Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
The ARB_viewport_array extension.
- gl_DEPTH_RANGE :: GLenum
- gl_FIRST_VERTEX_CONVENTION :: GLenum
- gl_LAST_VERTEX_CONVENTION :: GLenum
- gl_LAYER_PROVOKING_VERTEX :: GLenum
- gl_MAX_VIEWPORTS :: GLenum
- gl_PROVOKING_VERTEX :: GLenum
- gl_SCISSOR_BOX :: GLenum
- gl_SCISSOR_TEST :: GLenum
- gl_UNDEFINED_VERTEX :: GLenum
- gl_VIEWPORT :: GLenum
- gl_VIEWPORT_BOUNDS_RANGE :: GLenum
- gl_VIEWPORT_INDEX_PROVOKING_VERTEX :: GLenum
- gl_VIEWPORT_SUBPIXEL_BITS :: GLenum
- glDepthRangeArrayv :: MonadIO m => GLuint -> GLsizei -> Ptr GLdouble -> m ()
- glDepthRangeIndexed :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m ()
- glGetDoublei_v :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()
- glGetFloati_v :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
- glScissorArrayv :: MonadIO m => GLuint -> GLsizei -> Ptr GLint -> m ()
- glScissorIndexed :: MonadIO m => GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glScissorIndexedv :: MonadIO m => GLuint -> Ptr GLint -> m ()
- glViewportArrayv :: MonadIO m => GLuint -> GLsizei -> Ptr GLfloat -> m ()
- glViewportIndexedf :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glViewportIndexedfv :: MonadIO m => GLuint -> Ptr GLfloat -> m ()
Enums
Functions
:: MonadIO m | |
=> GLuint |
|
-> GLsizei |
|
-> Ptr GLdouble |
|
-> m () |
Manual page for OpenGL 4.x
Manual page for OpenGL 4.x
:: MonadIO m | |
=> GLenum |
|
-> GLuint |
|
-> Ptr GLdouble |
|
-> m () |
Manual page for OpenGL 4.x
:: MonadIO m | |
=> GLenum |
|
-> GLuint |
|
-> Ptr GLfloat |
|
-> m () |
Manual page for OpenGL 4.x
:: MonadIO m | |
=> GLuint |
|
-> GLsizei |
|
-> Ptr GLint |
|
-> m () |
Manual page for OpenGL 4.x
Manual page for OpenGL 4.x
Manual page for OpenGL 4.x
:: MonadIO m | |
=> GLuint |
|
-> GLsizei |
|
-> Ptr GLfloat |
|
-> m () |
Manual page for OpenGL 4.x
Manual page for OpenGL 4.x
Manual page for OpenGL 4.x