{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE OverloadedStrings #-}
module Data.ByteString.Base64
( encodeBase64
, encodeBase64'
, decodeBase64
, decodeBase64Lenient
, isBase64
, isValidBase64
) where
import Data.ByteString.Internal (ByteString(..))
import Data.ByteString.Base64.Internal
import Data.ByteString.Base64.Internal.Head
import Data.ByteString.Base64.Internal.Tables
import Data.Either (isRight)
import Data.Text (Text)
import qualified Data.Text.Encoding as T
import System.IO.Unsafe
encodeBase64 :: ByteString -> Text
encodeBase64 = T.decodeUtf8 . encodeBase64'
{-# INLINE encodeBase64 #-}
encodeBase64' :: ByteString -> ByteString
encodeBase64' = encodeBase64_ base64Table
{-# INLINE encodeBase64' #-}
decodeBase64 :: ByteString -> Either Text ByteString
decodeBase64 bs@(PS _ _ !l)
| r == 1 = Left "Base64-encoded bytestring has invalid size"
| r /= 0 = Left "Base64-encoded bytestring requires padding"
| otherwise = unsafeDupablePerformIO $ decodeBase64_ dlen decodeB64Table bs
where
(!q, !r) = divMod l 4
!dlen = q * 3
{-# INLINE decodeBase64 #-}
decodeBase64Lenient :: ByteString -> ByteString
decodeBase64Lenient = decodeBase64Lenient_ decodeB64Table
{-# INLINE decodeBase64Lenient #-}
isBase64 :: ByteString -> Bool
isBase64 bs = isValidBase64 bs && isRight (decodeBase64 bs)
{-# INLINE isBase64 #-}
isValidBase64 :: ByteString -> Bool
isValidBase64 = validateBase64 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
{-# INLINE isValidBase64 #-}