{-# LANGUAGE ImplicitParams, RankNTypes, TypeApplications #-}


-- | Copyright  : Will Thompson and Iñaki García Etxebarria
-- License    : LGPL-2.1
-- Maintainer : Iñaki García Etxebarria
-- 
-- t'GI.Gtk.Objects.EventControllerMotion.EventControllerMotion' is an event controller meant for situations
-- where you need to track the position of the pointer.
-- 
-- This object was added in 3.24.

#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif

module GI.Gtk.Objects.EventControllerMotion
    ( 

-- * Exported types
    EventControllerMotion(..)               ,
    IsEventControllerMotion                 ,
    toEventControllerMotion                 ,


 -- * Methods
-- | 
-- 
--  === __Click to display all available methods, including inherited ones__
-- ==== Methods
-- [bindProperty]("GI.GObject.Objects.Object#g:method:bindProperty"), [bindPropertyFull]("GI.GObject.Objects.Object#g:method:bindPropertyFull"), [forceFloating]("GI.GObject.Objects.Object#g:method:forceFloating"), [freezeNotify]("GI.GObject.Objects.Object#g:method:freezeNotify"), [getv]("GI.GObject.Objects.Object#g:method:getv"), [handleEvent]("GI.Gtk.Objects.EventController#g:method:handleEvent"), [isFloating]("GI.GObject.Objects.Object#g:method:isFloating"), [notify]("GI.GObject.Objects.Object#g:method:notify"), [notifyByPspec]("GI.GObject.Objects.Object#g:method:notifyByPspec"), [ref]("GI.GObject.Objects.Object#g:method:ref"), [refSink]("GI.GObject.Objects.Object#g:method:refSink"), [reset]("GI.Gtk.Objects.EventController#g:method:reset"), [runDispose]("GI.GObject.Objects.Object#g:method:runDispose"), [stealData]("GI.GObject.Objects.Object#g:method:stealData"), [stealQdata]("GI.GObject.Objects.Object#g:method:stealQdata"), [thawNotify]("GI.GObject.Objects.Object#g:method:thawNotify"), [unref]("GI.GObject.Objects.Object#g:method:unref"), [watchClosure]("GI.GObject.Objects.Object#g:method:watchClosure").
-- 
-- ==== Getters
-- [getData]("GI.GObject.Objects.Object#g:method:getData"), [getPropagationPhase]("GI.Gtk.Objects.EventController#g:method:getPropagationPhase"), [getProperty]("GI.GObject.Objects.Object#g:method:getProperty"), [getQdata]("GI.GObject.Objects.Object#g:method:getQdata"), [getWidget]("GI.Gtk.Objects.EventController#g:method:getWidget").
-- 
-- ==== Setters
-- [setData]("GI.GObject.Objects.Object#g:method:setData"), [setDataFull]("GI.GObject.Objects.Object#g:method:setDataFull"), [setPropagationPhase]("GI.Gtk.Objects.EventController#g:method:setPropagationPhase"), [setProperty]("GI.GObject.Objects.Object#g:method:setProperty").

#if defined(ENABLE_OVERLOADING)
    ResolveEventControllerMotionMethod      ,
#endif

-- ** new #method:new#

    eventControllerMotionNew                ,




 -- * Signals


-- ** enter #signal:enter#

    EventControllerMotionEnterCallback      ,
#if defined(ENABLE_OVERLOADING)
    EventControllerMotionEnterSignalInfo    ,
#endif
    afterEventControllerMotionEnter         ,
    onEventControllerMotionEnter            ,


-- ** leave #signal:leave#

    EventControllerMotionLeaveCallback      ,
#if defined(ENABLE_OVERLOADING)
    EventControllerMotionLeaveSignalInfo    ,
#endif
    afterEventControllerMotionLeave         ,
    onEventControllerMotionLeave            ,


