OpenGLRaw-3.2.2.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.MESA.WindowPos

Contents

Description

 

Synopsis

Extension Support

glGetMESAWindowPos :: MonadIO m => m Bool Source #

Is the MESA_window_pos extension supported?

gl_MESA_window_pos :: Bool Source #

Is the MESA_window_pos extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetMESAWindowPos in those cases instead.

Functions

glWindowPos2dMESA Source #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> m () 

The vector equivalent of this command is glWindowPos2dvMESA. This command is an alias for glWindowPos2d.

glWindowPos2dvMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 2 elements of type CoordD.

-> m () 

This command is an alias for glWindowPos2dv.

glWindowPos2fMESA Source #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> m () 

The vector equivalent of this command is glWindowPos2fvMESA. This command is an alias for glWindowPos2f.

glWindowPos2fvMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 2 elements of type CoordF.

-> m () 

This command is an alias for glWindowPos2fv.

glWindowPos2iMESA Source #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> m () 

The vector equivalent of this command is glWindowPos2ivMESA. This command is an alias for glWindowPos2i.

glWindowPos2ivMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 2 elements of type CoordI.

-> m () 

This command is an alias for glWindowPos2iv.

glWindowPos2sMESA Source #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> m () 

The vector equivalent of this command is glWindowPos2svMESA. This command is an alias for glWindowPos2s.

glWindowPos2svMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 2 elements of type CoordS.

-> m () 

This command is an alias for glWindowPos2sv.

glWindowPos3dMESA Source #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> GLdouble

z of type CoordD.

-> m () 

The vector equivalent of this command is glWindowPos3dvMESA. This command is an alias for glWindowPos3d.

glWindowPos3dvMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 3 elements of type CoordD.

-> m () 

This command is an alias for glWindowPos3dv.

glWindowPos3fMESA Source #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> GLfloat

z of type CoordF.

-> m () 

The vector equivalent of this command is glWindowPos3fvMESA. This command is an alias for glWindowPos3f.

glWindowPos3fvMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 3 elements of type CoordF.

-> m () 

This command is an alias for glWindowPos3fv.

glWindowPos3iMESA Source #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> GLint

z of type CoordI.

-> m () 

The vector equivalent of this command is glWindowPos3ivMESA. This command is an alias for glWindowPos3i.

glWindowPos3ivMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 3 elements of type CoordI.

-> m () 

This command is an alias for glWindowPos3iv.

glWindowPos3sMESA Source #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> GLshort

z of type CoordS.

-> m () 

The vector equivalent of this command is glWindowPos3svMESA. This command is an alias for glWindowPos3s.

glWindowPos3svMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 3 elements of type CoordS.

-> m () 

This command is an alias for glWindowPos3sv.

glWindowPos4dMESA Source #

Arguments

:: MonadIO m 
=> GLdouble

x of type CoordD.

-> GLdouble

y of type CoordD.

-> GLdouble

z of type CoordD.

-> GLdouble

w of type CoordD.

-> m () 

The vector equivalent of this command is glWindowPos4dvMESA.

glWindowPos4dvMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLdouble

v pointing to 4 elements of type CoordD.

-> m () 

glWindowPos4fMESA Source #

Arguments

:: MonadIO m 
=> GLfloat

x of type CoordF.

-> GLfloat

y of type CoordF.

-> GLfloat

z of type CoordF.

-> GLfloat

w of type CoordF.

-> m () 

The vector equivalent of this command is glWindowPos4fvMESA.

glWindowPos4fvMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLfloat

v pointing to 4 elements of type CoordF.

-> m () 

glWindowPos4iMESA Source #

Arguments

:: MonadIO m 
=> GLint

x of type CoordI.

-> GLint

y of type CoordI.

-> GLint

z of type CoordI.

-> GLint

w of type CoordI.

-> m () 

The vector equivalent of this command is glWindowPos4ivMESA.

glWindowPos4ivMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLint

v pointing to 4 elements of type CoordI.

-> m () 

glWindowPos4sMESA Source #

Arguments

:: MonadIO m 
=> GLshort

x of type CoordS.

-> GLshort

y of type CoordS.

-> GLshort

z of type CoordS.

-> GLshort

w of type CoordS.

-> m () 

The vector equivalent of this command is glWindowPos4svMESA.

glWindowPos4svMESA Source #

Arguments

:: MonadIO m 
=> Ptr GLshort

v pointing to 4 elements of type CoordS.

-> m ()