Safe Haskell | Safe-Inferred |
---|---|
Language | Haskell2010 |
Synopsis
- data Options = Options {}
- data Antialiasing
- vis :: Real b => Options -> Double -> a -> (FullState a -> IO a) -> (FullState a -> IO (VisObject b, Maybe Cursor)) -> (a -> IO ()) -> Maybe (a -> Key -> KeyState -> Modifiers -> Position -> a) -> Maybe (a -> Position -> a) -> Maybe (a -> Position -> a) -> IO ()
- visMovie :: forall b. Real b => Options -> (Int -> FilePath) -> Double -> [VisObject b] -> Maybe Cursor -> IO ()
- visMovieImmediately :: forall b. Real b => Options -> (Int -> FilePath) -> Double -> [VisObject b] -> Maybe Cursor -> IO ()
- type FullState a = (a, Float)
Documentation
Options | |
|
data Antialiasing Source #
Instances
Show Antialiasing Source # | |
Defined in Vis.Vis showsPrec :: Int -> Antialiasing -> ShowS # show :: Antialiasing -> String # showList :: [Antialiasing] -> ShowS # | |
Eq Antialiasing Source # | |
Defined in Vis.Vis (==) :: Antialiasing -> Antialiasing -> Bool # (/=) :: Antialiasing -> Antialiasing -> Bool # | |
Ord Antialiasing Source # | |
Defined in Vis.Vis compare :: Antialiasing -> Antialiasing -> Ordering # (<) :: Antialiasing -> Antialiasing -> Bool # (<=) :: Antialiasing -> Antialiasing -> Bool # (>) :: Antialiasing -> Antialiasing -> Bool # (>=) :: Antialiasing -> Antialiasing -> Bool # max :: Antialiasing -> Antialiasing -> Antialiasing # min :: Antialiasing -> Antialiasing -> Antialiasing # |
:: Real b | |
=> Options | user options |
-> Double | sample time |
-> a | initial state |
-> (FullState a -> IO a) | sim function |
-> (FullState a -> IO (VisObject b, Maybe Cursor)) | draw function, can give a different cursor |
-> (a -> IO ()) | set camera function |
-> Maybe (a -> Key -> KeyState -> Modifiers -> Position -> a) | keyboard/mouse callback |
-> Maybe (a -> Position -> a) | motion callback |
-> Maybe (a -> Position -> a) | passive motion callback |
-> IO () |
:: forall b. Real b | |
=> Options | user options |
-> (Int -> FilePath) | where to write the bitmaps |
-> Double | sample time |
-> [VisObject b] | movie to draw |
-> Maybe Cursor | optional cursor |
-> IO () |
Make a series of images, one from each VisObject
.
When visMovieImmediately
is executed a window is opened and without
waiting the images are created and saved to disk.