--------------------------------------------------------------------------------
-- |
-- Module      :  Graphics.Rendering.OpenGL.GLU.Errors
-- Copyright   :  (c) Sven Panne 2002-2019
-- License     :  BSD3
-- 
-- Maintainer  :  Sven Panne <svenpanne@gmail.com>
-- Stability   :  stable
-- Portability :  portable
--
-- This module corresponds to section 2.5 (GL Errors) of the OpenGL 2.1 specs
-- and chapter 8 (Errors) of the GLU specs, offering a generalized view of
-- errors in GL and GLU.
--
--------------------------------------------------------------------------------

module Graphics.Rendering.OpenGL.GLU.Errors (
   Error(..), ErrorCategory(..), errors
) where

import Data.StateVar
import Graphics.Rendering.OpenGL.GLU.ErrorsInternal

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-- | When an error occurs, it is recorded in this state variable and no further
-- errors are recorded. Reading 'errors' returns the currently recorded errors
-- (there may be more than one due to a possibly distributed implementation) and
-- resets the state variable to @[]@, re-enabling the recording of future
-- errors. The value @[]@ means that there has been no detectable error since
-- the last time 'errors' was read, or since the GL was initialized.

errors :: GettableStateVar [Error]
errors = makeGettableStateVar getErrors