{-# LANGUAGE TypeApplications #-}
#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif
module GI.Gtk.Objects.EventControllerMotion
(
EventControllerMotion(..) ,
IsEventControllerMotion ,
toEventControllerMotion ,
#if defined(ENABLE_OVERLOADING)
ResolveEventControllerMotionMethod ,
#endif
eventControllerMotionNew ,
C_EventControllerMotionEnterCallback ,
EventControllerMotionEnterCallback ,
#if defined(ENABLE_OVERLOADING)
EventControllerMotionEnterSignalInfo ,
#endif
afterEventControllerMotionEnter ,
genClosure_EventControllerMotionEnter ,
mk_EventControllerMotionEnterCallback ,
noEventControllerMotionEnterCallback ,
onEventControllerMotionEnter ,
wrap_EventControllerMotionEnterCallback ,
C_EventControllerMotionLeaveCallback ,
EventControllerMotionLeaveCallback ,
#if defined(ENABLE_OVERLOADING)
EventControllerMotionLeaveSignalInfo ,
#endif
afterEventControllerMotionLeave ,
genClosure_EventControllerMotionLeave ,
mk_EventControllerMotionLeaveCallback ,
noEventControllerMotionLeaveCallback ,
onEventControllerMotionLeave ,
wrap_EventControllerMotionLeaveCallback ,
C_EventControllerMotionMotionCallback ,
EventControllerMotionMotionCallback ,
#if defined(ENABLE_OVERLOADING)
EventControllerMotionMotionSignalInfo ,
#endif
afterEventControllerMotionMotion ,
genClosure_EventControllerMotionMotion ,
mk_EventControllerMotionMotionCallback ,
noEventControllerMotionMotionCallback ,
onEventControllerMotionMotion ,
wrap_EventControllerMotionMotionCallback,
) where
import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P
import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Text as T
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GHC.Records as R
import qualified GI.GObject.Objects.Object as GObject.Object
import {-# SOURCE #-} qualified GI.Gtk.Objects.EventController as Gtk.EventController
import {-# SOURCE #-} qualified GI.Gtk.Objects.Widget as Gtk.Widget
newtype EventControllerMotion = EventControllerMotion (SP.ManagedPtr EventControllerMotion)
deriving (EventControllerMotion -> EventControllerMotion -> Bool
(EventControllerMotion -> EventControllerMotion -> Bool)
-> (EventControllerMotion -> EventControllerMotion -> Bool)
-> Eq EventControllerMotion
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: EventControllerMotion -> EventControllerMotion -> Bool
$c/= :: EventControllerMotion -> EventControllerMotion -> Bool
== :: EventControllerMotion -> EventControllerMotion -> Bool
$c== :: EventControllerMotion -> EventControllerMotion -> Bool
Eq)
instance SP.ManagedPtrNewtype EventControllerMotion where
toManagedPtr :: EventControllerMotion -> ManagedPtr EventControllerMotion
toManagedPtr (EventControllerMotion ManagedPtr EventControllerMotion
p) = ManagedPtr EventControllerMotion
p
foreign import ccall "gtk_event_controller_motion_get_type"
c_gtk_event_controller_motion_get_type :: IO B.Types.GType
instance B.Types.TypedObject EventControllerMotion where
glibType :: IO GType
glibType = IO GType
c_gtk_event_controller_motion_get_type
instance B.Types.GObject EventControllerMotion
class (SP.GObject o, O.IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o
instance (SP.GObject o, O.IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o
instance O.HasParentTypes EventControllerMotion
type instance O.ParentTypes EventControllerMotion = '[Gtk.EventController.EventController, GObject.Object.Object]
toEventControllerMotion :: (MIO.MonadIO m, IsEventControllerMotion o) => o -> m EventControllerMotion
toEventControllerMotion :: forall (m :: * -> *) o.
