Copyright | (c) Sven Panne 2018 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetARBGPUShader5 :: MonadIO m => m Bool
- gl_ARB_gpu_shader5 :: Bool
- pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS :: GLenum
- pattern GL_GEOMETRY_SHADER_INVOCATIONS :: GLenum
- pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET :: GLenum
- pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS :: GLenum
- pattern GL_MAX_VERTEX_STREAMS :: GLenum
- pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET :: GLenum
Extension Support
glGetARBGPUShader5 :: MonadIO m => m Bool Source #
Is the ARB_gpu_shader5 extension supported?
gl_ARB_gpu_shader5 :: Bool Source #
Is the ARB_gpu_shader5 extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetARBGPUShader5
in those cases instead.
Enums
pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS :: GLenum Source #
pattern GL_GEOMETRY_SHADER_INVOCATIONS :: GLenum Source #
pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET :: GLenum Source #
pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS :: GLenum Source #
pattern GL_MAX_VERTEX_STREAMS :: GLenum Source #
pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET :: GLenum Source #