Copyright | (c) Sven Panne 2016 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetAMDGPUShaderHalfFloat :: MonadIO m => m Bool
- gl_AMD_gpu_shader_half_float :: Bool
- pattern GL_FLOAT16_MAT2_AMD :: GLenum
- pattern GL_FLOAT16_MAT2x3_AMD :: GLenum
- pattern GL_FLOAT16_MAT2x4_AMD :: GLenum
- pattern GL_FLOAT16_MAT3_AMD :: GLenum
- pattern GL_FLOAT16_MAT3x2_AMD :: GLenum
- pattern GL_FLOAT16_MAT3x4_AMD :: GLenum
- pattern GL_FLOAT16_MAT4_AMD :: GLenum
- pattern GL_FLOAT16_MAT4x2_AMD :: GLenum
- pattern GL_FLOAT16_MAT4x3_AMD :: GLenum
- pattern GL_FLOAT16_NV :: GLenum
- pattern GL_FLOAT16_VEC2_NV :: GLenum
- pattern GL_FLOAT16_VEC3_NV :: GLenum
- pattern GL_FLOAT16_VEC4_NV :: GLenum
Extension Support
glGetAMDGPUShaderHalfFloat :: MonadIO m => m Bool Source #
Is the AMD_gpu_shader_half_float extension supported?
gl_AMD_gpu_shader_half_float :: Bool Source #
Is the AMD_gpu_shader_half_float extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetAMDGPUShaderHalfFloat
in those cases instead.
Enums
pattern GL_FLOAT16_MAT2_AMD :: GLenum Source #
pattern GL_FLOAT16_MAT2x3_AMD :: GLenum Source #
pattern GL_FLOAT16_MAT2x4_AMD :: GLenum Source #
pattern GL_FLOAT16_MAT3_AMD :: GLenum Source #
pattern GL_FLOAT16_MAT3x2_AMD :: GLenum Source #
pattern GL_FLOAT16_MAT3x4_AMD :: GLenum Source #
pattern GL_FLOAT16_MAT4_AMD :: GLenum Source #
pattern GL_FLOAT16_MAT4x2_AMD :: GLenum Source #
pattern GL_FLOAT16_MAT4x3_AMD :: GLenum Source #
pattern GL_FLOAT16_NV :: GLenum Source #
pattern GL_FLOAT16_VEC2_NV :: GLenum Source #
pattern GL_FLOAT16_VEC3_NV :: GLenum Source #
pattern GL_FLOAT16_VEC4_NV :: GLenum Source #