Copyright | (c) Sven Panne 2017 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetIBMVertexArrayLists :: MonadIO m => m Bool
- gl_IBM_vertex_array_lists :: Bool
- pattern GL_COLOR_ARRAY_LIST_IBM :: GLenum
- pattern GL_COLOR_ARRAY_LIST_STRIDE_IBM :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_LIST_IBM :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_LIST_IBM :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM :: GLenum
- pattern GL_INDEX_ARRAY_LIST_IBM :: GLenum
- pattern GL_INDEX_ARRAY_LIST_STRIDE_IBM :: GLenum
- pattern GL_NORMAL_ARRAY_LIST_IBM :: GLenum
- pattern GL_NORMAL_ARRAY_LIST_STRIDE_IBM :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_LIST_IBM :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_LIST_IBM :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM :: GLenum
- pattern GL_VERTEX_ARRAY_LIST_IBM :: GLenum
- pattern GL_VERTEX_ARRAY_LIST_STRIDE_IBM :: GLenum
- glColorPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> m ()
- glEdgeFlagPointerListIBM :: MonadIO m => GLint -> Ptr (Ptr GLboolean) -> GLint -> m ()
- glFogCoordPointerListIBM :: MonadIO m => GLenum -> GLint -> Ptr (Ptr a) -> GLint -> m ()
- glIndexPointerListIBM :: MonadIO m => GLenum -> GLint -> Ptr (Ptr a) -> GLint -> m ()
- glNormalPointerListIBM :: MonadIO m => GLenum -> GLint -> Ptr (Ptr a) -> GLint -> m ()
- glSecondaryColorPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> m ()
- glTexCoordPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> m ()
- glVertexPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> m ()
Extension Support
glGetIBMVertexArrayLists :: MonadIO m => m Bool Source #
Is the IBM_vertex_array_lists extension supported?
gl_IBM_vertex_array_lists :: Bool Source #
Is the IBM_vertex_array_lists extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetIBMVertexArrayLists
in those cases instead.
Enums
pattern GL_COLOR_ARRAY_LIST_IBM :: GLenum Source #
pattern GL_COLOR_ARRAY_LIST_STRIDE_IBM :: GLenum Source #
pattern GL_EDGE_FLAG_ARRAY_LIST_IBM :: GLenum Source #
pattern GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM :: GLenum Source #
pattern GL_FOG_COORDINATE_ARRAY_LIST_IBM :: GLenum Source #
pattern GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM :: GLenum Source #
pattern GL_INDEX_ARRAY_LIST_IBM :: GLenum Source #
pattern GL_INDEX_ARRAY_LIST_STRIDE_IBM :: GLenum Source #
pattern GL_NORMAL_ARRAY_LIST_IBM :: GLenum Source #
pattern GL_NORMAL_ARRAY_LIST_STRIDE_IBM :: GLenum Source #
pattern GL_SECONDARY_COLOR_ARRAY_LIST_IBM :: GLenum Source #
pattern GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM :: GLenum Source #
pattern GL_TEXTURE_COORD_ARRAY_LIST_IBM :: GLenum Source #
pattern GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM :: GLenum Source #
pattern GL_VERTEX_ARRAY_LIST_IBM :: GLenum Source #
pattern GL_VERTEX_ARRAY_LIST_STRIDE_IBM :: GLenum Source #