{-# LANGUAGE CPP #-}
{-# LANGUAGE ScopedTypeVariables #-}
module GHC.SysTools.Terminal (stderrSupportsAnsiColors) where
import GHC.Prelude
#if !defined(mingw32_HOST_OS)
import System.IO (hIsTerminalDevice, stderr)
#else
import GHC.IO (catchException)
import GHC.Utils.Exception (try)
import Foreign (Ptr, peek, with)
import qualified Graphics.Win32 as Win32
import qualified System.Win32 as Win32
#endif
import System.IO.Unsafe
#if defined(mingw32_HOST_OS) && !defined(WINAPI)
# if defined(i386_HOST_ARCH)
# define WINAPI stdcall
# elif defined(x86_64_HOST_ARCH)
# define WINAPI ccall
# else
# error unknown architecture
# endif
#endif
stderrSupportsAnsiColors :: Bool
stderrSupportsAnsiColors :: Bool
stderrSupportsAnsiColors = IO Bool -> Bool
forall a. IO a -> a
unsafePerformIO IO Bool
stderrSupportsAnsiColors'
{-# NOINLINE stderrSupportsAnsiColors #-}
stderrSupportsAnsiColors' :: IO Bool
stderrSupportsAnsiColors' :: IO Bool
stderrSupportsAnsiColors' = do
#if !defined(mingw32_HOST_OS)
Handle -> IO Bool
hIsTerminalDevice Handle
stderr
#else
h <- Win32.getStdHandle Win32.sTD_ERROR_HANDLE
`catchException` \ (_ :: IOError) ->
pure Win32.nullHANDLE
if h == Win32.nullHANDLE
then pure False
else do
eMode <- try (getConsoleMode h)
case eMode of
Left (_ :: IOError) -> Win32.isMinTTYHandle h
Right mode
| modeHasVTP mode -> pure True
| otherwise -> enableVTP h mode
where
enableVTP :: Win32.HANDLE -> Win32.DWORD -> IO Bool
enableVTP h mode = do
setConsoleMode h (modeAddVTP mode)
modeHasVTP <$> getConsoleMode h
`catchException` \ (_ :: IOError) ->
pure False
modeHasVTP :: Win32.DWORD -> Bool
modeHasVTP mode = mode .&. eNABLE_VIRTUAL_TERMINAL_PROCESSING /= 0
modeAddVTP :: Win32.DWORD -> Win32.DWORD
modeAddVTP mode = mode .|. eNABLE_VIRTUAL_TERMINAL_PROCESSING
eNABLE_VIRTUAL_TERMINAL_PROCESSING :: Win32.DWORD
eNABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004
getConsoleMode :: Win32.HANDLE -> IO Win32.DWORD
getConsoleMode h = with 64 $ \ mode -> do
Win32.failIfFalse_ "GetConsoleMode" (c_GetConsoleMode h mode)
peek mode
setConsoleMode :: Win32.HANDLE -> Win32.DWORD -> IO ()
setConsoleMode h mode = do
Win32.failIfFalse_ "SetConsoleMode" (c_SetConsoleMode h mode)
foreign import WINAPI unsafe "windows.h GetConsoleMode" c_GetConsoleMode
:: Win32.HANDLE -> Ptr Win32.DWORD -> IO Win32.BOOL
foreign import WINAPI unsafe "windows.h SetConsoleMode" c_SetConsoleMode
:: Win32.HANDLE -> Win32.DWORD -> IO Win32.BOOL
#endif