Safe Haskell | None |
---|---|
Language | Haskell2010 |
Documentation
vertexToGLSLAttr :: ValidVertex g i o => VertexShader g i o -> (String, [(String, Int)]) Source
vertexToGLSL :: ValidVertex g i o => VertexShader g i o -> String Source
fragmentToGLSL :: Valid g i [] => FragmentShader g i -> String Source
globalName :: Typeable t => t -> String Source
attributeName :: Typeable t => t -> String Source