sdl2-2.5.5.0: Both high- and low-level bindings to the SDL library (version 2.0.6+).

Index - J

JoyAxisEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
joyAxisEventAxis 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
JoyAxisEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
joyAxisEventValue 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
joyAxisEventWhich 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
JoyBallEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
joyBallEventBall 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
JoyBallEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
joyBallEventRelMotionSDL.Event, SDL
joyBallEventWhich 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
joyBallEventXRelSDL.Raw.Types, SDL.Raw
joyBallEventYRelSDL.Raw.Types, SDL.Raw
JoyButtonEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
joyButtonEventButton 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
JoyButtonEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
joyButtonEventState 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
joyButtonEventWhich 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
JoyButtonPressedSDL.Input.Joystick, SDL.Input, SDL
JoyButtonReleasedSDL.Input.Joystick, SDL.Input, SDL
JoyButtonStateSDL.Input.Joystick, SDL.Input, SDL
JoyDeviceAddedSDL.Input.Joystick, SDL.Input, SDL
JoyDeviceConnectionSDL.Input.Joystick, SDL.Input, SDL
JoyDeviceEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
joyDeviceEventConnectionSDL.Event, SDL
JoyDeviceEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
joyDeviceEventWhich 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
JoyDeviceRemovedSDL.Input.Joystick, SDL.Input, SDL
JoyHatEvent 
1 (Data Constructor)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Event, SDL
JoyHatEventData 
1 (Type/Class)SDL.Event, SDL
2 (Data Constructor)SDL.Event, SDL
joyHatEventHat 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
joyHatEventValue 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
joyHatEventWhich 
1 (Function)SDL.Raw.Types, SDL.Raw
2 (Function)SDL.Event, SDL
JoyHatPositionSDL.Input.Joystick, SDL.Input, SDL
Joystick 
1 (Type/Class)SDL.Raw.Types, SDL.Raw
2 (Type/Class)SDL.Internal.Types, SDL.Input.Joystick, SDL.Input, SDL
3 (Data Constructor)SDL.Internal.Types
joystickCloseSDL.Raw.Event, SDL.Raw
joystickCurrentPowerLevelSDL.Raw.Event, SDL.Raw
JoystickDevice 
1 (Type/Class)SDL.Input.Joystick, SDL.Input, SDL
2 (Data Constructor)SDL.Input.Joystick, SDL.Input, SDL
joystickDeviceIdSDL.Input.Joystick, SDL.Input, SDL
joystickDeviceNameSDL.Input.Joystick, SDL.Input, SDL
joystickEventStateSDL.Raw.Event, SDL.Raw
joystickFromInstanceIDSDL.Raw.Event, SDL.Raw
joystickGetAttachedSDL.Raw.Event, SDL.Raw
joystickGetAxisSDL.Raw.Event, SDL.Raw
joystickGetBallSDL.Raw.Event, SDL.Raw
joystickGetButtonSDL.Raw.Event, SDL.Raw
joystickGetDeviceGUIDSDL.Raw.Event, SDL.Raw
joystickGetGUIDSDL.Raw.Event, SDL.Raw
joystickGetGUIDFromStringSDL.Raw.Event, SDL.Raw
joystickGetGUIDStringSDL.Raw.Event, SDL.Raw
joystickGetHatSDL.Raw.Event, SDL.Raw
JoystickGUID 
1 (Type/Class)SDL.Raw.Types, SDL.Raw
2 (Data Constructor)SDL.Raw.Types, SDL.Raw
joystickGUIDSDL.Raw.Types, SDL.Raw
JoystickIDSDL.Raw.Types, SDL.Raw
joystickInstanceIDSDL.Raw.Event, SDL.Raw
joystickIsHapticSDL.Raw.Haptic, SDL.Raw
joystickNameSDL.Raw.Event, SDL.Raw
joystickNameForIndexSDL.Raw.Event, SDL.Raw
joystickNumAxesSDL.Raw.Event, SDL.Raw
joystickNumBallsSDL.Raw.Event, SDL.Raw
joystickNumButtonsSDL.Raw.Event, SDL.Raw
joystickNumHatsSDL.Raw.Event, SDL.Raw
joystickOpenSDL.Raw.Event, SDL.Raw
JoystickPowerLevelSDL.Raw.Enum, SDL.Raw
joystickPtrSDL.Internal.Types
joystickUpdateSDL.Raw.Event, SDL.Raw