Copyright | (c) Sven Panne 2017 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetARBShadingLanguageInclude :: MonadIO m => m Bool
- gl_ARB_shading_language_include :: Bool
- pattern GL_NAMED_STRING_LENGTH_ARB :: GLenum
- pattern GL_NAMED_STRING_TYPE_ARB :: GLenum
- pattern GL_SHADER_INCLUDE_ARB :: GLenum
- glCompileShaderIncludeARB :: MonadIO m => GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> m ()
- glDeleteNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m ()
- glGetNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> m ()
- glGetNamedStringivARB :: MonadIO m => GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> m ()
- glIsNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m GLboolean
- glNamedStringARB :: MonadIO m => GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> m ()
Extension Support
glGetARBShadingLanguageInclude :: MonadIO m => m Bool Source #
Is the ARB_shading_language_include extension supported?
gl_ARB_shading_language_include :: Bool Source #
Is the ARB_shading_language_include extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetARBShadingLanguageInclude
in those cases instead.
Enums
pattern GL_NAMED_STRING_LENGTH_ARB :: GLenum Source #
pattern GL_NAMED_STRING_TYPE_ARB :: GLenum Source #
pattern GL_SHADER_INCLUDE_ARB :: GLenum Source #