Copyright | (c) Sven Panne 2016 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetARBDirectStateAccess :: MonadIO m => m Bool
- gl_ARB_direct_state_access :: Bool
- pattern GL_QUERY_TARGET :: GLenum
- pattern GL_TEXTURE_BINDING_1D :: GLenum
- pattern GL_TEXTURE_BINDING_1D_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_2D :: GLenum
- pattern GL_TEXTURE_BINDING_2D_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum
- pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_3D :: GLenum
- pattern GL_TEXTURE_BINDING_BUFFER :: GLenum
- pattern GL_TEXTURE_BINDING_CUBE_MAP :: GLenum
- pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_RECTANGLE :: GLenum
- pattern GL_TEXTURE_TARGET :: GLenum
- glBindTextureUnit :: MonadIO m => GLuint -> GLuint -> m ()
- glBlitNamedFramebuffer :: MonadIO m => GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()
- glCheckNamedFramebufferStatus :: MonadIO m => GLuint -> GLenum -> m GLenum
- glClearNamedBufferData :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> Ptr a -> m ()
- glClearNamedBufferSubData :: MonadIO m => GLuint -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> m ()
- glClearNamedFramebufferfi :: MonadIO m => GLuint -> GLenum -> GLint -> GLfloat -> GLint -> m ()
- glClearNamedFramebufferfv :: MonadIO m => GLuint -> GLenum -> GLint -> Ptr GLfloat -> m ()
- glClearNamedFramebufferiv :: MonadIO m => GLuint -> GLenum -> GLint -> Ptr GLint -> m ()
- glClearNamedFramebufferuiv :: MonadIO m => GLuint -> GLenum -> GLint -> Ptr GLuint -> m ()
- glCompressedTextureSubImage1D :: MonadIO m => GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> m ()
- glCompressedTextureSubImage2D :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> m ()
- glCompressedTextureSubImage3D :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> m ()
- glCopyNamedBufferSubData :: MonadIO m => GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> m ()
- glCopyTextureSubImage1D :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()
- glCopyTextureSubImage2D :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glCopyTextureSubImage3D :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glCreateBuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glCreateFramebuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glCreateProgramPipelines :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glCreateQueries :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m ()
- glCreateRenderbuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glCreateSamplers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glCreateTextures :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m ()
- glCreateTransformFeedbacks :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glCreateVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDisableVertexArrayAttrib :: MonadIO m => GLuint -> GLuint -> m ()
- glEnableVertexArrayAttrib :: MonadIO m => GLuint -> GLuint -> m ()
- glFlushMappedNamedBufferRange :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m ()
- glGenerateTextureMipmap :: MonadIO m => GLuint -> m ()
- glGetCompressedTextureImage :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr a -> m ()
- glGetNamedBufferParameteri64v :: MonadIO m => GLuint -> GLenum -> Ptr GLint64 -> m ()
- glGetNamedBufferParameteriv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetNamedBufferPointerv :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr a) -> m ()
- glGetNamedBufferSubData :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> m ()
- glGetNamedFramebufferAttachmentParameteriv :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetNamedFramebufferParameteriv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetNamedRenderbufferParameteriv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetQueryBufferObjecti64v :: MonadIO m => GLuint -> GLuint -> GLenum -> GLintptr -> m ()
- glGetQueryBufferObjectiv :: MonadIO m => GLuint -> GLuint -> GLenum -> GLintptr -> m ()
- glGetQueryBufferObjectui64v :: MonadIO m => GLuint -> GLuint -> GLenum -> GLintptr -> m ()
- glGetQueryBufferObjectuiv :: MonadIO m => GLuint -> GLuint -> GLenum -> GLintptr -> m ()
- glGetTextureImage :: MonadIO m => GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr a -> m ()
- glGetTextureLevelParameterfv :: MonadIO m => GLuint -> GLint -> GLenum -> Ptr GLfloat -> m ()
- glGetTextureLevelParameteriv :: MonadIO m => GLuint -> GLint -> GLenum -> Ptr GLint -> m ()
- glGetTextureParameterIiv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetTextureParameterIuiv :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()
- glGetTextureParameterfv :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
- glGetTextureParameteriv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetTransformFeedbacki64_v :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint64 -> m ()
- glGetTransformFeedbacki_v :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m ()
- glGetTransformFeedbackiv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetVertexArrayIndexed64iv :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint64 -> m ()
