{-# LANGUAGE TypeApplications #-}
#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif
module GI.Gtk.Objects.EventControllerMotion
(
EventControllerMotion(..) ,
IsEventControllerMotion ,
toEventControllerMotion ,
noEventControllerMotion ,
#if defined(ENABLE_OVERLOADING)
ResolveEventControllerMotionMethod ,
#endif
eventControllerMotionNew ,
C_EventControllerMotionEnterCallback ,
EventControllerMotionEnterCallback ,
#if defined(ENABLE_OVERLOADING)
EventControllerMotionEnterSignalInfo ,
#endif
afterEventControllerMotionEnter ,
genClosure_EventControllerMotionEnter ,
mk_EventControllerMotionEnterCallback ,
noEventControllerMotionEnterCallback ,
onEventControllerMotionEnter ,
wrap_EventControllerMotionEnterCallback ,
C_EventControllerMotionLeaveCallback ,
EventControllerMotionLeaveCallback ,
#if defined(ENABLE_OVERLOADING)
EventControllerMotionLeaveSignalInfo ,
#endif
afterEventControllerMotionLeave ,
genClosure_EventControllerMotionLeave ,
mk_EventControllerMotionLeaveCallback ,
noEventControllerMotionLeaveCallback ,
onEventControllerMotionLeave ,
wrap_EventControllerMotionLeaveCallback ,
C_EventControllerMotionMotionCallback ,
EventControllerMotionMotionCallback ,
#if defined(ENABLE_OVERLOADING)
EventControllerMotionMotionSignalInfo ,
#endif
afterEventControllerMotionMotion ,
genClosure_EventControllerMotionMotion ,
mk_EventControllerMotionMotionCallback ,
noEventControllerMotionMotionCallback ,
onEventControllerMotionMotion ,
wrap_EventControllerMotionMotionCallback,
) where
import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P
import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Data.Text as T
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GI.GObject.Objects.Object as GObject.Object
import {-# SOURCE #-} qualified GI.Gtk.Objects.EventController as Gtk.EventController
import {-# SOURCE #-} qualified GI.Gtk.Objects.Widget as Gtk.Widget
newtype EventControllerMotion = EventControllerMotion (ManagedPtr EventControllerMotion)
deriving (EventControllerMotion -> EventControllerMotion -> Bool
(EventControllerMotion -> EventControllerMotion -> Bool)
-> (EventControllerMotion -> EventControllerMotion -> Bool)
-> Eq EventControllerMotion
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: EventControllerMotion -> EventControllerMotion -> Bool
$c/= :: EventControllerMotion -> EventControllerMotion -> Bool
== :: EventControllerMotion -> EventControllerMotion -> Bool
$c== :: EventControllerMotion -> EventControllerMotion -> Bool
Eq)
foreign import ccall "gtk_event_controller_motion_get_type"
c_gtk_event_controller_motion_get_type :: IO GType
instance GObject EventControllerMotion where
gobjectType :: IO GType
gobjectType = IO GType
c_gtk_event_controller_motion_get_type
instance B.GValue.IsGValue EventControllerMotion where
toGValue :: EventControllerMotion -> IO GValue
toGValue o :: EventControllerMotion
o = do
GType
gtype <- IO GType
c_gtk_event_controller_motion_get_type
EventControllerMotion
-> (Ptr EventControllerMotion -> IO GValue) -> IO GValue
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr EventControllerMotion
o (GType
-> (GValue -> Ptr EventControllerMotion -> IO ())
-> Ptr EventControllerMotion
-> IO GValue
forall a. GType -> (GValue -> a -> IO ()) -> a -> IO GValue
B.GValue.buildGValue GType
gtype GValue -> Ptr EventControllerMotion -> IO ()
forall a. GObject a => GValue -> Ptr a -> IO ()
B.GValue.set_object)
fromGValue :: GValue -> IO EventControllerMotion
fromGValue gv :: GValue
gv = do
Ptr EventControllerMotion
ptr <- GValue -> IO (Ptr EventControllerMotion)
forall b. GObject b => GValue -> IO (Ptr b)
B.GValue.get_object GValue
gv :: IO (Ptr EventControllerMotion)
(ManagedPtr EventControllerMotion -> EventControllerMotion)
-> Ptr EventControllerMotion -> IO EventControllerMotion
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion Ptr EventControllerMotion
ptr
class (GObject o, O.IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o
instance (GObject o, O.IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o
instance O.HasParentTypes EventControllerMotion
type instance O.ParentTypes EventControllerMotion = '[Gtk.EventController.EventController, GObject.Object.Object]
toEventControllerMotion :: (MonadIO m, IsEventControllerMotion o) => o -> m EventControllerMotion
toEventControllerMotion :: o -> m EventControllerMotion
toEventControllerMotion = IO EventControllerMotion -> m EventControllerMotion
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO EventControllerMotion -> m EventControllerMotion)
-> (o -> IO EventControllerMotion) -> o -> m EventControllerMotion
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr EventControllerMotion -> EventControllerMotion)
-> o -> IO EventControllerMotion
forall o o'.
