{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE TypeFamilies #-}
module Internal.AppendVec
( AppendVec
, fromVector
, makeEmpty
, getVector
, getCapacity
, FrozenAppendVec(..)
, grow
, canGrowWithoutCopy
) where
import Control.Monad (when)
import Control.Monad.Catch (MonadThrow(throwM))
import Control.Monad.Primitive (PrimMonad, PrimState)
import qualified Data.Vector.Generic as GV
import qualified Data.Vector.Generic.Mutable as GMV
import Capnp.Errors (Error(SizeError))
import Data.Mutable (Thaw (..))
data AppendVec v s a = AppendVec
{ AppendVec v s a -> v s a
mutVec :: v s a
, AppendVec v s a -> Int
mutVecLen :: !Int
}
fromVector :: GMV.MVector v a => v s a -> AppendVec v s a
fromVector :: v s a -> AppendVec v s a
fromVector v s a
vec = AppendVec :: forall (v :: * -> * -> *) s a. v s a -> Int -> AppendVec v s a
AppendVec
{ mutVec :: v s a
mutVec = v s a
vec
, mutVecLen :: Int
mutVecLen = v s a -> Int
forall (v :: * -> * -> *) a s. MVector v a => v s a -> Int
GMV.length v s a
vec
}
makeEmpty :: GMV.MVector v a => v s a -> AppendVec v s a
makeEmpty :: v s a -> AppendVec v s a
makeEmpty v s a
vec = AppendVec :: forall (v :: * -> * -> *) s a. v s a -> Int -> AppendVec v s a
AppendVec
{ mutVec :: v s a
mutVec = v s a
vec
, mutVecLen :: Int
mutVecLen = Int
0
}
getVector :: GMV.MVector v a => AppendVec v s a -> v s a
getVector :: AppendVec v s a -> v s a
getVector AppendVec{v s a
mutVec :: v s a
mutVec :: forall (v :: * -> * -> *) s a. AppendVec v s a -> v s a
mutVec, Int
mutVecLen :: Int
mutVecLen :: forall (v :: * -> * -> *) s a. AppendVec v s a -> Int
mutVecLen} = Int -> Int -> v s a -> v s a
forall (v :: * -> * -> *) a s.
MVector v a =>
Int -> Int -> v s a -> v s a
GMV.slice Int
0 Int
mutVecLen v s a
mutVec
getCapacity :: GMV.MVector v a => AppendVec v s a -> Int
getCapacity :: AppendVec v s a -> Int
getCapacity AppendVec{v s a
mutVec :: v s a
mutVec :: forall (v :: * -> * -> *) s a. AppendVec v s a -> v s a
mutVec} = v s a -> Int
forall (v :: * -> * -> *) a s. MVector v a => v s a -> Int
GMV.length v s a
mutVec
newtype FrozenAppendVec v a = FrozenAppendVec { FrozenAppendVec v a -> v a
getFrozenVector :: v a }
instance GV.Vector v a => Thaw (FrozenAppendVec v a) where
type Mutable s (FrozenAppendVec v a) = AppendVec (GV.Mutable v) s a
thaw :: FrozenAppendVec v a -> m (Mutable s (FrozenAppendVec v a))
thaw = (v a -> m (Mutable v s a))
-> FrozenAppendVec v a -> m (AppendVec (Mutable v) s a)
forall (m :: * -> *) (v :: * -> * -> *) a (v :: * -> *) a s.
(Monad m, MVector v a) =>
(v a -> m (v s a)) -> FrozenAppendVec v a -> m (AppendVec v s a)
thawAppend v a -> m (Mutable v s a)
forall (m :: * -> *) (v :: * -> *) a.
(PrimMonad m, Vector v a) =>
v a -> m (Mutable v (PrimState m) a)
GV.thaw
unsafeThaw :: FrozenAppendVec v a -> m (Mutable s (FrozenAppendVec v a))
unsafeThaw = (v a -> m (Mutable v s a))
-> FrozenAppendVec v a -> m (AppendVec (Mutable v) s a)
forall (m :: * -> *) (v :: * -> * -> *) a (v :: * -> *) a s.
(Monad m, MVector v a) =>
(v a -> m (v s a)) -> FrozenAppendVec v a -> m (AppendVec v s a)
thawAppend v a -> m (Mutable v s a)
forall (m :: * -> *) (v :: * -> *) a.
(PrimMonad m, Vector v a) =>
v a -> m (Mutable v (PrimState m) a)
GV.unsafeThaw
freeze :: Mutable s (FrozenAppendVec v a) -> m (FrozenAppendVec v a)
freeze = (Mutable v s a -> m (v a))
-> AppendVec (Mutable v) s a -> m (FrozenAppendVec v a)
forall (f :: * -> *) (v :: * -> * -> *) a s (v :: * -> *) a.
(Functor f, MVector v a) =>
(v s a -> f (v a)) -> AppendVec v s a -> f (FrozenAppendVec v a)
freezeAppend Mutable v s a -> m (v a)
forall (m :: * -> *) (v :: * -> *) a.
(PrimMonad m, Vector v a) =>
Mutable v (PrimState m) a -> m (v a)
GV.freeze
unsafeFreeze :: Mutable s (FrozenAppendVec v a) -> m (FrozenAppendVec v a)
unsafeFreeze = (Mutable v s a -> m (v a))
-> AppendVec (Mutable v) s a -> m (FrozenAppendVec v a)
forall (f :: * -> *) (v :: * -> * -> *) a s (v :: * -> *) a.