-- ** motion #signal:motion#

    EventControllerMotionMotionCallback     ,
#if defined(ENABLE_OVERLOADING)
    EventControllerMotionMotionSignalInfo   ,
#endif
    afterEventControllerMotionMotion        ,
    onEventControllerMotionMotion           ,




    ) where

import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P

import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GHashTable as B.GHT
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Coerce as Coerce
import qualified Data.Text as T
import qualified Data.Kind as DK
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GHC.Records as R

import qualified GI.GObject.Objects.Object as GObject.Object
import {-# SOURCE #-} qualified GI.Gtk.Objects.EventController as Gtk.EventController
import {-# SOURCE #-} qualified GI.Gtk.Objects.Widget as Gtk.Widget

-- | Memory-managed wrapper type.
newtype EventControllerMotion = EventControllerMotion (SP.ManagedPtr EventControllerMotion)
    deriving (EventControllerMotion -> EventControllerMotion -> Bool
(EventControllerMotion -> EventControllerMotion -> Bool)
-> (EventControllerMotion -> EventControllerMotion -> Bool)
-> Eq EventControllerMotion
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: EventControllerMotion -> EventControllerMotion -> Bool
== :: EventControllerMotion -> EventControllerMotion -> Bool
$c/= :: EventControllerMotion -> EventControllerMotion -> Bool
/= :: EventControllerMotion -> EventControllerMotion -> Bool
Eq)

instance SP.ManagedPtrNewtype EventControllerMotion where
    toManagedPtr :: EventControllerMotion -> ManagedPtr EventControllerMotion
toManagedPtr (EventControllerMotion ManagedPtr EventControllerMotion
p) = ManagedPtr EventControllerMotion
p

foreign import ccall "gtk_event_controller_motion_get_type"
    c_gtk_event_controller_motion_get_type :: IO B.Types.GType

instance B.Types.TypedObject EventControllerMotion where
    glibType :: IO GType
glibType = IO GType
c_gtk_event_controller_motion_get_type

instance B.Types.GObject EventControllerMotion

-- | Type class for types which can be safely cast to `EventControllerMotion`, for instance with `toEventControllerMotion`.
class (SP.GObject o, O.IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o
instance (SP.GObject o, O.IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o

instance O.HasParentTypes EventControllerMotion
type instance O.ParentTypes EventControllerMotion = '[Gtk.EventController.EventController, GObject.Object.Object]

-- | Cast to `EventControllerMotion`, for types for which this is known to be safe. For general casts, use `Data.GI.Base.ManagedPtr.castTo`.
toEventControllerMotion :: (MIO.MonadIO m, IsEventControllerMotion o) => o -> m EventControllerMotion
toEventControllerMotion :: forall (m :: * -> *) o.
(MonadIO m, IsEventControllerMotion o) =>
o -> m EventControllerMotion
toEventControllerMotion = IO EventControllerMotion -> m EventControllerMotion
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO EventControllerMotion -> m EventControllerMotion)
-> (o -> IO EventControllerMotion) -> o -> m EventControllerMotion
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr EventControllerMotion -> EventControllerMotion)
-> o -> IO EventControllerMotion
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
 ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
B.ManagedPtr.unsafeCastTo ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion

