Directory listing for OpenGLRaw-3.3.0.0 candidate source tarball
OpenGLRaw-3.3.0.0/
- CHANGELOG.md
- LICENSE
- OpenGLRaw.cabal
- README.md
- Setup.hs
- RegistryProcessor/
- cbits/
- src/
- Graphics/
- GL.hs
- GL/
- AMD.hs
- APPLE.hs
- ARB.hs
- ATI.hs
- Compatibility30.hs
- Compatibility31.hs
- Compatibility32.hs
- Compatibility33.hs
- Compatibility40.hs
- Compatibility41.hs
- Compatibility42.hs
- Compatibility43.hs
- Compatibility44.hs
- Compatibility45.hs
- Compatibility46.hs
- Core30.hs
- Core31.hs
- Core32.hs
- Core33.hs
- Core40.hs
- Core41.hs
- Core42.hs
- Core43.hs
- Core44.hs
- Core45.hs
- Core46.hs
- EXT.hs
- ExtensionPredicates.hs
- Foreign.hs
- Functions.hs
- GREMEDY.hs
- GetProcAddress.hs
- Groups.hs
- HP.hs
- IBM.hs
- INGR.hs
- INTEL.hs
- KHR.hs
- MESA.hs
- MESAX.hs
- NV.hs
- NVX.hs
- OES.hs
- OML.hs
- OVR.hs
- PGI.hs
- REND.hs
- S3.hs
- SGI.hs
- SGIS.hs
- SGIX.hs
- SUN.hs
- SUNX.hs
- ThreeDFX.hs
- Tokens.hs
- Types.hs
- Version10.hs
- Version11.hs
- Version12.hs
- Version13.hs
- Version14.hs
- Version15.hs
- Version20.hs
- Version21.hs
- WIN.hs
- AMD/
- BlendMinmaxFactor.hs
- DebugOutput.hs
- DepthClampSeparate.hs
- DrawBuffersBlend.hs
- FramebufferSamplePositions.hs
- GPUShaderHalfFloat.hs
- GPUShaderInt64.hs
- InterleavedElements.hs
- MultiDrawIndirect.hs
- NameGenDelete.hs
- OcclusionQueryEvent.hs
- PerformanceMonitor.hs
- PinnedMemory.hs
- QueryBufferObject.hs
- SamplePositions.hs
- SeamlessCubemapPerTexture.hs
- SparseTexture.hs
- StencilOperationExtended.hs
- TransformFeedback4.hs
- VertexShaderTessellator.hs
- APPLE/
- ARB/
- BaseInstance.hs
- BindlessTexture.hs
- BlendFuncExtended.hs
- BufferStorage.hs
- CLEvent.hs
- ClearBufferObject.hs
- ClearTexture.hs
- ClipControl.hs
- ColorBufferFloat.hs
- CompressedTexturePixelStorage.hs
- ComputeShader.hs
- ComputeVariableGroupSize.hs
- ConditionalRenderInverted.hs
- CopyBuffer.hs
- CopyImage.hs
- CullDistance.hs
- DebugOutput.hs
- DepthBufferFloat.hs
- DepthClamp.hs
- DepthTexture.hs
- DirectStateAccess.hs
- DrawBuffers.hs
- DrawBuffersBlend.hs
- DrawElementsBaseVertex.hs
- DrawIndirect.hs
- DrawInstanced.hs
- ES2Compatibility.hs
- ES31Compatibility.hs
- ES32Compatibility.hs
- ES3Compatibility.hs
- EnhancedLayouts.hs
- ExplicitUniformLocation.hs
- FragmentProgram.hs
- FragmentShader.hs
- FramebufferNoAttachments.hs
- FramebufferObjectCompatibility.hs
- FramebufferObjectCore.hs
- FramebufferSRGB.hs
- GPUShader5.hs
- GPUShaderFP64.hs
- GPUShaderInt64.hs
- GeometryShader4.hs
- GetProgramBinary.hs
- GetTextureSubImage.hs
- GlSpirv.hs
- HalfFloatPixel.hs
- HalfFloatVertex.hs
- ImagingCompatibility.hs
- ImagingCore.hs
- IndirectParameters.hs
- InstancedArrays.hs
- InternalformatQuery.hs
- InternalformatQuery2.hs
- InvalidateSubdata.hs
- MapBufferAlignment.hs
- MapBufferRange.hs
- MatrixPalette.hs
- MultiBind.hs
- MultiDrawIndirect.hs
- Multisample.hs
- Multitexture.hs
- OcclusionQuery.hs
- OcclusionQuery2.hs
- ParallelShaderCompile.hs
- PipelineStatisticsQuery.hs
- PixelBufferObject.hs
- PointParameters.hs
- PointSprite.hs
- PolygonOffsetClamp.hs
- ProgramInterfaceQuery.hs
- ProvokingVertex.hs
- QueryBufferObject.hs
- RobustnessCompatibility.hs
- RobustnessCore.hs
- SampleLocations.hs
- SampleShading.hs
- SamplerObjects.hs
- SeamlessCubeMap.hs
