gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.OES.VertexArrayObject

Contents

Synopsis

Extension Support

gl_OES_vertex_array_object :: Bool Source #

Checks that the GL_OES_vertex_array_object extension is available.

GL_OES_vertex_array_object

glBindVertexArrayOES :: MonadIO m => GLuint -> m () Source #

Usage: glBindVertexArrayOES array

This command is an alias for glBindVertexArray.

glDeleteVertexArraysOES :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #

Usage: glDeleteVertexArraysOES n arrays

The length of arrays should be n.

This command is an alias for glDeleteVertexArrays.

glGenVertexArraysOES :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #

Usage: glGenVertexArraysOES n arrays

The length of arrays should be n.

This command is an alias for glGenVertexArrays.

glIsVertexArrayOES :: MonadIO m => GLuint -> m GLboolean Source #

Usage: glIsVertexArrayOES array

This command is an alias for glIsVertexArray.

pattern GL_VERTEX_ARRAY_BINDING_OES :: forall a. (Num a, Eq a) => a Source #