-- | Convert 'EventControllerMotion' to and from 'Data.GI.Base.GValue.GValue'. See 'Data.GI.Base.GValue.toGValue' and 'Data.GI.Base.GValue.fromGValue'.
instance B.GValue.IsGValue (Maybe EventControllerMotion) where
    gvalueGType_ :: IO GType
gvalueGType_ = IO GType
c_gtk_event_controller_motion_get_type
    gvalueSet_ :: Ptr GValue -> Maybe EventControllerMotion -> IO ()
gvalueSet_ Ptr GValue
gv Maybe EventControllerMotion
P.Nothing = Ptr GValue -> Ptr EventControllerMotion -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv (Ptr EventControllerMotion
forall a. Ptr a
FP.nullPtr :: FP.Ptr EventControllerMotion)
    gvalueSet_ Ptr GValue
gv (P.Just EventControllerMotion
obj) = EventControllerMotion
-> (Ptr EventControllerMotion -> IO ()) -> IO ()
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr EventControllerMotion
obj (Ptr GValue -> Ptr EventControllerMotion -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv)
    gvalueGet_ :: Ptr GValue -> IO (Maybe EventControllerMotion)
gvalueGet_ Ptr GValue
gv = do
        Ptr EventControllerMotion
ptr <- Ptr GValue -> IO (Ptr EventControllerMotion)
forall a. GObject a => Ptr GValue -> IO (Ptr a)
B.GValue.get_object Ptr GValue
gv :: IO (FP.Ptr EventControllerMotion)
        if Ptr EventControllerMotion
ptr Ptr EventControllerMotion -> Ptr EventControllerMotion -> Bool
forall a. Eq a => a -> a -> Bool
/= Ptr EventControllerMotion
forall a. Ptr a
FP.nullPtr
        then EventControllerMotion -> Maybe EventControllerMotion
forall a. a -> Maybe a
P.Just (EventControllerMotion -> Maybe EventControllerMotion)
-> IO EventControllerMotion -> IO (Maybe EventControllerMotion)
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> (ManagedPtr EventControllerMotion -> EventControllerMotion)
-> Ptr EventControllerMotion -> IO EventControllerMotion
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion Ptr EventControllerMotion
ptr
        else Maybe EventControllerMotion -> IO (Maybe EventControllerMotion)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe EventControllerMotion
forall a. Maybe a
P.Nothing
        
    

#if defined(ENABLE_OVERLOADING)
type family ResolveEventControllerMotionMethod (t :: Symbol) (o :: DK.Type) :: DK.Type where
    ResolveEventControllerMotionMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
    ResolveEventControllerMotionMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
    ResolveEventControllerMotionMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
    ResolveEventControllerMotionMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
    ResolveEventControllerMotionMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
    ResolveEventControllerMotionMethod "handleEvent" o = Gtk.EventController.EventControllerHandleEventMethodInfo
    ResolveEventControllerMotionMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
    ResolveEventControllerMotionMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
    ResolveEventControllerMotionMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
    ResolveEventControllerMotionMethod "ref" o = GObject.Object.ObjectRefMethodInfo
    ResolveEventControllerMotionMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
    ResolveEventControllerMotionMethod "reset" o = Gtk.EventController.EventControllerResetMethodInfo
    ResolveEventControllerMotionMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
    ResolveEventControllerMotionMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
    ResolveEventControllerMotionMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
    ResolveEventControllerMotionMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
    ResolveEventControllerMotionMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
    ResolveEventControllerMotionMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
    ResolveEventControllerMotionMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
    ResolveEventControllerMotionMethod "getPropagationPhase" o = Gtk.EventController.EventControllerGetPropagationPhaseMethodInfo
    ResolveEventControllerMotionMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
    ResolveEventControllerMotionMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
    ResolveEventControllerMotionMethod "getWidget" o = Gtk.EventController.EventControllerGetWidgetMethodInfo
    ResolveEventControllerMotionMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
    ResolveEventControllerMotionMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
    ResolveEventControllerMotionMethod "setPropagationPhase" o = Gtk.EventController.EventControllerSetPropagationPhaseMethodInfo
    ResolveEventControllerMotionMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
    ResolveEventControllerMotionMethod l o = O.MethodResolutionFailed l o

instance (info ~ ResolveEventControllerMotionMethod t EventControllerMotion, O.OverloadedMethod info EventControllerMotion p) => OL.IsLabel t (EventControllerMotion -> p) where
#if MIN_VERSION_base(4,10,0)
    fromLabel = O.overloadedMethod @info
#else
    fromLabel _ = O.overloadedMethod @info
#endif

