Copyright | (c) Sven Panne 2018 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetATIVertexAttribArrayObject :: MonadIO m => m Bool
- gl_ATI_vertex_attrib_array_object :: Bool
- glGetVertexAttribArrayObjectfvATI :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
- glGetVertexAttribArrayObjectivATI :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glVertexAttribArrayObjectATI :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> m ()
Extension Support
glGetATIVertexAttribArrayObject :: MonadIO m => m Bool Source #
Is the ATI_vertex_attrib_array_object extension supported?
gl_ATI_vertex_attrib_array_object :: Bool Source #
Is the ATI_vertex_attrib_array_object extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetATIVertexAttribArrayObject
in those cases instead.