- glGetVertexArrayIndexediv :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m ()
- glGetVertexArrayiv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glInvalidateNamedFramebufferData :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> m ()
- glInvalidateNamedFramebufferSubData :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glMapNamedBuffer :: MonadIO m => GLuint -> GLenum -> m (Ptr a)
- glMapNamedBufferRange :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr a)
- glNamedBufferData :: MonadIO m => GLuint -> GLsizeiptr -> Ptr a -> GLenum -> m ()
- glNamedBufferStorage :: MonadIO m => GLuint -> GLsizeiptr -> Ptr a -> GLbitfield -> m ()
- glNamedBufferSubData :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr a -> m ()
- glNamedFramebufferDrawBuffer :: MonadIO m => GLuint -> GLenum -> m ()
- glNamedFramebufferDrawBuffers :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> m ()
- glNamedFramebufferParameteri :: MonadIO m => GLuint -> GLenum -> GLint -> m ()
- glNamedFramebufferReadBuffer :: MonadIO m => GLuint -> GLenum -> m ()
- glNamedFramebufferRenderbuffer :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m ()
- glNamedFramebufferTexture :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> m ()
- glNamedFramebufferTextureLayer :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glNamedRenderbufferStorage :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> m ()
- glNamedRenderbufferStorageMultisample :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
- glTextureBuffer :: MonadIO m => GLuint -> GLenum -> GLuint -> m ()
- glTextureBufferRange :: MonadIO m => GLuint -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()
- glTextureParameterIiv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glTextureParameterIuiv :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()
- glTextureParameterf :: MonadIO m => GLuint -> GLenum -> GLfloat -> m ()
- glTextureParameterfv :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
- glTextureParameteri :: MonadIO m => GLuint -> GLenum -> GLint -> m ()
- glTextureParameteriv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glTextureStorage1D :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> m ()
- glTextureStorage2D :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
- glTextureStorage2DMultisample :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureStorage3D :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m ()
- glTextureStorage3DMultisample :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureSubImage1D :: MonadIO m => GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> m ()
- glTextureSubImage2D :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> m ()
- glTextureSubImage3D :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> m ()
- glTransformFeedbackBufferBase :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glTransformFeedbackBufferRange :: MonadIO m => GLuint -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> m ()
- glUnmapNamedBuffer :: MonadIO m => GLuint -> m GLboolean
- glVertexArrayAttribBinding :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glVertexArrayAttribFormat :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ()
- glVertexArrayAttribIFormat :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()
- glVertexArrayAttribLFormat :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()
- glVertexArrayBindingDivisor :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glVertexArrayElementBuffer :: MonadIO m => GLuint -> GLuint -> m ()
- glVertexArrayVertexBuffer :: MonadIO m => GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> m ()
- glVertexArrayVertexBuffers :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> m ()
Extension Support
glGetARBDirectStateAccess :: MonadIO m => m Bool Source
Is the ARB_direct_state_access extension supported?
gl_ARB_direct_state_access :: Bool Source
Is the ARB_direct_state_access extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetARBDirectStateAccess
in those cases instead.
Enums
pattern GL_QUERY_TARGET :: GLenum Source
pattern GL_TEXTURE_BINDING_1D :: GLenum Source
pattern GL_TEXTURE_BINDING_1D_ARRAY :: GLenum Source
pattern GL_TEXTURE_BINDING_2D :: GLenum Source
pattern GL_TEXTURE_BINDING_2D_ARRAY :: GLenum Source
pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum Source
pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum Source
pattern GL_TEXTURE_BINDING_3D :: GLenum Source
pattern GL_TEXTURE_BINDING_BUFFER :: GLenum Source
pattern GL_TEXTURE_BINDING_CUBE_MAP :: GLenum Source
pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum Source
pattern GL_TEXTURE_BINDING_RECTANGLE :: GLenum Source
pattern GL_TEXTURE_TARGET :: GLenum Source
Functions
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLuint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLbitfield |
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-> GLenum |
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-> m () |
Manual page for OpenGL 4.x.