#if MIN_VERSION_base(4,13,0)
instance (info ~ ResolveEventControllerMotionMethod t EventControllerMotion, O.OverloadedMethod info EventControllerMotion p, R.HasField t EventControllerMotion p) => R.HasField t EventControllerMotion p where
    getField = O.overloadedMethod @info

#endif

instance (info ~ ResolveEventControllerMotionMethod t EventControllerMotion, O.OverloadedMethodInfo info EventControllerMotion) => OL.IsLabel t (O.MethodProxy info EventControllerMotion) where
#if MIN_VERSION_base(4,10,0)
    fromLabel = O.MethodProxy
#else
    fromLabel _ = O.MethodProxy
#endif

#endif

-- signal EventControllerMotion::enter
-- | Signals that the pointer has entered the widget.
type EventControllerMotionEnterCallback =
    Double
    -- ^ /@x@/: the x coordinate
    -> Double
    -- ^ /@y@/: the y coordinate
    -> IO ()

type C_EventControllerMotionEnterCallback =
    Ptr EventControllerMotion ->            -- object
    CDouble ->
    CDouble ->
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_EventControllerMotionEnterCallback`.
foreign import ccall "wrapper"
    mk_EventControllerMotionEnterCallback :: C_EventControllerMotionEnterCallback -> IO (FunPtr C_EventControllerMotionEnterCallback)

wrap_EventControllerMotionEnterCallback :: 
    GObject a => (a -> EventControllerMotionEnterCallback) ->
    C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback :: forall a.
GObject a =>
(a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback a -> EventControllerMotionEnterCallback
gi'cb Ptr EventControllerMotion
gi'selfPtr CDouble
x CDouble
y Ptr ()
_ = do
    let x' :: Double
x' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
x
    let y' :: Double
y' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
y
    Ptr EventControllerMotion
-> (EventControllerMotion -> IO ()) -> IO ()
forall a b.
(HasCallStack, ManagedPtrNewtype a) =>
Ptr a -> (a -> IO b) -> IO b
B.ManagedPtr.withTransient Ptr EventControllerMotion
gi'selfPtr ((EventControllerMotion -> IO ()) -> IO ())
-> (EventControllerMotion -> IO ()) -> IO ()
forall a b. (a -> b) -> a -> b
$ \EventControllerMotion
gi'self -> a -> EventControllerMotionEnterCallback
gi'cb (EventControllerMotion -> a
forall a b. Coercible a b => a -> b
Coerce.coerce EventControllerMotion
gi'self)  Double
x' Double
y'


