Copyright | (c) Sven Panne 2017 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetEXTLightTexture :: MonadIO m => m Bool
- gl_EXT_light_texture :: Bool
- pattern GL_ATTENUATION_EXT :: GLenum
- pattern GL_FRAGMENT_COLOR_EXT :: GLenum
- pattern GL_FRAGMENT_DEPTH_EXT :: GLenum
- pattern GL_FRAGMENT_MATERIAL_EXT :: GLenum
- pattern GL_FRAGMENT_NORMAL_EXT :: GLenum
- pattern GL_SHADOW_ATTENUATION_EXT :: GLenum
- pattern GL_TEXTURE_APPLICATION_MODE_EXT :: GLenum
- pattern GL_TEXTURE_LIGHT_EXT :: GLenum
- pattern GL_TEXTURE_MATERIAL_FACE_EXT :: GLenum
- pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT :: GLenum
- glApplyTextureEXT :: MonadIO m => GLenum -> m ()
- glTextureLightEXT :: MonadIO m => GLenum -> m ()
- glTextureMaterialEXT :: MonadIO m => GLenum -> GLenum -> m ()
Extension Support
glGetEXTLightTexture :: MonadIO m => m Bool Source #
Is the EXT_light_texture extension supported?
gl_EXT_light_texture :: Bool Source #
Is the EXT_light_texture extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetEXTLightTexture
in those cases instead.
Enums
pattern GL_ATTENUATION_EXT :: GLenum Source #
pattern GL_FRAGMENT_COLOR_EXT :: GLenum Source #
pattern GL_FRAGMENT_DEPTH_EXT :: GLenum Source #
pattern GL_FRAGMENT_MATERIAL_EXT :: GLenum Source #
pattern GL_FRAGMENT_NORMAL_EXT :: GLenum Source #
pattern GL_SHADOW_ATTENUATION_EXT :: GLenum Source #
pattern GL_TEXTURE_APPLICATION_MODE_EXT :: GLenum Source #
pattern GL_TEXTURE_LIGHT_EXT :: GLenum Source #
pattern GL_TEXTURE_MATERIAL_FACE_EXT :: GLenum Source #
pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT :: GLenum Source #
Functions
:: MonadIO m | |
=> GLenum |
|
-> GLenum |
|
-> m () |