Copyright | (c) Sven Panne 2018 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetINTELMapTexture :: MonadIO m => m Bool
- gl_INTEL_map_texture :: Bool
- pattern GL_LAYOUT_DEFAULT_INTEL :: GLenum
- pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL :: GLenum
- pattern GL_LAYOUT_LINEAR_INTEL :: GLenum
- pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL :: GLenum
- glMapTexture2DINTEL :: MonadIO m => GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> m (Ptr a)
- glSyncTextureINTEL :: MonadIO m => GLuint -> m ()
- glUnmapTexture2DINTEL :: MonadIO m => GLuint -> GLint -> m ()
Extension Support
glGetINTELMapTexture :: MonadIO m => m Bool Source #
Is the INTEL_map_texture extension supported?
gl_INTEL_map_texture :: Bool Source #
Is the INTEL_map_texture extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetINTELMapTexture
in those cases instead.
Enums
pattern GL_LAYOUT_DEFAULT_INTEL :: GLenum Source #
pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL :: GLenum Source #
pattern GL_LAYOUT_LINEAR_INTEL :: GLenum Source #
pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL :: GLenum Source #