-- | Connect a signal handler for the [enter](#signal:enter) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' eventControllerMotion #enter callback
-- @
-- 
-- 
onEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionEnterCallback) -> m SignalHandlerId
onEventControllerMotionEnter :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a
-> ((?self::a) => EventControllerMotionEnterCallback)
-> m SignalHandlerId
onEventControllerMotionEnter a
obj (?self::a) => EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let wrapped :: a -> EventControllerMotionEnterCallback
wrapped a
self = let ?self = a
?self::a
self in (?self::a) => EventControllerMotionEnterCallback
EventControllerMotionEnterCallback
cb
    let wrapped' :: C_EventControllerMotionEnterCallback
wrapped' = (a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
forall a.
GObject a =>
(a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback a -> EventControllerMotionEnterCallback
wrapped
    FunPtr C_EventControllerMotionEnterCallback
wrapped'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
wrapped'
    a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"enter" FunPtr C_EventControllerMotionEnterCallback
wrapped'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [enter](#signal:enter) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' eventControllerMotion #enter callback
-- @
-- 
-- 
-- 
-- By default the object invoking the signal is not passed to the callback.
-- If you need to access it, you can use the implit @?self@ parameter.
-- Note that this requires activating the @ImplicitParams@ GHC extension.
-- 
afterEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionEnterCallback) -> m SignalHandlerId
afterEventControllerMotionEnter :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a
-> ((?self::a) => EventControllerMotionEnterCallback)
-> m SignalHandlerId
afterEventControllerMotionEnter a
obj (?self::a) => EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let wrapped :: a -> EventControllerMotionEnterCallback
wrapped a
self = let ?self = a
?self::a
self in (?self::a) => EventControllerMotionEnterCallback
EventControllerMotionEnterCallback
cb
    let wrapped' :: C_EventControllerMotionEnterCallback
wrapped' = (a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
forall a.
GObject a =>
(a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionEnterCallback a -> EventControllerMotionEnterCallback
wrapped
    FunPtr C_EventControllerMotionEnterCallback
wrapped'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionEnterCallback C_EventControllerMotionEnterCallback
wrapped'
    a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"enter" FunPtr C_EventControllerMotionEnterCallback
wrapped'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data EventControllerMotionEnterSignalInfo
instance SignalInfo EventControllerMotionEnterSignalInfo where
    type HaskellCallbackType EventControllerMotionEnterSignalInfo = EventControllerMotionEnterCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_EventControllerMotionEnterCallback cb
        cb'' <- mk_EventControllerMotionEnterCallback cb'
        connectSignalFunPtr obj "enter" cb'' connectMode detail
    dbgSignalInfo = P.Just (O.ResolvedSymbolInfo {
        O.resolvedSymbolName = "GI.Gtk.Objects.EventControllerMotion::enter"
        , O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-gtk-3.0.41/docs/GI-Gtk-Objects-EventControllerMotion.html#g:signal:enter"})

#endif

-- signal EventControllerMotion::leave
-- | Signals that pointer has left the widget.
type EventControllerMotionLeaveCallback =
    IO ()

type C_EventControllerMotionLeaveCallback =
    Ptr EventControllerMotion ->            -- object
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_EventControllerMotionLeaveCallback`.
foreign import ccall "wrapper"
    mk_EventControllerMotionLeaveCallback :: C_EventControllerMotionLeaveCallback -> IO (FunPtr C_EventControllerMotionLeaveCallback)

wrap_EventControllerMotionLeaveCallback :: 
    GObject a => (a -> EventControllerMotionLeaveCallback) ->
    C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback :: forall a.
GObject a =>
(a -> IO ()) -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback a -> IO ()
gi'cb Ptr EventControllerMotion
gi'selfPtr Ptr ()
_ = do
    Ptr EventControllerMotion
-> (EventControllerMotion -> IO ()) -> IO ()
forall a b.
(HasCallStack, ManagedPtrNewtype a) =>
Ptr a -> (a -> IO b) -> IO b
B.ManagedPtr.withTransient Ptr EventControllerMotion
gi'selfPtr ((EventControllerMotion -> IO ()) -> IO ())
-> (EventControllerMotion -> IO ()) -> IO ()
forall a b. (a -> b) -> a -> b
$ \EventControllerMotion
gi'self -> a -> IO ()
gi'cb (EventControllerMotion -> a
forall a b. Coercible a b => a -> b
Coerce.coerce EventControllerMotion
gi'self) 