(HasCallStack, GObject o, GObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
unsafeCastTo ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion
noEventControllerMotion :: Maybe EventControllerMotion
noEventControllerMotion :: Maybe EventControllerMotion
noEventControllerMotion = Maybe EventControllerMotion
forall a. Maybe a
Nothing
#if defined(ENABLE_OVERLOADING)
type family ResolveEventControllerMotionMethod (t :: Symbol) (o :: *) :: * where
ResolveEventControllerMotionMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
ResolveEventControllerMotionMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
ResolveEventControllerMotionMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
ResolveEventControllerMotionMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
ResolveEventControllerMotionMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
ResolveEventControllerMotionMethod "handleEvent" o = Gtk.EventController.EventControllerHandleEventMethodInfo
ResolveEventControllerMotionMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
ResolveEventControllerMotionMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
ResolveEventControllerMotionMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
ResolveEventControllerMotionMethod "ref" o = GObject.Object.ObjectRefMethodInfo
ResolveEventControllerMotionMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
ResolveEventControllerMotionMethod "reset" o = Gtk.EventController.EventControllerResetMethodInfo
ResolveEventControllerMotionMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
ResolveEventControllerMotionMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
ResolveEventControllerMotionMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
ResolveEventControllerMotionMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
ResolveEventControllerMotionMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
ResolveEventControllerMotionMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
ResolveEventControllerMotionMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
ResolveEventControllerMotionMethod "getPropagationPhase" o = Gtk.EventController.EventControllerGetPropagationPhaseMethodInfo
ResolveEventControllerMotionMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
ResolveEventControllerMotionMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
ResolveEventControllerMotionMethod "getWidget" o = Gtk.EventController.EventControllerGetWidgetMethodInfo
ResolveEventControllerMotionMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
ResolveEventControllerMotionMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
ResolveEventControllerMotionMethod "setPropagationPhase" o = Gtk.EventController.EventControllerSetPropagationPhaseMethodInfo
ResolveEventControllerMotionMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
ResolveEventControllerMotionMethod l o = O.MethodResolutionFailed l o
instance (info ~ ResolveEventControllerMotionMethod t EventControllerMotion, O.MethodInfo info EventControllerMotion p) => OL.IsLabel t (EventControllerMotion -> p) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.overloadedMethod @info
#else
fromLabel _ = O.overloadedMethod @info
#endif
#endif
type EventControllerMotionEnterCallback =
Double
-> Double
-> IO ()
noEventControllerMotionEnterCallback :: Maybe EventControllerMotionEnterCallback
noEventControllerMotionEnterCallback :: Maybe EventControllerMotionEnterCallback
noEventControllerMotionEnterCallback = Maybe EventControllerMotionEnterCallback
forall a. Maybe a
Nothing
type C_EventControllerMotionEnterCallback =
Ptr () ->
CDouble ->
CDouble ->
Ptr () ->
IO ()
foreign import ccall "wrapper"
mk_EventControllerMotionEnterCallback :: C_EventControllerMotionEnterCallback -> IO (FunPtr C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionEnter :: MonadIO m => EventControllerMotionEnterCallback -> m (GClosure C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionEnter :: EventControllerMotionEnterCallback
-> m (GClosure C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionEnter cb :: EventControllerMotionEnterCallback
cb = IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
cb
C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
cb' IO (FunPtr C_EventControllerMotionEnterCallback)
-> (FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure
wrap_EventControllerMotionEnterCallback ::
EventControllerMotionEnterCallback ->
C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback :: EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback _cb :: EventControllerMotionEnterCallback
_cb _ x :: CDouble
x y :: CDouble
y _ = do
let x' :: Double
x' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
x
let y' :: Double
y' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
y
EventControllerMotionEnterCallback
_cb Double
x' Double
y'
onEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId
onEventControllerMotionEnter :: a -> EventControllerMotionEnterCallback -> m SignalHandlerId