(MonadIO m, IsEventControllerMotion o) =>
o -> m EventControllerMotion
toEventControllerMotion = IO EventControllerMotion -> m EventControllerMotion
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO EventControllerMotion -> m EventControllerMotion)
-> (o -> IO EventControllerMotion) -> o -> m EventControllerMotion
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr EventControllerMotion -> EventControllerMotion)
-> o -> IO EventControllerMotion
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
B.ManagedPtr.unsafeCastTo ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion
instance B.GValue.IsGValue (Maybe EventControllerMotion) where
gvalueGType_ :: IO GType
gvalueGType_ = IO GType
c_gtk_event_controller_motion_get_type
gvalueSet_ :: Ptr GValue -> Maybe EventControllerMotion -> IO ()
gvalueSet_ Ptr GValue
gv Maybe EventControllerMotion
P.Nothing = Ptr GValue -> Ptr EventControllerMotion -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv (Ptr EventControllerMotion
forall a. Ptr a
FP.nullPtr :: FP.Ptr EventControllerMotion)
gvalueSet_ Ptr GValue
gv (P.Just EventControllerMotion
obj) = EventControllerMotion
-> (Ptr EventControllerMotion -> IO ()) -> IO ()
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr EventControllerMotion
obj (Ptr GValue -> Ptr EventControllerMotion -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv)
gvalueGet_ :: Ptr GValue -> IO (Maybe EventControllerMotion)
gvalueGet_ Ptr GValue
gv = do
Ptr EventControllerMotion
ptr <- Ptr GValue -> IO (Ptr EventControllerMotion)
forall a. GObject a => Ptr GValue -> IO (Ptr a)
B.GValue.get_object Ptr GValue
gv :: IO (FP.Ptr EventControllerMotion)
if Ptr EventControllerMotion
ptr Ptr EventControllerMotion -> Ptr EventControllerMotion -> Bool
forall a. Eq a => a -> a -> Bool
/= Ptr EventControllerMotion
forall a. Ptr a
FP.nullPtr
then EventControllerMotion -> Maybe EventControllerMotion
forall a. a -> Maybe a
P.Just (EventControllerMotion -> Maybe EventControllerMotion)
-> IO EventControllerMotion -> IO (Maybe EventControllerMotion)
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> (ManagedPtr EventControllerMotion -> EventControllerMotion)
-> Ptr EventControllerMotion -> IO EventControllerMotion
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion Ptr EventControllerMotion
ptr
else Maybe EventControllerMotion -> IO (Maybe EventControllerMotion)
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe EventControllerMotion
forall a. Maybe a
P.Nothing
#if defined(ENABLE_OVERLOADING)
type family ResolveEventControllerMotionMethod (t :: Symbol) (o :: *) :: * where
ResolveEventControllerMotionMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
ResolveEventControllerMotionMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
ResolveEventControllerMotionMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
ResolveEventControllerMotionMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
ResolveEventControllerMotionMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
ResolveEventControllerMotionMethod "handleEvent" o = Gtk.EventController.EventControllerHandleEventMethodInfo
ResolveEventControllerMotionMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
ResolveEventControllerMotionMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
ResolveEventControllerMotionMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
ResolveEventControllerMotionMethod "ref" o = GObject.Object.ObjectRefMethodInfo
ResolveEventControllerMotionMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
ResolveEventControllerMotionMethod "reset" o = Gtk.EventController.EventControllerResetMethodInfo
ResolveEventControllerMotionMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
ResolveEventControllerMotionMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
ResolveEventControllerMotionMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
ResolveEventControllerMotionMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
ResolveEventControllerMotionMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
ResolveEventControllerMotionMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
ResolveEventControllerMotionMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
ResolveEventControllerMotionMethod "getPropagationPhase" o = Gtk.EventController.EventControllerGetPropagationPhaseMethodInfo
ResolveEventControllerMotionMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
ResolveEventControllerMotionMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
ResolveEventControllerMotionMethod "getWidget" o = Gtk.EventController.EventControllerGetWidgetMethodInfo
ResolveEventControllerMotionMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
ResolveEventControllerMotionMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