-- | Connect a signal handler for the [leave](#signal:leave) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' eventControllerMotion #leave callback
-- @
-- 
-- 
onEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionLeaveCallback) -> m SignalHandlerId
onEventControllerMotionLeave :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a -> ((?self::a) => IO ()) -> m SignalHandlerId
onEventControllerMotionLeave a
obj (?self::a) => IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let wrapped :: a -> IO ()
wrapped a
self = let ?self = a
?self::a
self in IO ()
(?self::a) => IO ()
cb
    let wrapped' :: C_EventControllerMotionLeaveCallback
wrapped' = (a -> IO ()) -> C_EventControllerMotionLeaveCallback
forall a.
GObject a =>
(a -> IO ()) -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback a -> IO ()
wrapped
    FunPtr C_EventControllerMotionLeaveCallback
wrapped'' <- C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
wrapped'
    a
-> Text
-> FunPtr C_EventControllerMotionLeaveCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"leave" FunPtr C_EventControllerMotionLeaveCallback
wrapped'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [leave](#signal:leave) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' eventControllerMotion #leave callback
-- @
-- 
-- 
-- 
-- By default the object invoking the signal is not passed to the callback.
-- If you need to access it, you can use the implit @?self@ parameter.
-- Note that this requires activating the @ImplicitParams@ GHC extension.
-- 
afterEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionLeaveCallback) -> m SignalHandlerId
afterEventControllerMotionLeave :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a -> ((?self::a) => IO ()) -> m SignalHandlerId
afterEventControllerMotionLeave a
obj (?self::a) => IO ()
cb = IO SignalHandlerId -> m SignalHandlerId
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let wrapped :: a -> IO ()
wrapped a
self = let ?self = a
?self::a
self in IO ()
(?self::a) => IO ()
cb
    let wrapped' :: C_EventControllerMotionLeaveCallback
wrapped' = (a -> IO ()) -> C_EventControllerMotionLeaveCallback
forall a.
GObject a =>
(a -> IO ()) -> C_EventControllerMotionLeaveCallback
wrap_EventControllerMotionLeaveCallback a -> IO ()
wrapped
    FunPtr C_EventControllerMotionLeaveCallback
wrapped'' <- C_EventControllerMotionLeaveCallback
-> IO (FunPtr C_EventControllerMotionLeaveCallback)
mk_EventControllerMotionLeaveCallback C_EventControllerMotionLeaveCallback
wrapped'
    a
-> Text
-> FunPtr C_EventControllerMotionLeaveCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"leave" FunPtr C_EventControllerMotionLeaveCallback
wrapped'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data EventControllerMotionLeaveSignalInfo
instance SignalInfo EventControllerMotionLeaveSignalInfo where
    type HaskellCallbackType EventControllerMotionLeaveSignalInfo = EventControllerMotionLeaveCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_EventControllerMotionLeaveCallback cb
        cb'' <- mk_EventControllerMotionLeaveCallback cb'
        connectSignalFunPtr obj "leave" cb'' connectMode detail
    dbgSignalInfo = P.Just (O.ResolvedSymbolInfo {
        O.resolvedSymbolName = "GI.Gtk.Objects.EventControllerMotion::leave"
        , O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-gtk-3.0.41/docs/GI-Gtk-Objects-EventControllerMotion.html#g:signal:leave"})

#endif

-- signal EventControllerMotion::motion
-- | Emitted when the pointer moves inside the widget.
type EventControllerMotionMotionCallback =
    Double
    -- ^ /@x@/: the x coordinate
    -> Double
    -- ^ /@y@/: the y coordinate
    -> IO ()

type C_EventControllerMotionMotionCallback =
    Ptr EventControllerMotion ->            -- object
    CDouble ->
    CDouble ->
    Ptr () ->                               -- user_data
    IO ()

-- | Generate a function pointer callable from C code, from a `C_EventControllerMotionMotionCallback`.
foreign import ccall "wrapper"
    mk_EventControllerMotionMotionCallback :: C_EventControllerMotionMotionCallback -> IO (FunPtr C_EventControllerMotionMotionCallback)

