Copyright | (c) Sven Panne 2018 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
- glGetNVVertexBufferUnifiedMemory :: MonadIO m => m Bool
- gl_NV_vertex_buffer_unified_memory :: Bool
- pattern GL_COLOR_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_COLOR_ARRAY_LENGTH_NV :: GLenum
- pattern GL_DRAW_INDIRECT_ADDRESS_NV :: GLenum
- pattern GL_DRAW_INDIRECT_LENGTH_NV :: GLenum
- pattern GL_DRAW_INDIRECT_UNIFIED_NV :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV :: GLenum
- pattern GL_ELEMENT_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_ELEMENT_ARRAY_LENGTH_NV :: GLenum
- pattern GL_ELEMENT_ARRAY_UNIFIED_NV :: GLenum
- pattern GL_FOG_COORD_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_FOG_COORD_ARRAY_LENGTH_NV :: GLenum
- pattern GL_INDEX_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_INDEX_ARRAY_LENGTH_NV :: GLenum
- pattern GL_NORMAL_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_NORMAL_ARRAY_LENGTH_NV :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV :: GLenum
- pattern GL_VERTEX_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_VERTEX_ARRAY_LENGTH_NV :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV :: GLenum
- glBufferAddressRangeNV :: MonadIO m => GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> m ()
- glColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- glEdgeFlagFormatNV :: MonadIO m => GLsizei -> m ()
- glFogCoordFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()
- glGetIntegerui64i_vNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint64EXT -> m ()
- glIndexFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()
- glNormalFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()
- glSecondaryColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- glTexCoordFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- glVertexAttribFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> m ()
- glVertexAttribIFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> m ()
- glVertexFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
Extension Support
glGetNVVertexBufferUnifiedMemory :: MonadIO m => m Bool Source #
Is the NV_vertex_buffer_unified_memory extension supported?
gl_NV_vertex_buffer_unified_memory :: Bool Source #
Is the NV_vertex_buffer_unified_memory extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVVertexBufferUnifiedMemory
in those cases instead.
Enums
pattern GL_COLOR_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_COLOR_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_DRAW_INDIRECT_ADDRESS_NV :: GLenum Source #
pattern GL_DRAW_INDIRECT_LENGTH_NV :: GLenum Source #
pattern GL_DRAW_INDIRECT_UNIFIED_NV :: GLenum Source #
pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_ELEMENT_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_ELEMENT_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_ELEMENT_ARRAY_UNIFIED_NV :: GLenum Source #
pattern GL_FOG_COORD_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_FOG_COORD_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_INDEX_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_INDEX_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_NORMAL_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_NORMAL_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_VERTEX_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_VERTEX_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV :: GLenum Source #
pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV :: GLenum Source #
pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV :: GLenum Source #
Functions
glBufferAddressRangeNV Source #
:: MonadIO m | |
=> GLenum |
|
-> GLuint |
|
-> GLuint64EXT |
|
-> GLsizeiptr |
|
-> m () |
glGetIntegerui64i_vNV Source #
:: MonadIO m | |
=> GLenum |
|
-> GLuint |
|
-> Ptr GLuint64EXT |
|
-> m () |
glSecondaryColorFormatNV Source #
:: MonadIO m | |
=> GLint |
|
-> GLenum |
|
-> GLsizei |
|
-> m () |
:: MonadIO m | |
=> GLint |
|
-> GLenum |
|
-> GLsizei |
|
-> m () |