OpenGLRaw-3.3.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2018
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.ARB.VertexType2101010RevCore

Contents

Description

 

Synopsis

Extension Support

gl_ARB_vertex_type_2_10_10_10_rev :: Bool Source #

Is the ARB_vertex_type_2_10_10_10_rev extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBVertexType2101010Rev in those cases instead.

Enums

Functions

glVertexAttribP1ui Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> GLuint

value.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x.

glVertexAttribP1uiv Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> Ptr GLuint

value pointing to 1 element of type GLuint.

-> m () 

glVertexAttribP2ui Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> GLuint

value.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x.

glVertexAttribP2uiv Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> Ptr GLuint

value pointing to 1 element of type GLuint.

-> m () 

glVertexAttribP3ui Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> GLuint

value.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x.

glVertexAttribP3uiv Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> Ptr GLuint

value pointing to 1 element of type GLuint.

-> m () 

glVertexAttribP4ui Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> GLuint

value.

-> m () 

Manual pages for OpenGL 3.x or OpenGL 4.x.

glVertexAttribP4uiv Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> Ptr GLuint

value pointing to 1 element of type GLuint.

-> m ()