wrap_EventControllerMotionMotionCallback :: 
    GObject a => (a -> EventControllerMotionMotionCallback) ->
    C_EventControllerMotionMotionCallback
wrap_EventControllerMotionMotionCallback :: forall a.
GObject a =>
(a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback a -> EventControllerMotionEnterCallback
gi'cb Ptr EventControllerMotion
gi'selfPtr CDouble
x CDouble
y Ptr ()
_ = do
    let x' :: Double
x' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
x
    let y' :: Double
y' = CDouble -> Double
forall a b. (Real a, Fractional b) => a -> b
realToFrac CDouble
y
    Ptr EventControllerMotion
-> (EventControllerMotion -> IO ()) -> IO ()
forall a b.
(HasCallStack, ManagedPtrNewtype a) =>
Ptr a -> (a -> IO b) -> IO b
B.ManagedPtr.withTransient Ptr EventControllerMotion
gi'selfPtr ((EventControllerMotion -> IO ()) -> IO ())
-> (EventControllerMotion -> IO ()) -> IO ()
forall a b. (a -> b) -> a -> b
$ \EventControllerMotion
gi'self -> a -> EventControllerMotionEnterCallback
gi'cb (EventControllerMotion -> a
forall a b. Coercible a b => a -> b
Coerce.coerce EventControllerMotion
gi'self)  Double
x' Double
y'


-- | Connect a signal handler for the [motion](#signal:motion) signal, to be run before the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.on' eventControllerMotion #motion callback
-- @
-- 
-- 
onEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionMotionCallback) -> m SignalHandlerId
onEventControllerMotionMotion :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a
-> ((?self::a) => EventControllerMotionEnterCallback)
-> m SignalHandlerId
onEventControllerMotionMotion a
obj (?self::a) => EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let wrapped :: a -> EventControllerMotionEnterCallback
wrapped a
self = let ?self = a
?self::a
self in (?self::a) => EventControllerMotionEnterCallback
EventControllerMotionEnterCallback
cb
    let wrapped' :: C_EventControllerMotionEnterCallback
wrapped' = (a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
forall a.
GObject a =>
(a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback a -> EventControllerMotionEnterCallback
wrapped
    FunPtr C_EventControllerMotionEnterCallback
wrapped'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
wrapped'
    a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"motion" FunPtr C_EventControllerMotionEnterCallback
wrapped'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing

-- | Connect a signal handler for the [motion](#signal:motion) signal, to be run after the default handler.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Signals.after' eventControllerMotion #motion callback
-- @
-- 
-- 
-- 
-- By default the object invoking the signal is not passed to the callback.
-- If you need to access it, you can use the implit @?self@ parameter.
-- Note that this requires activating the @ImplicitParams@ GHC extension.
-- 
afterEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionMotionCallback) -> m SignalHandlerId
afterEventControllerMotionMotion :: forall a (m :: * -> *).
(IsEventControllerMotion a, MonadIO m) =>
a
-> ((?self::a) => EventControllerMotionEnterCallback)
-> m SignalHandlerId
afterEventControllerMotionMotion a
obj (?self::a) => EventControllerMotionEnterCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
    let wrapped :: a -> EventControllerMotionEnterCallback
wrapped a
self = let ?self = a
?self::a
self in (?self::a) => EventControllerMotionEnterCallback
EventControllerMotionEnterCallback
cb
    let wrapped' :: C_EventControllerMotionEnterCallback
wrapped' = (a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
forall a.
GObject a =>
(a -> EventControllerMotionEnterCallback)
-> C_EventControllerMotionEnterCallback
wrap_EventControllerMotionMotionCallback a -> EventControllerMotionEnterCallback
wrapped
    FunPtr C_EventControllerMotionEnterCallback
wrapped'' <- C_EventControllerMotionEnterCallback
-> IO (FunPtr C_EventControllerMotionEnterCallback)
mk_EventControllerMotionMotionCallback C_EventControllerMotionEnterCallback
wrapped'
    a
-> Text
-> FunPtr C_EventControllerMotionEnterCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"motion" FunPtr C_EventControllerMotionEnterCallback
wrapped'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing


#if defined(ENABLE_OVERLOADING)
data EventControllerMotionMotionSignalInfo
instance SignalInfo EventControllerMotionMotionSignalInfo where
    type HaskellCallbackType EventControllerMotionMotionSignalInfo = EventControllerMotionMotionCallback
    connectSignal obj cb connectMode detail = do
        let cb' = wrap_EventControllerMotionMotionCallback cb
        cb'' <- mk_EventControllerMotionMotionCallback cb'
        connectSignalFunPtr obj "motion" cb'' connectMode detail
    dbgSignalInfo = P.Just (O.ResolvedSymbolInfo {
        O.resolvedSymbolName = "GI.Gtk.Objects.EventControllerMotion::motion"
        , O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-gtk-3.0.41/docs/GI-Gtk-Objects-EventControllerMotion.html#g:signal:motion"})

#endif

#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList EventControllerMotion
type instance O.AttributeList EventControllerMotion = EventControllerMotionAttributeList
type EventControllerMotionAttributeList = ('[ '("propagationPhase", Gtk.EventController.EventControllerPropagationPhasePropertyInfo), '("widget", Gtk.EventController.EventControllerWidgetPropertyInfo)] :: [(Symbol, DK.Type)])
#endif

#if defined(ENABLE_OVERLOADING)
#endif

#if defined(ENABLE_OVERLOADING)
type instance O.SignalList EventControllerMotion = EventControllerMotionSignalList
type EventControllerMotionSignalList = ('[ '("enter", EventControllerMotionEnterSignalInfo), '("leave", EventControllerMotionLeaveSignalInfo), '("motion", EventControllerMotionMotionSignalInfo), '("notify", GObject.Object.ObjectNotifySignalInfo)] :: [(Symbol, DK.Type)])

#endif

-- method EventControllerMotion::new
-- method type : Constructor
-- Args: [ Arg
--           { argCName = "widget"
--           , argType = TInterface Name { namespace = "Gtk" , name = "Widget" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #GtkWidget" , sinceVersion = Nothing }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Just
--               (TInterface
--                  Name { namespace = "Gtk" , name = "EventControllerMotion" })
-- throws : False
-- Skip return : False

foreign import ccall "gtk_event_controller_motion_new" gtk_event_controller_motion_new :: 
    Ptr Gtk.Widget.Widget ->                -- widget : TInterface (Name {namespace = "Gtk", name = "Widget"})
    IO (Ptr EventControllerMotion)

-- | Creates a new event controller that will handle motion events
-- for the given /@widget@/.
-- 
-- /Since: 3.24/
eventControllerMotionNew ::
    (B.CallStack.HasCallStack, MonadIO m, Gtk.Widget.IsWidget a) =>
    a
    -- ^ /@widget@/: a t'GI.Gtk.Objects.Widget.Widget'
    -> m EventControllerMotion
    -- ^ __Returns:__ a new t'GI.Gtk.Objects.EventControllerMotion.EventControllerMotion'
eventControllerMotionNew :: forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsWidget a) =>
a -> m EventControllerMotion
eventControllerMotionNew a
widget = IO EventControllerMotion -> m EventControllerMotion
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO EventControllerMotion -> m EventControllerMotion)
-> IO EventControllerMotion -> m EventControllerMotion
forall a b. (a -> b) -> a -> b
$ do
    Ptr Widget
widget' <- a -> IO (Ptr Widget)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
widget
    Ptr EventControllerMotion
result <- Ptr Widget -> IO (Ptr EventControllerMotion)
gtk_event_controller_motion_new Ptr Widget
widget'
    Text -> Ptr EventControllerMotion -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL Text
"eventControllerMotionNew" Ptr EventControllerMotion
result
    EventControllerMotion
result' <- ((ManagedPtr EventControllerMotion -> EventControllerMotion)
-> Ptr EventControllerMotion -> IO EventControllerMotion
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
wrapObject ManagedPtr EventControllerMotion -> EventControllerMotion
EventControllerMotion) Ptr EventControllerMotion
result
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
widget
    EventControllerMotion -> IO EventControllerMotion
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return EventControllerMotion
result'

#if defined(ENABLE_OVERLOADING)
#endif