glCheckNamedFramebufferStatus Source
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLenum |
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-> GLenum |
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-> GLenum |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
glClearNamedBufferSubData Source
:: MonadIO m | |
=> GLuint |
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-> GLenum |
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-> GLintptr |
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-> GLsizeiptr |
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-> GLenum |
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-> GLenum |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
glClearNamedFramebufferfi Source
:: MonadIO m | |
=> GLuint |
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-> GLenum |
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-> GLint |
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-> GLfloat |
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-> GLint |
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-> m () |
Manual page for OpenGL 4.x.
glClearNamedFramebufferfv Source
Manual page for OpenGL 4.x.
glClearNamedFramebufferiv Source
Manual page for OpenGL 4.x.
glClearNamedFramebufferuiv Source
Manual page for OpenGL 4.x.
glCompressedTextureSubImage1D Source
:: MonadIO m | |
=> GLuint |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> GLenum |
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-> GLsizei |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
glCompressedTextureSubImage2D Source
:: MonadIO m | |
=> GLuint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> GLsizei |
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-> GLenum |
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-> GLsizei |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
glCompressedTextureSubImage3D Source
:: MonadIO m | |
=> GLuint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> GLsizei |
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-> GLsizei |
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-> GLenum |
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-> GLsizei |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
glCopyNamedBufferSubData Source
:: MonadIO m | |
=> GLuint |
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-> GLuint |
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-> GLintptr |
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-> GLintptr |
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-> GLsizeiptr |
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-> m () |
Manual page for OpenGL 4.x.
glCopyTextureSubImage1D Source
:: MonadIO m | |
=> GLuint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> m () |
Manual page for OpenGL 4.x.
glCopyTextureSubImage2D Source
:: MonadIO m | |
=> GLuint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> GLsizei |
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-> m () |
Manual page for OpenGL 4.x.
glCopyTextureSubImage3D Source
:: MonadIO m | |
=> GLuint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> GLsizei |
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-> m () |
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
glCreateProgramPipelines Source
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
glCreateTransformFeedbacks Source
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
glDisableVertexArrayAttrib Source
Manual page for OpenGL 4.x.
glEnableVertexArrayAttrib Source
Manual page for OpenGL 4.x.
glFlushMappedNamedBufferRange Source
:: MonadIO m | |
=> GLuint |
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-> GLintptr |
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-> GLsizeiptr |
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-> m () |
Manual page for OpenGL 4.x.
glGetCompressedTextureImage Source
Manual page for OpenGL 4.x.
glGetNamedBufferParameteri64v Source
Manual page for OpenGL 4.x.
glGetNamedBufferParameteriv Source
Manual page for OpenGL 4.x.
glGetNamedBufferPointerv Source
Manual page for OpenGL 4.x.
glGetNamedBufferSubData Source
:: MonadIO m | |
=> GLuint |
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-> GLintptr |
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-> GLsizeiptr |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
glGetNamedFramebufferAttachmentParameteriv Source
Manual page for OpenGL 4.x.
glGetNamedFramebufferParameteriv Source
Manual page for OpenGL 4.x.
glGetNamedRenderbufferParameteriv Source
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLint |
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-> GLenum |
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-> GLenum |
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-> GLsizei |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
glGetTextureLevelParameterfv Source
Manual page for OpenGL 4.x.
glGetTextureLevelParameteriv Source
Manual page for OpenGL 4.x.
glGetTextureParameterIiv Source
Manual page for OpenGL 4.x.
glGetTextureParameterIuiv Source
Manual page for OpenGL 4.x.
glGetTextureParameterfv Source
Manual page for OpenGL 4.x.
glGetTextureParameteriv Source
Manual page for OpenGL 4.x.
glGetTransformFeedbacki64_v Source
Manual page for OpenGL 4.x.
glGetTransformFeedbacki_v Source
Manual page for OpenGL 4.x.
glGetTransformFeedbackiv Source
Manual page for OpenGL 4.x.
glGetVertexArrayIndexed64iv Source
Manual page for OpenGL 4.x.
glGetVertexArrayIndexediv Source
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
glInvalidateNamedFramebufferData Source
Manual page for OpenGL 4.x.
glInvalidateNamedFramebufferSubData Source
:: MonadIO m | |
=> GLuint |
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-> GLsizei |
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-> Ptr GLenum |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> GLsizei |
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-> m () |
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLintptr |
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-> GLsizeiptr |
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-> GLbitfield |
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-> m (Ptr a) |
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLsizeiptr |
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-> Ptr a |
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-> GLenum |
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-> m () |
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLsizeiptr |
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-> Ptr a |
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-> GLbitfield |
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-> m () |
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLintptr |
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-> GLsizeiptr |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
glNamedFramebufferDrawBuffer Source
Manual page for OpenGL 4.x.