onEventControllerMotionEnter obj :: a
obj cb :: EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
cb
FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "enter" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing
afterEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId
afterEventControllerMotionEnter :: a -> EventControllerMotionEnterCallback -> m SignalHandlerId
afterEventControllerMotionEnter obj :: a
obj cb :: EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
cb
FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "enter" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing
#if defined(ENABLE_OVERLOADING)
data EventControllerMotionEnterSignalInfo
instance SignalInfo EventControllerMotionEnterSignalInfo where
type HaskellCallbackType EventControllerMotionEnterSignalInfo = EventControllerMotionEnterCallback
connectSignal obj cb connectMode detail = do
let cb' = wrap_EventControllerMotionEnterCallback cb
cb'' <- mk_EventControllerMotionEnterCallback cb'
connectSignalFunPtr obj "enter" cb'' connectMode detail
#endif
type EventControllerMotionLeaveCallback =
IO ()
noEventControllerMotionLeaveCallback :: Maybe EventControllerMotionLeaveCallback
noEventControllerMotionLeaveCallback :: Maybe (IO ())
noEventControllerMotionLeaveCallback = Maybe (IO ())
forall a. Maybe a
Nothing
type C_EventControllerMotionLeaveCallback =
Ptr () ->
Ptr () ->
IO ()
foreign import ccall "wrapper"
mk_EventControllerMotionLeaveCallback :: C_EventControllerMotionLeaveCallback -> IO (FunPtr C_EventControllerMotionLeaveCallback)
genClosure_EventControllerMotionLeave :: MonadIO m => EventControllerMotionLeaveCallback -> m (GClosure C_EventControllerMotionLeaveCallback)
genClosure_EventControllerMotionLeave :: IO () -> m (GClosure C_EventControllerMotionLeaveCallback)
genClosure_EventControllerMotionLeave cb :: IO ()
cb = IO (GClosure C_EventControllerMotionLeaveCallback)
-> m (GClosure C_EventControllerMotionLeaveCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_EventControllerMotionLeaveCallback)
-> m (GClosure C_EventControllerMotionLeaveCallback))
-> IO (GClosure C_EventControllerMotionLeaveCallback)
-> m (GClosure C_EventControllerMotionLeaveCallback)
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionLeaveCallback
cb' = IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
cb
C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
cb' IO (FunPtr C_EventControllerMotionLeaveCallback)
-> (FunPtr C_EventControllerMotionLeaveCallback
-> IO (GClosure C_EventControllerMotionLeaveCallback))
-> IO (GClosure C_EventControllerMotionLeaveCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_EventControllerMotionLeaveCallback
-> IO (GClosure C_EventControllerMotionLeaveCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure
wrap_EventControllerMotionLeaveCallback ::
EventControllerMotionLeaveCallback ->
C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback :: IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback _cb :: IO ()
_cb _ _ = do
IO ()
_cb
onEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId
onEventControllerMotionLeave :: a -> IO () -> m SignalHandlerId
onEventControllerMotionLeave obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionLeaveCallback
cb' = IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
cb
FunPtr C_EventControllerMotionLeaveCallback
cb'' <- C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionLeaveCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "leave" FunPtr C_EventControllerMotionLeaveCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing
afterEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId
afterEventControllerMotionLeave :: a -> IO () -> m SignalHandlerId
afterEventControllerMotionLeave obj :: a
obj cb :: IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionLeaveCallback
cb' = IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
cb
FunPtr C_EventControllerMotionLeaveCallback
cb'' <- C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionLeaveCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "leave" FunPtr C_EventControllerMotionLeaveCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing
#if defined(ENABLE_OVERLOADING)
data EventControllerMotionLeaveSignalInfo
instance SignalInfo EventControllerMotionLeaveSignalInfo where
type HaskellCallbackType EventControllerMotionLeaveSignalInfo = EventControllerMotionLeaveCallback
connectSignal obj cb connectMode detail = do
let cb' = wrap_EventControllerMotionLeaveCallback cb
cb'' <- mk_EventControllerMotionLeaveCallback cb'
connectSignalFunPtr obj "leave" cb'' connectMode detail
#endif
type EventControllerMotionMotionCallback =
Double
-> Double
-> IO ()
noEventControllerMotionMotionCallback :: Maybe EventControllerMotionMotionCallback
noEventControllerMotionMotionCallback :: Maybe EventControllerMotionEnterCallback
noEventControllerMotionMotionCallback = Maybe EventControllerMotionEnterCallback