ResolveEventControllerMotionMethod "setPropagationPhase" o = Gtk.EventController.EventControllerSetPropagationPhaseMethodInfo
ResolveEventControllerMotionMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
ResolveEventControllerMotionMethod l o = O.MethodResolutionFailed l o
instance (info ~ ResolveEventControllerMotionMethod t EventControllerMotion, O.OverloadedMethod info EventControllerMotion p) => OL.IsLabel t (EventControllerMotion -> p) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.overloadedMethod @info
#else
fromLabel _ = O.overloadedMethod @info
#endif
#if MIN_VERSION_base(4,13,0)
instance (info ~ ResolveEventControllerMotionMethod t EventControllerMotion, O.OverloadedMethod info EventControllerMotion p, R.HasField t EventControllerMotion p) => R.HasField t EventControllerMotion p where
getField = O.overloadedMethod @info
#endif
instance (info ~ ResolveEventControllerMotionMethod t EventControllerMotion, O.OverloadedMethodInfo info EventControllerMotion) => OL.IsLabel t (O.MethodProxy info EventControllerMotion) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.MethodProxy
#else
fromLabel _ = O.MethodProxy
#endif
#endif
type EventControllerMotionEnterCallback =
Double
-> Double
-> IO ()
noEventControllerMotionEnterCallback :: Maybe EventControllerMotionEnterCallback
noEventControllerMotionEnterCallback :: Maybe EventControllerMotionEnterCallback
noEventControllerMotionEnterCallback = Maybe EventControllerMotionEnterCallback
forall a. Maybe a
Nothing
type C_EventControllerMotionEnterCallback =
Ptr () ->
CDouble ->
CDouble ->
Ptr () ->
IO ()
foreign import ccall "wrapper"
mk_EventControllerMotionEnterCallback :: C_EventControllerMotionEnterCallback -> IO (FunPtr C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionEnter :: MonadIO m => EventControllerMotionEnterCallback -> m (GClosure C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionEnter :: forall (m :: * -> *).
MonadIO m =>
EventControllerMotionEnterCallback
-> m (GClosure C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionEnter EventControllerMotionEnterCallback
cb = IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
cb
C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
cb' IO (FunPtr C_EventControllerMotionEnterCallback)
-> (FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure
wrap_EventControllerMotionEnterCallback ::
EventControllerMotionEnterCallback ->
C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback :: EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
_cb Ptr ()
_ CDouble
x CDouble
y Ptr ()
_ = do
let x' :: Double
x' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
x
let y' :: Double
y' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
y
EventControllerMotionEnterCallback
_cb Double
x' Double
y'
onEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId
onEventControllerMotionEnter :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a -> EventControllerMotionEnterCallback -> m SignalHandlerId
onEventControllerMotionEnter a
obj EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
cb
FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"enter" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing
afterEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionEnterCallback -> m SignalHandlerId
afterEventControllerMotionEnter :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a -> EventControllerMotionEnterCallback -> m SignalHandlerId
afterEventControllerMotionEnter a
obj EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback EventControllerMotionEnterCallback
cb
FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"enter" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing
#if defined(ENABLE_OVERLOADING)
data EventControllerMotionEnterSignalInfo
instance SignalInfo EventControllerMotionEnterSignalInfo where
type HaskellCallbackType EventControllerMotionEnterSignalInfo = EventControllerMotionEnterCallback
connectSignal obj cb connectMode detail = do
let cb' = wrap_EventControllerMotionEnterCallback cb
cb'' <- mk_EventControllerMotionEnterCallback cb'
connectSignalFunPtr obj "enter" cb'' connectMode detail
#endif
type EventControllerMotionLeaveCallback =
IO ()
noEventControllerMotionLeaveCallback :: Maybe EventControllerMotionLeaveCallback
noEventControllerMotionLeaveCallback :: Maybe (IO ())
noEventControllerMotionLeaveCallback = Maybe (IO ())
forall a. Maybe a
Nothing
type C_EventControllerMotionLeaveCallback =
Ptr () ->
Ptr () ->
IO ()
foreign import ccall "wrapper"
mk_EventControllerMotionLeaveCallback :: C_EventControllerMotionLeaveCallback -> IO (FunPtr C_EventControllerMotionLeaveCallback)
genClosure_EventControllerMotionLeave :: MonadIO m => EventControllerMotionLeaveCallback -> m (GClosure C_EventControllerMotionLeaveCallback)
genClosure_EventControllerMotionLeave :: forall (m :: * -> *).
