil |
makeStencil2 | Data.Array.Repa.Stencil |
map | Data.Array.Repa |
mapStencil2 | Data.Array.Repa.Stencil |
mapStencilFrom2 | Data.Array.Repa.Stencil |
one | Data.Array.Repa |
props_DataArrayRepa | Data.Array.Repa.Properties |
props_DataArrayRepaIndex | Data.Array.Repa.Properties |
Range | Data.Array.Repa |
RangeAll | Data.Array.Repa |
rangeMatch | Data.Array.Repa |
RangeRects | Data.Array.Repa |
rangeRects | Data.Array.Repa |
rank | Data.Array.Repa.Shape, Data.Array.Repa |
Rect | |
1 (Type/Class) | Data.Array.Repa |
2 (Data Constructor) | Data.Array.Repa |
Region | |
1 (Type/Class) | Data.Array.Repa |
2 (Data Constructor) | Data.Array.Repa |
regionGenerator | Data.Array.Repa |
regionRange | Data.Array.Repa |
reshape | Data.Array.Repa |
safeIndex | Data.Array.Repa |
select | Data.Array.Repa |
Shape | Data.Array.Repa.Shape, Data.Array.Repa |
shapeOfList | Data.Array.Repa.Shape, Data.Array.Repa |
showShape | Data.Array.Repa.Shape, Data.Array.Repa |
singleton | Data.Array.Repa |
size | Data.Array.Repa.Shape, Data.Array.Repa |
sizeIsValid | Data.Array.Repa.Shape, Data.Array.Repa |
Slice | Data.Array.Repa.Slice, Data.Array.Repa |
slice | Data.Array.Repa |
sliceOfFull | Data.Array.Repa.Slice, Data.Array.Repa |
SliceShape | Data.Array.Repa.Slice, Data.Array.Repa |
Stencil | Data.Array.Repa.Stencil |
stencil2 | Data.Array.Repa.Stencil |
stencilAcc | Data.Array.Repa.Stencil |
stencilExtent | Data.Array.Repa.Stencil |
StencilStatic | Data.Array.Repa.Stencil |
stencilZero | Data.Array.Repa.Stencil |
sum | Data.Array.Repa |
sumAll | Data.Array.Repa |
toIndex | Data.Array.Repa.Shape, Data.Array.Repa |
toList | Data.Array.Repa |
toScalar | Data.Array.Repa |
touch | Data.Array.Repa |
toVector | Data.Array.Repa |
transpose | Data.Array.Repa |
traverse | Data.Array.Repa |
traverse2 | Data.Array.Repa |
traverse3 | Data.Array.Repa |
traverse4 | Data.Array.Repa |
unitDim | Data.Array.Repa.Shape, Data.Array.Repa |
unsafeIndex | Data.Array.Repa |
unsafeTraverse | Data.Array.Repa |
unsafeTraverse2 | Data.Array.Repa |
unsafeTraverse3 | Data.Array.Repa |
unsafeTraverse4 | Data.Array.Repa |
withManifest | Data.Array.Repa |
withManifest' | Data.Array.Repa |
Z | |
1 (Type/Class) | Data.Array.Repa.Index, Data.Array.Repa |
2 (Data Constructor) | Data.Array.Repa.Index, Data.Array.Repa |
zero | Data.Array.Repa |
zeroDim | Data.Array.Repa.Shape, Data.Array.Repa |
zipWith | Data.Array.Repa |