- SeamlessCubemapPerTexture.hs
- SeparateShaderObjects.hs
- ShaderAtomicCounters.hs
- ShaderImageLoadStore.hs
- ShaderObjects.hs
- ShaderStorageBufferObject.hs
- ShaderSubroutine.hs
- ShadingLanguage100.hs
- ShadingLanguageInclude.hs
- Shadow.hs
- ShadowAmbient.hs
- SparseBuffer.hs
- SparseTexture.hs
- SpirvExtensions.hs
- StencilTexturing.hs
- Sync.hs
- TessellationShader.hs
- TextureBarrier.hs
- TextureBorderClamp.hs
- TextureBufferObject.hs
- TextureBufferObjectRGB32.hs
- TextureBufferRange.hs
- TextureCompression.hs
- TextureCompressionBPTC.hs
- TextureCompressionRGTC.hs
- TextureCubeMap.hs
- TextureCubeMapArray.hs
- TextureEnvCombine.hs
- TextureEnvDot3.hs
- TextureFilterAnisotropic.hs
- TextureFilterMinmax.hs
- TextureFloat.hs
- TextureGather.hs
- TextureMirrorClampToEdge.hs
- TextureMirroredRepeat.hs
- TextureMultisample.hs
- TextureRG.hs
- TextureRGB10A2UI.hs
- TextureRectangle.hs
- TextureStencil8.hs
- TextureStorage.hs
- TextureStorageMultisample.hs
- TextureSwizzle.hs
- TextureView.hs
- TimerQuery.hs
- TransformFeedback2.hs
- TransformFeedback3.hs
- TransformFeedbackInstanced.hs
- TransformFeedbackOverflowQuery.hs
- TransposeMatrix.hs
- UniformBufferObject.hs
- VertexArrayBGRA.hs
- VertexArrayObject.hs
- VertexAttrib64Bit.hs
- VertexAttribBinding.hs
- VertexBlend.hs
- VertexBufferObject.hs
- VertexProgram.hs
- VertexShader.hs
- VertexType10f11f11fRev.hs
- VertexType2101010RevCompatibility.hs
- VertexType2101010RevCore.hs
- ViewportArray.hs
- WindowPos.hs
- ATI/
- EXT/
- ABGR.hs
- BGRA.hs
- BindableUniform.hs
- BlendColor.hs
- BlendEquationSeparate.hs
- BlendFuncSeparate.hs
- BlendMinmax.hs
- BlendSubtract.hs
- CMYKA.hs
- ClipVolumeHint.hs
- ColorSubtable.hs
- CompiledVertexArray.hs
- Convolution.hs
- CoordinateFrame.hs
- CopyTexture.hs
- CullVertex.hs
- DebugLabel.hs
- DebugMarker.hs
- DepthBoundsTest.hs
- DirectStateAccess.hs
- DrawBuffers2.hs
- DrawInstanced.hs
- DrawRangeElements.hs
- EglImageStorage.hs
- ExternalBuffer.hs
- FogCoord.hs
- FourTwoTwoPixels.hs
- FramebufferBlit.hs
- FramebufferMultisample.hs
- FramebufferMultisampleBlitScaled.hs
- FramebufferObject.hs
- FramebufferSRGB.hs
- GPUProgramParameters.hs
- GPUShader4.hs
- GeometryShader4.hs
- Histogram.hs
- IndexArrayFormats.hs
- IndexFunc.hs
- IndexMaterial.hs
- LightTexture.hs
- MemoryObject.hs
- MemoryObjectFd.hs
- MemoryObjectWin32.hs
- MultiDrawArrays.hs
- Multisample.hs
- PackedDepthStencil.hs
- PackedFloat.hs
- PackedPixels.hs
- PalettedTexture.hs
- PixelBufferObject.hs
- PixelTransform.hs
- PointParameters.hs
- PolygonOffset.hs
- PolygonOffsetClamp.hs
- ProvokingVertex.hs
- RasterMultisample.hs
- RescaleNormal.hs
- SecondaryColor.hs
- Semaphore.hs
- SemaphoreFd.hs
- SemaphoreWin32.hs
- SeparateShaderObjects.hs
- SeparateSpecularColor.hs
- ShaderFramebufferFetch.hs
- ShaderFramebufferFetchNonCoherent.hs
- ShaderImageLoadStore.hs
- SharedTexturePalette.hs
- StencilClearTag.hs
- StencilTwoSide.hs
- StencilWrap.hs
- Subtexture.hs
- Texture.hs
- Texture3D.hs
- TextureArray.hs
- TextureBufferObject.hs
- TextureCompressionLATC.hs
- TextureCompressionRGTC.hs
- TextureCompressionS3TC.hs
- TextureCubeMap.hs
- TextureEnvCombine.hs
- TextureEnvDot3.hs
- TextureFilterAnisotropic.hs
- TextureFilterMinmax.hs
- TextureInteger.hs
