Copyright | (c) Sven Panne 2016 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetEXTGPUShader4 :: MonadIO m => m Bool
- gl_EXT_gpu_shader4 :: Bool
- pattern GL_INT_SAMPLER_1D_ARRAY_EXT :: GLenum
- pattern GL_INT_SAMPLER_1D_EXT :: GLenum
- pattern GL_INT_SAMPLER_2D_ARRAY_EXT :: GLenum
- pattern GL_INT_SAMPLER_2D_EXT :: GLenum
- pattern GL_INT_SAMPLER_2D_RECT_EXT :: GLenum
- pattern GL_INT_SAMPLER_3D_EXT :: GLenum
- pattern GL_INT_SAMPLER_BUFFER_EXT :: GLenum
- pattern GL_INT_SAMPLER_CUBE_EXT :: GLenum
- pattern GL_MAX_PROGRAM_TEXEL_OFFSET_EXT :: GLenum
- pattern GL_MIN_PROGRAM_TEXEL_OFFSET_EXT :: GLenum
- pattern GL_SAMPLER_1D_ARRAY_EXT :: GLenum
- pattern GL_SAMPLER_1D_ARRAY_SHADOW_EXT :: GLenum
- pattern GL_SAMPLER_2D_ARRAY_EXT :: GLenum
- pattern GL_SAMPLER_2D_ARRAY_SHADOW_EXT :: GLenum
- pattern GL_SAMPLER_BUFFER_EXT :: GLenum
- pattern GL_SAMPLER_CUBE_SHADOW_EXT :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_1D_EXT :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_EXT :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_3D_EXT :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_CUBE_EXT :: GLenum
- pattern GL_UNSIGNED_INT_VEC2_EXT :: GLenum
- pattern GL_UNSIGNED_INT_VEC3_EXT :: GLenum
- pattern GL_UNSIGNED_INT_VEC4_EXT :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT :: GLenum
- glBindFragDataLocationEXT :: MonadIO m => GLuint -> GLuint -> Ptr GLchar -> m ()
- glGetFragDataLocationEXT :: MonadIO m => GLuint -> Ptr GLchar -> m GLint
- glGetUniformuivEXT :: MonadIO m => GLuint -> GLint -> Ptr GLuint -> m ()
- glUniform1uiEXT :: MonadIO m => GLint -> GLuint -> m ()
- glUniform1uivEXT :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()
- glUniform2uiEXT :: MonadIO m => GLint -> GLuint -> GLuint -> m ()
- glUniform2uivEXT :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()
- glUniform3uiEXT :: MonadIO m => GLint -> GLuint -> GLuint -> GLuint -> m ()
- glUniform3uivEXT :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()
- glUniform4uiEXT :: MonadIO m => GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glUniform4uivEXT :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()
Extension Support
glGetEXTGPUShader4 :: MonadIO m => m Bool Source #
Is the EXT_gpu_shader4 extension supported?
gl_EXT_gpu_shader4 :: Bool Source #
Is the EXT_gpu_shader4 extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetEXTGPUShader4
in those cases instead.
Enums
pattern GL_INT_SAMPLER_1D_ARRAY_EXT :: GLenum Source #
pattern GL_INT_SAMPLER_1D_EXT :: GLenum Source #
pattern GL_INT_SAMPLER_2D_ARRAY_EXT :: GLenum Source #
pattern GL_INT_SAMPLER_2D_EXT :: GLenum Source #
pattern GL_INT_SAMPLER_2D_RECT_EXT :: GLenum Source #
pattern GL_INT_SAMPLER_3D_EXT :: GLenum Source #
pattern GL_INT_SAMPLER_BUFFER_EXT :: GLenum Source #
pattern GL_INT_SAMPLER_CUBE_EXT :: GLenum Source #
pattern GL_MAX_PROGRAM_TEXEL_OFFSET_EXT :: GLenum Source #
pattern GL_MIN_PROGRAM_TEXEL_OFFSET_EXT :: GLenum Source #
pattern GL_SAMPLER_1D_ARRAY_EXT :: GLenum Source #
pattern GL_SAMPLER_1D_ARRAY_SHADOW_EXT :: GLenum Source #
pattern GL_SAMPLER_2D_ARRAY_EXT :: GLenum Source #
pattern GL_SAMPLER_2D_ARRAY_SHADOW_EXT :: GLenum Source #
pattern GL_SAMPLER_BUFFER_EXT :: GLenum Source #
pattern GL_SAMPLER_CUBE_SHADOW_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_SAMPLER_1D_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_SAMPLER_2D_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_SAMPLER_3D_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_SAMPLER_CUBE_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_VEC2_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_VEC3_EXT :: GLenum Source #
pattern GL_UNSIGNED_INT_VEC4_EXT :: GLenum Source #
pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT :: GLenum Source #
Functions
glBindFragDataLocationEXT Source #
:: MonadIO m | |
=> GLuint |
|
-> GLuint |
|
-> Ptr GLchar |
|
-> m () |
This command is an alias for glBindFragDataLocation
.
glGetFragDataLocationEXT Source #
:: MonadIO m | |
=> GLuint |
|
-> Ptr GLchar |
|
-> m GLint |
This command is an alias for glGetFragDataLocation
.
:: MonadIO m | |
=> GLuint |
|
-> GLint |
|
-> Ptr GLuint |
|
-> m () |
This command is an alias for glGetUniformuiv
.
This command is an alias for glUniform1ui
.
:: MonadIO m | |
=> GLint |
|
-> GLsizei |
|
-> Ptr GLuint |
|
-> m () |
This command is an alias for glUniform1uiv
.
This command is an alias for glUniform2ui
.
:: MonadIO m | |
=> GLint |
|
-> GLsizei |
|
-> Ptr GLuint |
|
-> m () |
This command is an alias for glUniform2uiv
.
This command is an alias for glUniform3ui
.
:: MonadIO m | |
=> GLint |
|
-> GLsizei |
|
-> Ptr GLuint |
|
-> m () |
This command is an alias for glUniform3uiv
.
This command is an alias for glUniform4ui
.