-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.GLU.Errors -- Copyright : (c) Sven Panne 2002-2019 -- License : BSD3 -- -- Maintainer : Sven Panne <svenpanne@gmail.com> -- Stability : stable -- Portability : portable -- -- This module corresponds to section 2.5 (GL Errors) of the OpenGL 2.1 specs -- and chapter 8 (Errors) of the GLU specs, offering a generalized view of -- errors in GL and GLU. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.GLU.Errors ( Error(..), ErrorCategory(..), errors ) where import Data.StateVar import Graphics.Rendering.OpenGL.GLU.ErrorsInternal -------------------------------------------------------------------------------- -- | When an error occurs, it is recorded in this state variable and no further -- errors are recorded. Reading 'errors' returns the currently recorded errors -- (there may be more than one due to a possibly distributed implementation) and -- resets the state variable to @[]@, re-enabling the recording of future -- errors. The value @[]@ means that there has been no detectable error since -- the last time 'errors' was read, or since the GL was initialized. errors :: GettableStateVar [Error] errors = makeGettableStateVar getErrors