HGamer3D-Data: Toolset for the Haskell Game Programmer - Data Definitions
Deprecated
in favor of HGamer3D
HGamer3D is a toolset for developing 3D games in the programming language Haskell. HGamer3D is available on Windows and Linux. This package provides common data definitions and utility functions for HGamer3D. Also in this package, the Entity Component System is placed.
Modules
[Index]
Downloads
- HGamer3D-Data-0.5.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
Maintainer's Corner
For package maintainers and hackage trustees
Candidates
- No Candidates
Versions [RSS] | 0.1.0, 0.1.3, 0.1.4, 0.1.5, 0.1.7, 0.1.8, 0.1.9, 0.2.0, 0.3.0, 0.3.1, 0.3.2, 0.4.0, 0.5.0 |
---|---|
Dependencies | base (>=3 && <5), clock, containers, directory, filepath, FindBin, stm, vect [details] |
License | LicenseRef-OtherLicense |
Author | Peter Althainz |
Maintainer | althainz@gmail.com |
Category | Game Engine |
Home page | http://www.hgamer3d.org |
Uploaded | by PeterAlthainz at 2015-01-03T17:06:44Z |
Distributions | |
Reverse Dependencies | 19 direct, 0 indirect [details] |
Downloads | 11516 total (44 in the last 30 days) |
Rating | (no votes yet) [estimated by Bayesian average] |
Your Rating | |
Status | Docs available [build log] Last success reported on 2015-01-03 [all 1 reports] |