Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- gl_AMD_vertex_shader_tessellator :: Bool
- glTessellationFactorAMD :: MonadIO m => GLfloat -> m ()
- glTessellationModeAMD :: MonadIO m => GLenum -> m ()
- pattern GL_CONTINUOUS_AMD :: (Eq a, Num a) => a
- pattern GL_DISCRETE_AMD :: (Eq a, Num a) => a
- pattern GL_INT_SAMPLER_BUFFER_AMD :: (Eq a, Num a) => a
- pattern GL_SAMPLER_BUFFER_AMD :: (Eq a, Num a) => a
- pattern GL_TESSELLATION_FACTOR_AMD :: (Eq a, Num a) => a
- pattern GL_TESSELLATION_MODE_AMD :: (Eq a, Num a) => a
- pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD :: (Eq a, Num a) => a
Extension Support
gl_AMD_vertex_shader_tessellator :: Bool Source #
Checks that the GL_AMD_vertex_shader_tessellator extension is available.
GL_AMD_vertex_shader_tessellator
glTessellationFactorAMD :: MonadIO m => GLfloat -> m () Source #
Usage: glTessellationFactorAMD
factor
glTessellationModeAMD :: MonadIO m => GLenum -> m () Source #
Usage: glTessellationModeAMD
mode
pattern GL_CONTINUOUS_AMD :: (Eq a, Num a) => a Source #
pattern GL_DISCRETE_AMD :: (Eq a, Num a) => a Source #
pattern GL_INT_SAMPLER_BUFFER_AMD :: (Eq a, Num a) => a Source #
pattern GL_SAMPLER_BUFFER_AMD :: (Eq a, Num a) => a Source #
pattern GL_TESSELLATION_FACTOR_AMD :: (Eq a, Num a) => a Source #
pattern GL_TESSELLATION_MODE_AMD :: (Eq a, Num a) => a Source #
pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD :: (Eq a, Num a) => a Source #