forall a. Maybe a
Nothing
type C_EventControllerMotionMotionCallback =
Ptr () ->
CDouble ->
CDouble ->
Ptr () ->
IO ()
foreign import ccall "wrapper"
mk_EventControllerMotionMotionCallback :: C_EventControllerMotionMotionCallback -> IO (FunPtr C_EventControllerMotionMotionCallback)
genClosure_EventControllerMotionMotion :: MonadIO m => EventControllerMotionMotionCallback -> m (GClosure C_EventControllerMotionMotionCallback)
genClosure_EventControllerMotionMotion :: EventControllerMotionEnterCallback
-> m (GClosure C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionMotion cb :: EventControllerMotionEnterCallback
cb = IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
cb
C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
cb' IO (FunPtr C_EventControllerMotionEnterCallback)
-> (FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure
wrap_EventControllerMotionMotionCallback ::
EventControllerMotionMotionCallback ->
C_EventControllerMotionMotionCallback
wrap_EventControllerMotionMotionCallback :: EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback _cb :: EventControllerMotionEnterCallback
_cb _ x :: CDouble
x y :: CDouble
y _ = do
let x' :: Double
x' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
x
let y' :: Double
y' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
y
EventControllerMotionEnterCallback
_cb Double
x' Double
y'
onEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId
onEventControllerMotionMotion :: a -> EventControllerMotionEnterCallback -> m SignalHandlerId
onEventControllerMotionMotion obj :: a
obj cb :: EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
cb
FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "motion" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing
afterEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId
afterEventControllerMotionMotion :: a -> EventControllerMotionEnterCallback -> m SignalHandlerId
afterEventControllerMotionMotion obj :: a
obj cb :: EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
cb
FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj "motion" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing
#if defined(ENABLE_OVERLOADING)
data EventControllerMotionMotionSignalInfo
instance SignalInfo EventControllerMotionMotionSignalInfo where
type HaskellCallbackType EventControllerMotionMotionSignalInfo = EventControllerMotionMotionCallback
connectSignal obj cb connectMode detail = do
let cb' = wrap_EventControllerMotionMotionCallback cb
cb'' <- mk_EventControllerMotionMotionCallback cb'
connectSignalFunPtr obj "motion" cb'' connectMode detail
#endif
#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList EventControllerMotion
type instance O.AttributeList EventControllerMotion = EventControllerMotionAttributeList
type EventControllerMotionAttributeList = ('[ '("propagationPhase", Gtk.EventController.EventControllerPropagationPhasePropertyInfo), '("widget", Gtk.EventController.EventControllerWidgetPropertyInfo)] :: [(Symbol, *)])
#endif
#if defined(ENABLE_OVERLOADING)
#endif
#if defined(ENABLE_OVERLOADING)
type instance O.SignalList EventControllerMotion = EventControllerMotionSignalList
type EventControllerMotionSignalList = ('[ '("enter", EventControllerMotionEnterSignalInfo), '("leave", EventControllerMotionLeaveSignalInfo), '("motion", EventControllerMotionMotionSignalInfo), '("notify", GObject.Object.ObjectNotifySignalInfo)] :: [(Symbol, *)])
#endif
foreign import ccall "gtk_event_controller_motion_new" gtk_event_controller_motion_new ::
Ptr Gtk.Widget.Widget ->
IO (Ptr EventControllerMotion)
eventControllerMotionNew ::
(B.CallStack.HasCallStack, MonadIO m, Gtk.Widget.IsWidget a) =>
a
-> m EventControllerMotion
eventControllerMotionNew :: a -> m EventControllerMotion
eventControllerMotionNew widget :: a
widget = IO EventControllerMotion -> m EventControllerMotion
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO EventControllerMotion -> m EventControllerMotion)
-> IO EventControllerMotion -> m EventControllerMotion
forall a b. (a -> b) -> a -> b
$ do
Ptr Widget
widget' <- a -> IO (Ptr Widget)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
widget
Ptr EventControllerMotion
result <- Ptr Widget -> IO (Ptr EventControllerMotion)
gtk_event_controller_motion_new Ptr Widget
widget'
Text -> Ptr EventControllerMotion -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL "eventControllerMotionNew" Ptr EventControllerMotion
result
EventControllerMotion
result' <- ((ManagedPtr EventControllerMotion -> EventControllerMotion)
-> Ptr EventControllerMotion -> IO EventControllerMotion
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
wrapObject ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion) Ptr EventControllerMotion
result
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
widget
EventControllerMotion -> IO EventControllerMotion
forall (m :: * -> *) a. Monad m => a -> m a
return EventControllerMotion
result'
#if defined(ENABLE_OVERLOADING)
#endif