- TextureLODBias.hs
- TextureMirrorClamp.hs
- TextureObject.hs
- TexturePerturbNormal.hs
- TextureSNorm.hs
- TextureSRGB.hs
- TextureSRGBDecode.hs
- TextureSharedExponent.hs
- TextureSwizzle.hs
- TimerQuery.hs
- TransformFeedback.hs
- VertexArray.hs
- VertexArrayBGRA.hs
- VertexAttrib64Bit.hs
- VertexShader.hs
- VertexWeighting.hs
- Win32KeyedMutex.hs
- WindowRectangles.hs
- X11SyncObject.hs
- Functions/
- GREMEDY/
- HP/
- IBM/
- INGR/
- INTEL/
- KHR/
- MESA/
- MESAX/
- NV/
- AlphaToCoverageDitherControl.hs
- BindlessMultiDrawIndirect.hs
- BindlessMultiDrawIndirectCount.hs
- BindlessTexture.hs
- BlendEquationAdvanced.hs
- BlendEquationAdvancedCoherent.hs
- BlendMinmaxFactor.hs
- ClipSpaceWScaling.hs
- CommandList.hs
- ComputeProgram5.hs
- ConditionalRender.hs
- ConservativeRaster.hs
- ConservativeRasterDilate.hs
- ConservativeRasterPreSnap.hs
- ConservativeRasterPreSnapTriangles.hs
- CopyDepthToColor.hs
- CopyImage.hs
- DeepTexture3D.hs
- DepthBufferFloat.hs
- DepthClamp.hs
- DrawTexture.hs
- DrawVulkanImage.hs
- Evaluators.hs
- ExplicitMultisample.hs
- Fence.hs
- FillRectangle.hs
- FloatBuffer.hs
- FogDistance.hs
- FragmentCoverageToColor.hs
- FragmentProgram.hs
- FragmentProgram2.hs
- FramebufferMixedSamples.hs
- FramebufferMultisampleCoverage.hs
- GPUMulticast.hs
- GPUProgram4.hs
- GPUProgram5.hs
- GPUShader5.hs
- GeometryProgram4.hs
- HalfFloat.hs
- InternalformatSampleQuery.hs
- LightMaxExponent.hs
- MultisampleCoverage.hs
- MultisampleFilterHint.hs
- OcclusionQuery.hs
- PackedDepthStencil.hs
- ParameterBufferObject.hs
- PathRenderingCompatibility.hs
- PathRenderingCore.hs
- PathRenderingSharedEdge.hs
- PixelDataRange.hs
- PointSprite.hs
- PresentVideo.hs
- PrimitiveRestart.hs
- QueryResource.hs
- QueryResourceTag.hs
- RegisterCombiners.hs
- RegisterCombiners2.hs
- RobustnessVideoMemoryPurge.hs
- SampleLocations.hs
- ShaderBufferLoad.hs
- ShaderBufferStore.hs
- ShaderThreadGroup.hs
- TessellationProgram5.hs
- TexgenEmboss.hs
- TexgenReflection.hs
- TextureBarrier.hs
- TextureEnvCombine4.hs
- TextureExpandNormal.hs
- TextureMultisample.hs
- TextureRectangle.hs
- TextureShader.hs
- TextureShader2.hs
- TextureShader3.hs
- TransformFeedback.hs
- TransformFeedback2.hs
- UniformBufferUnifiedMemory.hs
- VDPAUInterop.hs
- VertexArrayRange.hs
- VertexArrayRange2.hs
- VertexAttribInteger64Bit.hs
- VertexBufferUnifiedMemory.hs
- VertexProgram.hs
- VertexProgram2Option.hs
- VertexProgram3.hs
- VertexProgram4.hs
- VideoCapture.hs
- ViewportSwizzle.hs
- NVX/
- OES/
- OML/
- OVR/
- PGI/
- REND/
- S3/
- SGI/
- SGIS/
- SGIX/
- Async.hs
- AsyncHistogram.hs
- AsyncPixel.hs
- BlendAlphaMinmax.hs
- CalligraphicFragment.hs
- Clipmap.hs
- ConvolutionAccuracy.hs
- DepthTexture.hs
- FlushRaster.hs
- FogOffset.hs
- FragmentLighting.hs
- Framezoom.hs
- IglooInterface.hs
- Instruments.hs
- Interlace.hs
- IrInstrument1.hs
- ListPriority.hs
- PixelTexture.hs
- PixelTiles.hs
- PolynomialFFD.hs
- ReferencePlane.hs
- Resample.hs
- ScalebiasHint.hs
- Shadow.hs
- ShadowAmbient.hs
- Sprite.hs
- Subsample.hs
- TagSampleBuffer.hs
- TextureAddEnv.hs
- TextureCoordinateClamp.hs
- TextureLODBias.hs
- TextureMultiBuffer.hs
- TextureScaleBias.hs
- VertexPreclip.hs
- YCrCb.hs
- YCrCbA.hs
- SUN/
- SUNX/
- ThreeDFX/
- WIN/
- Graphics/