glNamedFramebufferDrawBuffers Source
Manual page for OpenGL 4.x.
glNamedFramebufferParameteri Source
Manual page for OpenGL 4.x.
glNamedFramebufferReadBuffer Source
Manual page for OpenGL 4.x.
glNamedFramebufferRenderbuffer Source
:: MonadIO m | |
=> GLuint |
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-> GLenum |
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-> GLenum |
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-> GLuint |
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-> m () |
Manual page for OpenGL 4.x.
glNamedFramebufferTexture Source
Manual page for OpenGL 4.x.
glNamedFramebufferTextureLayer Source
:: MonadIO m | |
=> GLuint |
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-> GLenum |
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-> GLuint |
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-> GLint |
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-> GLint |
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-> m () |
Manual page for OpenGL 4.x.
glNamedRenderbufferStorage Source
Manual page for OpenGL 4.x.
glNamedRenderbufferStorageMultisample Source
:: MonadIO m | |
=> GLuint |
|
-> GLsizei |
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-> GLenum |
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-> GLsizei |
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-> GLsizei |
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-> m () |
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLenum |
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-> GLuint |
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-> GLintptr |
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-> GLsizeiptr |
|
-> m () |
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLsizei |
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-> GLenum |
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-> GLsizei |
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-> GLsizei |
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-> m () |
Manual page for OpenGL 4.x.
glTextureStorage2DMultisample Source
:: MonadIO m | |
=> GLuint |
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-> GLsizei |
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-> GLenum |
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-> GLsizei |
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-> GLsizei |
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-> GLboolean |
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-> m () |
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLsizei |
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-> GLenum |
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-> GLsizei |
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-> GLsizei |
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-> GLsizei |
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-> m () |
Manual page for OpenGL 4.x.
glTextureStorage3DMultisample Source
:: MonadIO m | |
=> GLuint |
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-> GLsizei |
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-> GLenum |
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-> GLsizei |
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-> GLsizei |
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-> GLsizei |
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-> GLboolean |
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-> m () |
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> GLenum |
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-> GLenum |
|
-> Ptr a |
|
-> m () |
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
|
-> GLint |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> GLsizei |
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-> GLenum |
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-> GLenum |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLint |
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-> GLsizei |
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-> GLsizei |
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-> GLsizei |
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-> GLenum |
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-> GLenum |
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-> Ptr a |
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-> m () |
Manual page for OpenGL 4.x.
glTransformFeedbackBufferBase Source
Manual page for OpenGL 4.x.
glTransformFeedbackBufferRange Source
:: MonadIO m | |
=> GLuint |
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-> GLuint |
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-> GLuint |
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-> GLintptr |
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-> GLsizeiptr |
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-> m () |
Manual page for OpenGL 4.x.
glVertexArrayAttribBinding Source
Manual page for OpenGL 4.x.
glVertexArrayAttribFormat Source
:: MonadIO m | |
=> GLuint |
|
-> GLuint |
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-> GLint |
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-> GLenum |
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-> GLboolean |
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-> GLuint |
|
-> m () |
Manual page for OpenGL 4.x.
glVertexArrayAttribIFormat Source
:: MonadIO m | |
=> GLuint |
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-> GLuint |
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-> GLint |
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-> GLenum |
|
-> GLuint |
|
-> m () |
Manual page for OpenGL 4.x.
glVertexArrayAttribLFormat Source
:: MonadIO m | |
=> GLuint |
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-> GLuint |
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-> GLint |
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-> GLenum |
|
-> GLuint |
|
-> m () |
Manual page for OpenGL 4.x.
glVertexArrayBindingDivisor Source
Manual page for OpenGL 4.x.
glVertexArrayElementBuffer Source
Manual page for OpenGL 4.x.
glVertexArrayVertexBuffer Source
:: MonadIO m | |
=> GLuint |
|
-> GLuint |
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-> GLuint |
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-> GLintptr |
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-> GLsizei |
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-> m () |
Manual page for OpenGL 4.x.