(Functor f, MVector v a) =>
(v s a -> f (v a)) -> AppendVec v s a -> f (FrozenAppendVec v a)
freezeAppend Mutable v s a -> m (v a)
forall (m :: * -> *) (v :: * -> *) a.
(PrimMonad m, Vector v a) =>
Mutable v (PrimState m) a -> m (v a)
GV.unsafeFreeze
thawAppend :: (v a -> m (v s a)) -> FrozenAppendVec v a -> m (AppendVec v s a)
thawAppend v a -> m (v s a)
thaw FrozenAppendVec v a
frozen = do
v s a
mvec <- v a -> m (v s a)
thaw (v a -> m (v s a)) -> v a -> m (v s a)
forall a b. (a -> b) -> a -> b
$ FrozenAppendVec v a -> v a
forall (v :: * -> *) a. FrozenAppendVec v a -> v a
getFrozenVector FrozenAppendVec v a
frozen
AppendVec v s a -> m (AppendVec v s a)
forall (f :: * -> *) a. Applicative f => a -> f a
pure AppendVec :: forall (v :: * -> * -> *) s a. v s a -> Int -> AppendVec v s a
AppendVec
{ mutVec :: v s a
mutVec = v s a
mvec
, mutVecLen :: Int
mutVecLen = v s a -> Int
forall (v :: * -> * -> *) a s. MVector v a => v s a -> Int
GMV.length v s a
mvec
}
freezeAppend :: (v s a -> f (v a)) -> AppendVec v s a -> f (FrozenAppendVec v a)
freezeAppend v s a -> f (v a)
freeze = (v a -> FrozenAppendVec v a) -> f (v a) -> f (FrozenAppendVec v a)
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
fmap v a -> FrozenAppendVec v a
forall (v :: * -> *) a. v a -> FrozenAppendVec v a
FrozenAppendVec (f (v a) -> f (FrozenAppendVec v a))
-> (AppendVec v s a -> f (v a))
-> AppendVec v s a
-> f (FrozenAppendVec v a)
forall b c a. (b -> c) -> (a -> b) -> a -> c
. v s a -> f (v a)
freeze (v s a -> f (v a))
-> (AppendVec v s a -> v s a) -> AppendVec v s a -> f (v a)
forall b c a. (b -> c) -> (a -> b) -> a -> c
. AppendVec v s a -> v s a
forall (v :: * -> * -> *) a s.
MVector v a =>
AppendVec v s a -> v s a
getVector
grow :: (MonadThrow m, PrimMonad m, s ~ PrimState m, GMV.MVector v a)
=> AppendVec v s a -> Int -> Int -> m (AppendVec v s a)
grow :: AppendVec v s a -> Int -> Int -> m (AppendVec v s a)
grow vec :: AppendVec v s a
vec@AppendVec{v s a
mutVec :: v s a
mutVec :: forall (v :: * -> * -> *) s a. AppendVec v s a -> v s a
mutVec,Int
mutVecLen :: Int
mutVecLen :: forall (v :: * -> * -> *) s a. AppendVec v s a -> Int
mutVecLen} Int
amount Int
maxSize = do
Bool -> m () -> m ()
forall (f :: * -> *). Applicative f => Bool -> f () -> f ()
when (Int
maxSize Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
amount Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
< Int
mutVecLen) (m () -> m ()) -> m () -> m ()
forall a b. (a -> b) -> a -> b
$
Error -> m ()
forall (m :: * -> *) e a. (MonadThrow m, Exception e) => e -> m a
throwM Error
SizeError
v s a
mutVec <-
if AppendVec v s a -> Int -> Bool
forall (v :: * -> * -> *) a s.
MVector v a =>
AppendVec v s a -> Int -> Bool
canGrowWithoutCopy AppendVec v s a
vec Int
amount then
v s a -> m (v s a)
forall (f :: * -> *) a. Applicative f => a -> f a
pure v s a
mutVec
else
v (PrimState m) a -> Int -> m (v (PrimState m) a)
forall (m :: * -> *) (v :: * -> * -> *) a.
(PrimMonad m, MVector v a) =>
v (PrimState m) a -> Int -> m (v (PrimState m) a)
GMV.grow v s a
v (PrimState m) a
mutVec (Int -> Int -> Int
forall a. Ord a => a -> a -> a
max Int
amount (Int
mutVecLen Int -> Int -> Int
forall a. Num a => a -> a -> a
* Int
2))
AppendVec v s a -> m (AppendVec v s a)
forall (f :: * -> *) a. Applicative f => a -> f a
pure AppendVec :: forall (v :: * -> * -> *) s a. v s a -> Int -> AppendVec v s a
AppendVec
{ mutVec :: v s a
mutVec = v s a
mutVec
, mutVecLen :: Int
mutVecLen = Int
mutVecLen Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
amount
}
canGrowWithoutCopy :: (GMV.MVector v a) => AppendVec v s a -> Int -> Bool
canGrowWithoutCopy :: AppendVec v s a -> Int -> Bool
canGrowWithoutCopy AppendVec{v s a
mutVec :: v s a
mutVec :: forall (v :: * -> * -> *) s a. AppendVec v s a -> v s a
mutVec,Int
mutVecLen :: Int
mutVecLen :: forall (v :: * -> * -> *) s a. AppendVec v s a -> Int
mutVecLen} Int
amount =
Int
mutVecLen Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
amount Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
<= v s a -> Int
forall (v :: * -> * -> *) a s. MVector v a => v s a -> Int
GMV.length v s a
mutVec