Safe Haskell | None |
---|---|
Language | Haskell98 |
Synopsis
- translate :: V3 -> Geometry -> Geometry
- extrude :: V3 -> Geometry -> Geometry
- extr_outline :: Vector Int -> Vector (Vector Int)
- normalsFrom :: V3 -> Vector V3 -> V3
- cycleNeighbours :: Vector a -> Vector (Vector a)
- cycleN :: a -> Vector a -> Vector (Vector a)
- atop :: Geometry -> Geometry -> Geometry
- changeDiffuseColor :: String -> V4 -> Geometry -> Geometry
- changeAmbientColor :: String -> V4 -> Geometry -> Geometry
Documentation
extrude :: V3 -> Geometry -> Geometry Source #
extrude a 2d polygon to 3d, the same points are added again with extrusion direction v