MonadIO m =>
IO () -> m (GClosure C_EventControllerMotionLeaveCallback)
genClosure_EventControllerMotionLeave IO ()
cb = IO (GClosure C_EventControllerMotionLeaveCallback)
-> m (GClosure C_EventControllerMotionLeaveCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_EventControllerMotionLeaveCallback)
-> m (GClosure C_EventControllerMotionLeaveCallback))
-> IO (GClosure C_EventControllerMotionLeaveCallback)
-> m (GClosure C_EventControllerMotionLeaveCallback)
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionLeaveCallback
cb' = IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
cb
C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
cb' IO (FunPtr C_EventControllerMotionLeaveCallback)
-> (FunPtr C_EventControllerMotionLeaveCallback
-> IO (GClosure C_EventControllerMotionLeaveCallback))
-> IO (GClosure C_EventControllerMotionLeaveCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_EventControllerMotionLeaveCallback
-> IO (GClosure C_EventControllerMotionLeaveCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure
wrap_EventControllerMotionLeaveCallback ::
EventControllerMotionLeaveCallback ->
C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback :: IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
_cb Ptr ()
_ Ptr ()
_ = do
IO ()
_cb
onEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId
onEventControllerMotionLeave :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a -> IO () -> m SignalHandlerId
onEventControllerMotionLeave a
obj IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionLeaveCallback
cb' = IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
cb
FunPtr C_EventControllerMotionLeaveCallback
cb'' <- C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionLeaveCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"leave" FunPtr C_EventControllerMotionLeaveCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing
afterEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionLeaveCallback -> m SignalHandlerId
afterEventControllerMotionLeave :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a -> IO () -> m SignalHandlerId
afterEventControllerMotionLeave a
obj IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionLeaveCallback
cb' = IO () -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback IO ()
cb
FunPtr C_EventControllerMotionLeaveCallback
cb'' <- C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionLeaveCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"leave" FunPtr C_EventControllerMotionLeaveCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing
#if defined(ENABLE_OVERLOADING)
data EventControllerMotionLeaveSignalInfo
instance SignalInfo EventControllerMotionLeaveSignalInfo where
type HaskellCallbackType EventControllerMotionLeaveSignalInfo = EventControllerMotionLeaveCallback
connectSignal obj cb connectMode detail = do
let cb' = wrap_EventControllerMotionLeaveCallback cb
cb'' <- mk_EventControllerMotionLeaveCallback cb'
connectSignalFunPtr obj "leave" cb'' connectMode detail
#endif
type EventControllerMotionMotionCallback =
Double
-> Double
-> IO ()
noEventControllerMotionMotionCallback :: Maybe EventControllerMotionMotionCallback
noEventControllerMotionMotionCallback :: Maybe EventControllerMotionEnterCallback
noEventControllerMotionMotionCallback = Maybe EventControllerMotionEnterCallback
forall a. Maybe a
Nothing
type C_EventControllerMotionMotionCallback =
Ptr () ->
CDouble ->
CDouble ->
Ptr () ->
IO ()
foreign import ccall "wrapper"
mk_EventControllerMotionMotionCallback :: C_EventControllerMotionMotionCallback -> IO (FunPtr C_EventControllerMotionMotionCallback)
genClosure_EventControllerMotionMotion :: MonadIO m => EventControllerMotionMotionCallback -> m (GClosure C_EventControllerMotionMotionCallback)
genClosure_EventControllerMotionMotion :: forall (m :: * -> *).
