Copyright | (c) Sven Panne 2017 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetARBTextureMultisample :: MonadIO m => m Bool
- gl_ARB_texture_multisample :: Bool
- pattern GL_INT_SAMPLER_2D_MULTISAMPLE :: GLenum
- pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_MAX_COLOR_TEXTURE_SAMPLES :: GLenum
- pattern GL_MAX_DEPTH_TEXTURE_SAMPLES :: GLenum
- pattern GL_MAX_INTEGER_SAMPLES :: GLenum
- pattern GL_MAX_SAMPLE_MASK_WORDS :: GLenum
- pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE :: GLenum
- pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_SAMPLER_2D_MULTISAMPLE :: GLenum
- pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_SAMPLE_MASK :: GLenum
- pattern GL_SAMPLE_MASK_VALUE :: GLenum
- pattern GL_SAMPLE_POSITION :: GLenum
- pattern GL_TEXTURE_2D_MULTISAMPLE :: GLenum
- pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum
- pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS :: GLenum
- pattern GL_TEXTURE_SAMPLES :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
- glGetMultisamplefv :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
- glSampleMaski :: MonadIO m => GLuint -> GLbitfield -> m ()
- glTexImage2DMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTexImage3DMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
Extension Support
glGetARBTextureMultisample :: MonadIO m => m Bool Source #
Is the ARB_texture_multisample extension supported?
gl_ARB_texture_multisample :: Bool Source #
Is the ARB_texture_multisample extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetARBTextureMultisample
in those cases instead.
Enums
pattern GL_INT_SAMPLER_2D_MULTISAMPLE :: GLenum Source #
pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum Source #
pattern GL_MAX_COLOR_TEXTURE_SAMPLES :: GLenum Source #
pattern GL_MAX_DEPTH_TEXTURE_SAMPLES :: GLenum Source #
pattern GL_MAX_INTEGER_SAMPLES :: GLenum Source #
pattern GL_MAX_SAMPLE_MASK_WORDS :: GLenum Source #
pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE :: GLenum Source #
pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum Source #
pattern GL_SAMPLER_2D_MULTISAMPLE :: GLenum Source #
pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum Source #
pattern GL_SAMPLE_MASK :: GLenum Source #
pattern GL_SAMPLE_MASK_VALUE :: GLenum Source #
pattern GL_SAMPLE_POSITION :: GLenum Source #
pattern GL_TEXTURE_2D_MULTISAMPLE :: GLenum Source #
pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum Source #
pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum Source #
pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum Source #
pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS :: GLenum Source #
pattern GL_TEXTURE_SAMPLES :: GLenum Source #
pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: GLenum Source #
Functions
:: MonadIO m | |
=> GLenum |
|
-> GLuint |
|
-> Ptr GLfloat |
|
-> m () |
Manual pages for OpenGL 3.x or OpenGL 4.x.
:: MonadIO m | |
=> GLuint |
|
-> GLbitfield |
|
-> m () |
Manual pages for OpenGL 3.x or OpenGL 4.x.
glTexImage2DMultisample Source #
:: MonadIO m | |
=> GLenum |
|
-> GLsizei |
|
-> GLenum |
|
-> GLsizei |
|
-> GLsizei |
|
-> GLboolean |
|
-> m () |
Manual pages for OpenGL 3.x or OpenGL 4.x.
glTexImage3DMultisample Source #
:: MonadIO m | |
=> GLenum |
|
-> GLsizei |
|
-> GLenum |
|
-> GLsizei |
|
-> GLsizei |
|
-> GLsizei |
|
-> GLboolean |
|
-> m () |
Manual pages for OpenGL 3.x or OpenGL 4.x.