MonadIO m =>
EventControllerMotionEnterCallback
-> m (GClosure C_EventControllerMotionEnterCallback)
genClosure_EventControllerMotionMotion EventControllerMotionEnterCallback
cb = IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
-> m (GClosure C_EventControllerMotionEnterCallback)
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
cb
C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
cb' IO (FunPtr C_EventControllerMotionEnterCallback)
-> (FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback))
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_EventControllerMotionEnterCallback
-> IO (GClosure C_EventControllerMotionEnterCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure
wrap_EventControllerMotionMotionCallback ::
EventControllerMotionMotionCallback ->
C_EventControllerMotionMotionCallback
wrap_EventControllerMotionMotionCallback :: EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
_cb Ptr ()
_ CDouble
x CDouble
y Ptr ()
_ = do
let x' :: Double
x' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
x
let y' :: Double
y' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
y
EventControllerMotionEnterCallback
_cb Double
x' Double
y'
onEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId
onEventControllerMotionMotion :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a -> EventControllerMotionEnterCallback -> m SignalHandlerId
onEventControllerMotionMotion a
obj EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
cb
FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"motion" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing
afterEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> EventControllerMotionMotionCallback -> m SignalHandlerId
afterEventControllerMotionMotion :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a -> EventControllerMotionEnterCallback -> m SignalHandlerId
afterEventControllerMotionMotion a
obj EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_EventControllerMotionEnterCallback
cb' = EventControllerMotionEnterCallback
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback EventControllerMotionEnterCallback
cb
FunPtr C_EventControllerMotionEnterCallback
cb'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
cb'
a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"motion" FunPtr C_EventControllerMotionEnterCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing
#if defined(ENABLE_OVERLOADING)
data EventControllerMotionMotionSignalInfo
instance SignalInfo EventControllerMotionMotionSignalInfo where
type HaskellCallbackType EventControllerMotionMotionSignalInfo = EventControllerMotionMotionCallback
connectSignal obj cb connectMode detail = do
let cb' = wrap_EventControllerMotionMotionCallback cb
cb'' <- mk_EventControllerMotionMotionCallback cb'
connectSignalFunPtr obj "motion" cb'' connectMode detail
#endif
#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList EventControllerMotion
type instance O.AttributeList EventControllerMotion = EventControllerMotionAttributeList
type EventControllerMotionAttributeList = ('[ '("propagationPhase", Gtk.EventController.EventControllerPropagationPhasePropertyInfo), '("widget", Gtk.EventController.EventControllerWidgetPropertyInfo)] :: [(Symbol, *)])
#endif
#if defined(ENABLE_OVERLOADING)
#endif
#if defined(ENABLE_OVERLOADING)
type instance O.SignalList EventControllerMotion = EventControllerMotionSignalList
type EventControllerMotionSignalList = ('[ '("enter", EventControllerMotionEnterSignalInfo), '("leave", EventControllerMotionLeaveSignalInfo), '("motion", EventControllerMotionMotionSignalInfo), '("notify", GObject.Object.ObjectNotifySignalInfo)] :: [(Symbol, *)])
#endif
foreign import ccall "gtk_event_controller_motion_new" gtk_event_controller_motion_new ::
Ptr Gtk.Widget.Widget ->
IO (Ptr EventControllerMotion)
eventControllerMotionNew ::
(B.CallStack.HasCallStack, MonadIO m, Gtk.Widget.IsWidget a) =>
a
-> m EventControllerMotion
eventControllerMotionNew :: forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsWidget a) =>
a -> m EventControllerMotion
eventControllerMotionNew a
widget = IO EventControllerMotion -> m EventControllerMotion
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO EventControllerMotion -> m EventControllerMotion)
-> IO EventControllerMotion -> m EventControllerMotion
forall a b. (a -> b) -> a -> b
$ do
Ptr Widget
widget' <- a -> IO (Ptr Widget)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
widget
Ptr EventControllerMotion
result <- Ptr Widget -> IO (Ptr EventControllerMotion)
gtk_event_controller_motion_new Ptr Widget
widget'
Text -> Ptr EventControllerMotion -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL Text
"eventControllerMotionNew" Ptr EventControllerMotion
result
EventControllerMotion
result' <- ((ManagedPtr EventControllerMotion -> EventControllerMotion)
-> Ptr EventControllerMotion -> IO EventControllerMotion
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
wrapObject ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion) Ptr EventControllerMotion
result
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
widget
EventControllerMotion -> IO EventControllerMotion
forall (m :: * -> *) a. Monad m => a -> m a
return EventControllerMotion
result'
#if defined(ENABLE_OVERLOADING)
#endif